Accent Image to accompany hero

Umbreonin Pokémon Crystal Advance Redux

dark

Pokédex Entry

Moonlight Pokémon

When darkness falls, the rings on its body begin to glow, striking fear in the hearts of anyone nearby.

Umbreon in Pokémon Crystal Advance Redux

Umbreon is #197 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its dark typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
Dark
Dex
#197
Abilities
Synchronize(Primary)

Shares Par/Brn/Psn status with foe.

Inner Focus(Secondary)

Prevents flinching & Intimidate usage.

Growth Rate
mediumfast
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
field
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
197
EV Yield
2 SpecialDefense
Wild Held Items
None
Weak To
fighting ×2bug ×2fairy ×2
Resists
ghost ×0.5dark ×0.5
Immune To
psychic

Evolution Chain

Base form
Use Water Stone on Eevee
Use Thunder Stone on Eevee
Use Fire Stone on Eevee
Use Sun Stone on Eevee
Use Moon Stone on Eevee
Use Leaf Stone on Eevee
Use Ice Stone on Eevee
Use Shiny Stone on Eevee

How to Obtain

Umbreon appears in Route 43 (very rare). Wild ones range from level 25 to 27.

Wild Encounters (1)

Evolution Moves (1)

Moves learned upon evolving into Umbreon.

Pursuitdark
PWR40ACC100PP20
An attack move that works especially well on a foe that is switching out.

Level Up Moves (21)

Foul PlayLevel: 1dark
PWR95ACC100PP15
An under-handed attack that uses the foes Attack power against them.
Tail WhipLevel: 3normal
PWR0ACC100PP30
The user wags its tail cutely, making the foe lower its Defense stat.
Mud-SlapLevel: 5ground
PWR20ACC100PP10
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Double KickLevel: 9fighting
PWR30ACC100PP30
Two legs are used to quickly kick the foe twice in one turn.
SnarlLevel: 12dark
PWR55ACC95PP15
The user barks menacingly. It also lowers the foe's Sp. Atk.
Faint AttackLevel: 16dark
PWR60ACC0PP20
The user draws up close to the foe disarmingly, then hits without fail.
Baby-Doll EyesLevel: 19fairy
PWR0ACC100PP30
A cute stare that lowers the foe's Attack stat. It is sure to go first.
Quick AttackLevel: 22normal
PWR40ACC100PP30
An almost invisibly fast attack that is certain to strike first.
Sucker PunchLevel: 25dark
PWR70ACC100PP5
This move allows the user to strike first, if the foe is readying an attack.
Confuse RayLevel: 28ghost
PWR0ACC100PP10
The foe is exposed to a sinister ray that triggers confusion.
YawnLevel: 31normal
PWR0ACC0PP10
A huge yawn lulls the foe into falling asleep on the next turn.
Dark PulseLevel: 34dark
PWR80ACC100PP15
The user releases a horrible aura that may also make the foe flinch.
Baton PassLevel: 38normal
PWR0ACC0PP40
The user switches out, passing along any stat changes to the new battler.
Take DownLevel: 41normal
PWR90ACC85PP20
A reckless, full- body charge attack that also hurts the user a little.
Iron TailLevel: 45steel
PWR100ACC75PP15
An attack with a steel-hard tail. It may lower the foe's Defense stat.
CrunchLevel: 48dark
PWR80ACC100PP15
The foe is crunched with sharp fangs. It may lower the foe's Defense.
MoonlightLevel: 50fairy
PWR0ACC0PP5
Restores the user's HP. The amount of HP regained varies with the weather.
Secret PowerLevel: 52normal
PWR70ACC100PP20
An attack that may have an additional effect that varies with the terrain.
Hidden PowerLevel: 52typeless
PWR60ACC100PP15
An attack that varies in type and intensity depending on the user.
Hyper VoiceLevel: 55normal
PWR90ACC100PP10
The user lets loose a horribly loud shout with the power to damage.
Beat UpLevel: 59dark
PWR20ACC100PP10
All party Pokémon join in the attack. The more allies, the more damage.

Pre-evolution-only Moves (9)

These moves must be learned before evolving; Umbreon cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

TackleLevel: 1(Eevee · Level 1)normal
PWR40ACC100PP35
A physical attack in which the user charges, full body, into the foe.
Sand-AttackLevel: 7(Eevee · Level 7)ground
PWR0ACC100PP15
A lot of sand is hurled in the foe's face, reducing its accuracy.
GrowlLevel: 12(Eevee · Level 12)normal
PWR0ACC100PP40
The user growls in a cute way, making the foe lower its Attack stat.
CovetLevel: 16(Eevee · Level 16)normal
PWR60ACC100PP40
A cutely executed attack that also steals the foe's hold item.
Natural GiftLevel: 25(Eevee · Level 25)normal
PWR0ACC100PP15
The type and base power of this move is determined by the user's berry.
BiteLevel: 28(Eevee · Level 28)dark
PWR60ACC100PP25
The user bites with vicious fangs. It may make the foe flinch.
FlailLevel: 34(Eevee · Level 34)normal
PWR1ACC100PP15
A desperate attack that becomes more powerful the less HP the user has.
WishLevel: 50(Eevee · Level 50)normal
PWR0ACC0PP10
A self-healing move that restores half the full HP on the next turn.
Last ResortLevel: 59(Eevee · Level 59)normal
PWR130ACC60PP5
This move can be used only after has used all the other moves it knows.

TM/HM Moves (23)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Zap Cannonelectric
PWR120ACC50PP5TM07
An electric blast is fired like a cannon to inflict damage and paralyze.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Digground
PWR80ACC100PP10TM28
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Psychicpsychic
PWR90ACC100PP10TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
PWR80ACC100PP15TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Dream Eaterpsychic
PWR100ACC100PP15TM42
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Cutgrass
PWR60ACC95PP30HM01
A basic attack used to cut trees and grass. Chance to raise Attack stat.
Flashnormal
PWR0ACC100PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.

Move Tutor Moves (18)

Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Work Up(Underwater Sevii, Viridian City)normal
PWR0ACC0PP30Tutor
The user rouses itself to raise its Attack and Sp. Atk stats.
Baton Pass(Goldenrod Dept.)normal
PWR0ACC0PP40Tutor
The user switches out, passing along any stat changes to the new battler.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Moonblast(Celadon Dept., Underwater Kanto)fairy
PWR95ACC100PP15Tutor
The foe is attacked with the power of the moon, this may lower its Sp. Atk.
Thunder Wave(Goldenrod Dept.)electric
PWR0ACC90PP20Tutor
A weak electric shock that is sure to cause paralysis if it hits.
Dark Pulse(Battle Tower, Victory Road)dark
PWR80ACC100PP15Tutor
The user releases a horrible aura that may also make the foe flinch.
Skill Swap(Goldenrod Dept.)psychic
PWR0ACC100PP10Tutor
The user employs its psychic power to swap abilities with the foe.
Crunch(Blackthorn City)dark
PWR80ACC100PP15Tutor
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Faint Attack(Goldenrod Dept.)dark
PWR60ACC0PP20Tutor
The user draws up close to the foe disarmingly, then hits without fail.
Ominous Wind(Burnt Tower, Goldenrod Dept.)ghost
PWR60ACC100PP5Tutor
Repulsive wind is used to attack. It may also raise all the user's stats.
Charm(Goldenrod Dept.)fairy
PWR0ACC100PP20Tutor
The foe is charmed by the user's cute appeals, sharply cutting its Attack.
Pay Day(Goldenrod Dept., Route 36)normal
PWR40ACC100PP20Tutor
Numerous coins are hurled at the foe. Money is earned after battle.
Taunt(Battle Tower, Three Island, Underwater Sevii)dark
PWR0ACC100PP20Tutor
The foe is taunted into a rage that allows it to use only attack moves.

Type Summary

2
Weaknesses
2
Resistances
1
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Umbreon. Use these types to counter it effectively.

Resistances & Immunities

Types that Umbreon resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Umbreon differs across the games we cover →

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