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Granbullin Pokémon Heart & Soul

normal

Pokédex Entry

Fairy Pokémon

It has a particularly well-developed lower jaw. The huge fangs are heavy, causing it to tilt its head. Unless it is startled, it will not try to bite.

Granbull in Pokémon Heart & Soul

Granbull is #210 in the Pokédex for Pokémon granbull. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
Normal
Dex
#210
Abilities
INTIMIDATE(Primary)

Lowers the foe's Attack.

RATTLED(Secondary)

Raises Speed when scared.

Growth Rate
fast
Gender Ratio
25% Male, 75% Female
Egg Groups
mon_egg_groups, p_updated_abilities
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
EV Yield
2 Attack
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Granbull can be found in Route 6 Hns (very rare). Wild ones range from level 46 to 48.

Wild Encounters (1)

Level Up Moves (10)

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
Scary FaceLevel: 1normal
0010
Frightens with a scary face to sharply reduce Speed.
Tail WhipLevel: 4normal
010030
Wags the tail to lower the foe's Defense.
CharmLevel: 8normal
010020
Charms the foe and sharply reduces its Attack.
BiteLevel: 13normal
6010025
Bites with vicious fangs. May cause flinching.
LickLevel: 19ghost
010030
Licks with a long tongue to injure. May also paralyze.
RoarLevel: 28normal
0020
Switches the foe out or ends wild battle.
RageLevel: 38normal
2010020
Raises the user's Attack every time it is hit.
Take DownLevel: 49normal
908520
A reckless charge attack that also hurts the user.
CrunchLevel: 61dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.

Egg Moves (8)

Metronomenormal
0010
Waggles a finger to use any Pokémon move at random.
faintattacknormal
000
Reflectpsychic
0020
Wall of light cuts physical damage for 5 turns.
Presentnormal
19015
A gift in the form of a bomb. May restore HP.
Crunchdark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Heal Bellnormal
005
Chimes soothingly to heal all status abnormalities.
Snorenormal
010015
A loud attack that can only be used asleep. May flinch.
smellingsaltnormal
000

TM/HM Moves (52)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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