Accent Image to accompany hero

Umbreonin Pokémon Heart & Soul

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Pokédex Entry

Moonlight Pokémon

Umbreon evolved from exposure to the moon's energy pulses. It lurks in darkness and waits for its foes to move. The rings on its body glow when it leaps to attack.

Umbreon in Pokémon Heart & Soul

Umbreon is #197 in the Pokédex for Pokémon Heart & Soul. This page covers its dark typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Dark
Dex
#202 Johto Dex · #197 National
Abilities
Synchronize(Primary)

Passes on status problems.

Synchronize(Secondary)

Passes on status problems.

Inner Focus(Hidden)

Prevents flinching.

Growth Rate
mediumfast
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
184
EV Yield
2 SpecialDefense
Wild Held Items
None
Weak To
fighting ×2bug ×2fairy ×2
Resists
ghost ×0.5dark ×0.5
Immune To
psychic

Evolution Chain

Base form
Use Thunder Stone on Eevee
Use Water Stone on Eevee
Use Fire Stone on Eevee
Use Shiny Stone on Eevee
• Use Leaf Stone on Eevee
• Level up Eevee at Ilexforest
• Level up Eevee at Viridianforest
• Use Ice Stone on Eevee
• Level up Eevee at Ice Path
• Level up Eevee at Seafoamislands
Level up Eevee with high friendship outside of the night
Level up Eevee with high friendship at night

How to Obtain

Umbreon has no wild encounters recorded in this game. Evolve eevee to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (16)

PursuitLevel: 0dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
PursuitLevel: 1dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Helping HandLevel: 1normal
PWR0ACC0PP20
Boosts the power of ally recipient's moves.
TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
Tail WhipLevel: 1normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Sand AttackLevel: 5ground
PWR0ACC100PP15
Reduces the foe's accuracy by hurling sand in its face.
Baby Doll EyesLevel: 9fairy
PWR0ACC100PP30
Lowers the foe's Attack before it can move.
Quick AttackLevel: 13normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
Confuse RayLevel: 17ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
Feint AttackLevel: 20dark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
AssuranceLevel: 25dark
PWR0ACC100PP10
Attack that gains power if the foe has been hurt.
ScreechLevel: 29normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
MoonlightLevel: 33fairy
PWR0ACC0PP5
Restores HP. The amount varies with the weather.
Mean LookLevel: 37normal
PWR0ACC0PP5
Fixes the foe with a mean look that prevents escape.
Last ResortLevel: 41normal
PWR0ACC100PP5
Can only be used if every other move has been used.
Guard SwapLevel: 45psychic
PWR0ACC0PP10
Swaps changes to Defense and Sp. Def with the foe.

Egg Moves (14)

Charmfairy
PWR0ACC100PP20
Charms the foe and sharply reduces its Attack.
Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Endurenormal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Curseghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
Ticklenormal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
Wishnormal
PWR0ACC0PP10
A wish that restores HP. It takes time to work.
Yawnnormal
PWR0ACC0PP10
Lulls the foe into yawning, then sleeping next turn.
Fake Tearsdark
PWR0ACC100PP20
Feigns crying to sharply lower the foe's Sp. Def.
Covetnormal
PWR0ACC100PP0
Cutely begs to obtain an item held by the foe.
Detectfighting
PWR0ACC0PP5
Evades attack, but may fail if used in succession.
Natural Giftnormal
PWR1ACC100PP15
The effectiveness varies with the held Berry.
Stored Powerpsychic
PWR20ACC100PP10
The higher the user's stats the more damage caused.
Synchronoisepsychic
PWR0ACC100PP0
An odd shock wave that only damages same-type {PKMN}.
Captivatenormal
PWR0ACC100PP20
Makes the opposite gender sharply reduce its Sp. Atk.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (11)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
Tail WhipLevel: 1normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Helping HandLevel: 1normal
PWR0ACC0PP20
Boosts the power of ally recipient's moves.
Sand AttackLevel: 8ground
PWR0ACC100PP15
Reduces the foe's accuracy by hurling sand in its face.
PursuitLevel: 16dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Quick AttackLevel: 23normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
Confuse RayLevel: 30ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
Feint AttackLevel: 36dark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
Mean LookLevel: 42normal
PWR0ACC0PP5
Fixes the foe with a mean look that prevents escape.
ScreechLevel: 47normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
MoonlightLevel: 52fairy
PWR0ACC0PP5
Restores HP. The amount varies with the weather.

Egg Moves (7)

Charmfairy
PWR0ACC100PP20
Charms the foe and sharply reduces its Attack.
Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Endurenormal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Curseghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
Ticklenormal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
False Swipenormal
PWR40ACC100PP40
Attack that leaves the foe with at least 1 HP.
Wishnormal
PWR0ACC0PP10
A wish that restores HP. It takes time to work.

Pre-evolution-only Moves (8)

These moves must be learned before evolving; Umbreon cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

GrowlLevel: 1(Eevee · Level 1)normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
BiteLevel: 17(Eevee · Level 17)dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
SwiftLevel: 17(Eevee · Level 17)normal
PWR60ACC0PP20
Sprays star-shaped rays that never miss.
RefreshLevel: 20(Eevee · Level 20)normal
PWR0ACC0PP20
Heals poisoning, paralysis, or a burn.
Take DownLevel: 25(Eevee · Level 25)normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
Baton PassLevel: 33(Eevee · Level 33)normal
PWR0ACC0PP40
Switches out the user while keeping effects in play.
Double EdgeLevel: 37(Eevee · Level 37)normal
PWR0ACC100PP15
A life-risking tackle that also hurts the user.
Trump CardLevel: 45(Eevee · Level 45)normal
PWR1ACC0PP5
The less PP the move has the more damage it does.

TM/HM Moves (42)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Dark Pulsedark
PWR80ACC100PP15TM79
Attacks with a horrible aura. May cause flinching.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
PWR100ACC100PP15TM85
Takes one half the damage inflicted on a sleeping foe.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
PWR40ACC100PP40TM54
Attack that leaves the foe with at least 1 HP.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Roarnormal
PWR0ACC0PP20TM05
Switches the foe out or ends wild battle.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Skill Swappsychic
PWR0ACC0PP10TM48
The user swaps special abilities with the target.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Snatchdark
PWR0ACC0PP10TM49
Steals the effects of the move the target uses next.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.

Type Summary

3
Weaknesses
2
Resistances
1
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Umbreon. Use these types to counter it effectively.

Resistances & Immunities

Types that Umbreon resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Umbreon differs across the games we cover →

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