Umbreonin Pokémon Orange
Pokédex Entry
Moonlight Pokémon
On the night of a full moon, or when it gets excited, the ring patterns on its body glow yellow.
Umbreon in Pokémon Pokémon Orange
Umbreon is #197 in the Pokédex for Pokémon Pokémon Orange. This page covers its dark typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.
Evolution Chain
How to Obtain
Wild Encounters (2)
Level Up Moves (10)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| A full-body charge attack. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Lowers the foe's DEFENSE. | ||||||
| Sand AttackLevel: 8Sand Attack | ground | PWR0 | ACC100 | PP15 | ||
| Reduces accuracy by throwing sand. | ||||||
| PursuitLevel: 16Pursuit | dark | PWR40 | ACC100 | PP20 | ||
| Heavily strikes switching PokéMON. | ||||||
| Quick AttackLevel: 23Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| Lets the user get in the first hit. | ||||||
| Confuse RayLevel: 30Confuse Ray | ghost | PWR0 | ACC100 | PP10 | ||
| A move that causes confusion. | ||||||
| Faint AttackLevel: 36Faint Attack | dark | PWR60 | ACC100 | PP20 | ||
| An attack that never misses. | ||||||
| Mean LookLevel: 42Mean Look | normal | PWR0 | ACC100 | PP5 | ||
| Prevents fleeing or switching. | ||||||
| ScreechLevel: 47Screech | normal | PWR0 | ACC85 | PP40 | ||
| Sharply reduces the foe's DEFENSE. | ||||||
| MoonlightLevel: 52Moonlight | fairy | PWR0 | ACC100 | PP5 | ||
| Restores HP (varies by time). | ||||||
Pre-evolution-only Moves (4)
These moves must be learned before evolving; Umbreon cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| GrowlLevel: 16(Eevee · Level 16)Growl | normal | PWR0 | ACC100 | PP40 | |||
| Reduces the foe's ATTACK. | |||||||
| BiteLevel: 30(Eevee · Level 30)Bite | dark | PWR60 | ACC100 | PP25 | |||
| An attack that may cause flinching. | |||||||
| Baton PassLevel: 36(Eevee · Level 36)Baton Pass | normal | PWR0 | ACC100 | PP40 | |||
| Switches while keeping effects. | |||||||
| Take DownLevel: 42(Eevee · Level 42)Take Down | normal | PWR90 | ACC85 | PP20 | |||
| A tackle that also hurts the user. | |||||||
TM/HM Moves (16)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM04TM04 | |
| An attack that may cause flinching. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC90 | PP5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | PWR0 | ACC100 | PP10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC90 | PP5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack that may lower DEFENSE. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | PWR90 | ACC100 | PP10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| An attack that may lower SPCL.DEF. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC100 | PP15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM34TM34 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | PWR0 | ACC100 | PP10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | TM50TM50 | |
| Blinds the foe to reduce accuracy. | ||||||
| CutCut | grass | PWR50 | ACC100 | PP30 | HM01HM01 | |
| Cuts using claws, scythes, etc. | ||||||
Move Tutor Moves (2)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Headbutt(Moro House1)Headbutt | normal | PWR70 | ACC100 | PP15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Attract(Kumquat House3)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| Makes the opposite gender infatuated. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Umbreon. Use these types to counter it effectively.
Resistances & Immunities
Types that Umbreon resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Umbreon, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Umbreon differs across the games we cover →
umbreon in 7 gamesdarkSame typing and stats as this game
umbreon in Ghost GreydarkSp. Def 50 -80
umbreon in AmbrosiadarkAttack 60 -5Sp. Atk 65 +5
umbreon in Red++darkSp. Atk 130 +70