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Shiinoticin Pokémon Heart & Soul
grassfairy
Pokédex Entry
Illuminate Pokémon
Forests where Shiinotic live are treacherous to enter at night. People confused by its strange lights can never find their way home again.
Shiinotic in Pokémon Heart & Soul
Shiinotic is #756 in the Pokédex for Pokémon shiinotic. This page covers its grass/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
GrassFairy
Dex
#756
Abilities
ILLUMINATE(Primary)
Encounter rate increases.
EFFECT SPORE(Secondary)
Leaves spores on contact.
RAIN DISH(Hidden)
Slight HP recovery in rain.
Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
grass
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
Base Exp
142
EV Yield
2 SpecialDefense
Wild Held Items
Weak To
fire ×2ice ×2poison ×4steel ×2
Resists
water ×0.5electric ×0.5grass ×0.5fighting ×0.5ground ×0.5dark ×0.5
Immune To
dragon
Evolution Chain
How to Obtain
Shiinotic isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| AbsorbLevel: 1Absorb | grass | 20 | 100 | 0 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| AstonishLevel: 1Astonish | ghost | 30 | 100 | 15 | ||
| Attack that may shock the foe into flinching. | ||||||
| IngrainLevel: 1Ingrain | grass | 0 | 0 | 20 | ||
| Lays roots that restore HP. The user can't switch out. | ||||||
| FlashLevel: 1Flash | normal | 0 | 0 | 20 | ||
| Looses a powerful blast of light that cuts accuracy. | ||||||
| AstonishLevel: 4Astonish | ghost | 30 | 100 | 15 | ||
| Attack that may shock the foe into flinching. | ||||||
| FlashLevel: 8Flash | normal | 0 | 0 | 20 | ||
| Looses a powerful blast of light that cuts accuracy. | ||||||
| MoonlightLevel: 11Moonlight | normal | 0 | 0 | 5 | ||
| Restores HP. The amount varies with the weather. | ||||||
| Mega DrainLevel: 15Mega Drain | grass | 40 | 100 | 25 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| Sleep PowderLevel: 18Sleep Powder | grass | 0 | 75 | 15 | ||
| Scatters a powder that may cause the foe to sleep. | ||||||
| IngrainLevel: 22Ingrain | grass | 0 | 0 | 20 | ||
| Lays roots that restore HP. The user can't switch out. | ||||||
| Confuse RayLevel: 26Confuse Ray | ghost | 0 | 100 | 10 | ||
| A sinister ray that confuses the foe. | ||||||
| Giga DrainLevel: 31Giga Drain | grass | 0 | 100 | 25 | ||
| Attack that steals half the damage inflicted. | ||||||
| Strength SapLevel: 35Strength Sap | grass | 0 | 100 | 10 | ||
| Saps the foe's Attack to heal HP, then drops Attack. | ||||||
| SporeLevel: 40Spore | grass | 0 | 100 | 15 | ||
| Scatters a cloud of spores that always induce sleep. | ||||||
| MoonblastLevel: 44Moonblast | fairy | 95 | 100 | 15 | ||
| Attacks with the power of the moon. May lower Sp. Atk. | ||||||
| Dream EaterLevel: 49Dream Eater | psychic | 100 | 100 | 15 | ||
| Takes one half the damage inflicted on a sleeping foe. | ||||||
| SpotlightLevel: 53Spotlight | normal | 0 | 0 | 15 | ||
| Makes the foe attack the spotlighted Pokémon. |
Related Guides
TM/HM Moves (32)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Charge BeamCharge Beam | electric | 50 | 90 | 10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Drain PunchDrain Punch | fighting | 0 | 100 | 0 | TM60TM60 | |
| Attack that absorbs half the damage inflicted. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM85TM85 | |
| Takes one half the damage inflicted on a sleeping foe. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Energy BallEnergy Ball | grass | 0 | 100 | 10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlashFlash | normal | 0 | 0 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga DrainGiga Drain | grass | 0 | 100 | 25 | TM19TM19 | |
| Attack that steals half the damage inflicted. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RecycleRecycle | normal | 0 | 0 | 10 | TM67TM67 | |
| Recycles a used item for one more use. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | 0 | 0 | 15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 0 | 20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. |
Base Stats
Related tools