Walking Wakein Pokémon SoulGold
Pokédex Entry
Paradox Pokémon
This ferocious creature is shrouded in mystery. It's named after an aquatic monster mentioned in an old journal.
Walking Wake in Pokémon SoulGold
Walking Wake is #1009 in the Pokédex for Pokémon SoulGold. This page covers its water/dragon typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Sun boosts best stat.
Evolution Chain
How to Obtain
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Sunny DayLevel: 1Sunny Day | fire | 0 | 0 | 5 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Hone ClawsLevel: 1Hone Claws | dark | 0 | 0 | 15 | ||
| Sharpens its claws to raise Attack and Accuracy. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| RoarLevel: 1Roar | normal | 0 | 0 | 20 | ||
| Switches the foe out or ends wild battle. | ||||||
| TwisterLevel: 1Twister | dragon | 40 | 100 | 20 | ||
| Whips up a vicious twister to tear at foes. May flinch. | ||||||
| Aqua JetLevel: 1Aqua Jet | water | 40 | 100 | 20 | ||
| Strikes first by dashing at the foe at a high speed. | ||||||
| BiteLevel: 7Bite | dark | 60 | 100 | 25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| Water PulseLevel: 14Water Pulse | water | 60 | 100 | 20 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Noble RoarLevel: 21Noble Roar | normal | 0 | 100 | 30 | ||
| Intimidates the foe, to cut Attack and Sp. Atk. | ||||||
| Dragon BreathLevel: 28Dragon Breath | dragon | 60 | 100 | 20 | ||
| Strikes the foe with a blast of breath. May paralyze. | ||||||
| Breaking SwipeLevel: 35Breaking Swipe | dragon | 60 | 100 | 15 | ||
| Swings its tail to attack. Lowers the Atk of those hit. | ||||||
| Dragon RushLevel: 42Dragon Rush | dragon | 100 | 75 | 10 | ||
| Tackles the foe with menace. May cause flinching. | ||||||
| Hydro SteamLevel: 56Hydro Steam | water | 80 | 100 | 15 | ||
| This move's power increases under harsh sunlight. | ||||||
| Dragon PulseLevel: 63Dragon Pulse | dragon | 0 | 100 | 10 | ||
| Generates a shock wave to damage the foe. | ||||||
| OutrageLevel: 70Outrage | dragon | 0 | 100 | 0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| FlamethrowerLevel: 77Flamethrower | fire | 0 | 100 | 15 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| Hydro PumpLevel: 84Hydro Pump | water | 0 | 80 | 5 | ||
| Blasts water at high power to strike the foe. |
TM/HM Moves (21)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Dragon ClawDragon Claw | dragon | 80 | 100 | 15 | TM02TM02 | |
| Slashes the foe with sharp claws. | ||||||
| Dragon TailDragon Tail | dragon | 60 | 90 | 10 | TM82TM82 | |
| Knocks foe away to switch it out or end wild battle. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlamethrowerFlamethrower | fire | 0 | 100 | 15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Hone ClawsHone Claws | dark | 0 | 0 | 15 | TM76TM76 | |
| Sharpens its claws to raise Attack and Accuracy. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ScaldScald | water | 80 | 100 | 15 | TM55TM55 | |
| Shoots boiling water at the foe. May inflict a burn. | ||||||
| SnarlSnarl | dark | 55 | 95 | 15 | TM95TM95 | |
| Yells and rants at the foe lowering its Sp. Atk. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SurfSurf | water | 0 | 100 | 15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM88TM88 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| WhirlpoolWhirlpool | water | 0 | 0 | 15 | HM10HM10 | |
| Traps and hurts the foe in a whirlpool for turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. |
Type Summary
Weaknesses
Types that deal increased damage to Walking Wake. Use these types to counter it effectively.
Resistances & Immunities
Types that Walking Wake resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Walking Wake, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.