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Mankeyin Pokémon Heart & Soul

fighting
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Pokédex Entry

Pig Monkey Pokémon

When it starts shaking and its nasal breathing turns rough, it's a sure sign of anger. However, since this happens instantly, there is no time to flee.

Mankey in Pokémon Heart & Soul

Mankey is #56 in the Pokédex for Pokémon Heart & Soul. This page covers its fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
Fighting
Dex
#144 Johto Dex · #056 National
Abilities
Vital Spirit(Primary)

Prevents sleep.

Anger Point(Secondary)

Critical hits raise Attack.

Defiant(Hidden)

Lowered stats up Attack.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
61
EV Yield
1 Attack
Wild Held Items
None
Weak To
flying ×2psychic ×2fairy ×2
Resists
bug ×0.5rock ×0.5dark ×0.5

How to Obtain

Look for Mankey in Route 34 (uncommon), and in Ula'ula Isle (uncommon). Wild ones range from level 14 to 45. There's a one-time encounter in Ula'ula Isle at level 60.

LocationLevelMethodFormHeld ItemPrerequisite
Ula'ula IsleLv. 60static---

Wild Encounters (2)

Gen 7 Moves

The movepool a new game starts with.

Level Up (19)

CovetLevel: 1normal
PWR0ACC100PP0
Cutely begs to obtain an item held by the foe.
ScratchLevel: 1normal
PWR40ACC100PP35
Scratches the foe with sharp claws.
Low KickLevel: 1fighting
PWR0ACC0PP20
A low, tripping kick that may cause flinching.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Focus EnergyLevel: 1normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
Fury SwipesLevel: 5normal
PWR18ACC80PP15
Rakes the foe with sharp claws, etc., 2 to 5 times.
Karate ChopLevel: 8fighting
PWR50ACC100PP25
A chopping attack with a high critical-hit ratio.
PursuitLevel: 12dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Seismic TossLevel: 15fighting
PWR1ACC100PP20
Inflicts damage identical to the user's level.
SwaggerLevel: 19normal
PWR0ACC0PP15
Confuses the foe, but also sharply raises its Attack.
Cross ChopLevel: 22fighting
PWR100ACC80PP5
A double-chopping attack. High critical-hit ratio.
AssuranceLevel: 26dark
PWR0ACC100PP10
Attack that gains power if the foe has been hurt.
PunishmentLevel: 29dark
PWR60ACC100PP5
Does more damage the more the foe has powered up.
ThrashLevel: 33normal
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
Close CombatLevel: 36fighting
PWR120ACC100PP5
A strong attack but lowers the defensive stats.
ScreechLevel: 40normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Stomping TantrumLevel: 43ground
PWR75ACC100PP10
Stomps around angrily. Stronger after a failure.
OutrageLevel: 47dragon
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
Final GambitLevel: 50fighting
PWR1ACC100PP5
The user faints to damage the foe equal to its HP.

Egg Moves (13)

Foresightnormal
PWR0ACC0PP40
Negates the foe's efforts to heighten evasiveness.
Meditatepsychic
PWR0ACC0PP40
Meditates in a peaceful fashion to raise Attack.
Counterfighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Reversalfighting
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Beat Updark
PWR0ACC100PP10
Summons party Pokémon to join in the attack.
Revengefighting
PWR60ACC100PP10
Attack that moves last and gains power if hit.
Smelling Saltsnormal
PWR0ACC100PP10
Powerful against paralyzed foes, but also heals them.
Close Combatfighting
PWR120ACC100PP5
A strong attack but lowers the defensive stats.
Encorenormal
PWR0ACC100PP5
Makes the foe repeat its last move over 3 turns.
Focus Punchfighting
PWR150ACC100PP20
Powerful attack, moves last. The user flinches if hit.
Sleep Talknormal
PWR0ACC0PP10
Uses an available move randomly while asleep.
Night Slashdark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
Power Tripdark
PWR20ACC100PP10
It hits harder the more stat boosts the user has.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (10)

ScratchLevel: 1normal
PWR40ACC100PP35
Scratches the foe with sharp claws.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Low KickLevel: 9fighting
PWR0ACC0PP20
A low, tripping kick that may cause flinching.
Karate ChopLevel: 15fighting
PWR50ACC100PP25
A chopping attack with a high critical-hit ratio.
Fury SwipesLevel: 21normal
PWR18ACC80PP15
Rakes the foe with sharp claws, etc., 2 to 5 times.
Focus EnergyLevel: 27normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
Seismic TossLevel: 33fighting
PWR1ACC100PP20
Inflicts damage identical to the user's level.
Cross ChopLevel: 39fighting
PWR100ACC80PP5
A double-chopping attack. High critical-hit ratio.
ScreechLevel: 45normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
ThrashLevel: 51normal
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.

Egg Moves (8)

Rock Sliderock
PWR75ACC90PP10
Hits the foe with an avalanche of rocks.
Foresightnormal
PWR0ACC0PP40
Negates the foe's efforts to heighten evasiveness.
Meditatepsychic
PWR0ACC0PP40
Meditates in a peaceful fashion to raise Attack.
Counterfighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Reversalfighting
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Beat Updark
PWR0ACC100PP10
Summons party Pokémon to join in the attack.
Revengefighting
PWR60ACC100PP10
Attack that moves last and gains power if hit.
Smelling Saltsnormal
PWR0ACC100PP10
Powerful against paralyzed foes, but also heals them.

TM/HM Moves (45)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Bulk Upfighting
PWR0ACC0PP20TM08
Bulks up the body to boost both Attack and Defense.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Drain Punchfighting
PWR0ACC100PP0TM60
Attack that absorbs half the damage inflicted.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
PWR40ACC100PP40TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Overheatfire
PWR0ACC90PP5TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Poison Jabpoison
PWR80ACC100PP20TM84
A stabbing attack that may poison the foe.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Climbnormal
PWR90ACC85PP20TM70
A charging attack that may confuse the foe.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Clawghost
PWR70ACC100PP15TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.

Type Summary

3
Weaknesses
3
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Mankey. Use these types to counter it effectively.

Resistances & Immunities

Types that Mankey resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Mankey differs across the games we cover →

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