Scraftyin Pokémon Heart & Soul
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Pokédex Entry
Hoodlum Pokémon
Groups of them beat up anything that enters their territory. The one with the biggest crest is the group leader, and is the most respected.
Scrafty in Pokémon Heart & Soul
Scrafty is #560 in the Pokédex for Pokémon Heart & Soul. This page covers its dark/fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Heals the body by shedding.
KOs raise Attack.
Lowers the foe's Attack.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| HeadbuttLevel: 1Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| A ramming attack that may cause flinching. | ||||||
| Sand AttackLevel: 1Sand Attack | ground | PWR0 | ACC100 | PP15 | ||
| Reduces the foe's accuracy by hurling sand in its face. | ||||||
| Feint AttackLevel: 1Feint Attack | dark | PWR60 | ACC0 | PP20 | ||
| Draws the foe close, then strikes without fail. | ||||||
| Sand AttackLevel: 5Sand Attack | ground | PWR0 | ACC100 | PP15 | ||
| Reduces the foe's accuracy by hurling sand in its face. | ||||||
| Feint AttackLevel: 9Feint Attack | dark | PWR60 | ACC0 | PP20 | ||
| Draws the foe close, then strikes without fail. | ||||||
| SwaggerLevel: 12Swagger | normal | PWR0 | ACC0 | PP15 | ||
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Low KickLevel: 16Low Kick | fighting | PWR0 | ACC0 | PP20 | ||
| A low, tripping kick that may cause flinching. | ||||||
| PaybackLevel: 20Payback | dark | PWR50 | ACC100 | PP10 | ||
| Attack that gains power if the user moves last. | ||||||
| Brick BreakLevel: 23Brick Break | fighting | PWR75 | ACC100 | PP15 | ||
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Chip AwayLevel: 27Chip Away | normal | PWR70 | ACC100 | PP20 | ||
| Strikes through the foe's stat changes. | ||||||
| High Jump KickLevel: 31High Jump Kick | fighting | PWR85 | ACC90 | PP0 | ||
| A jumping knee kick. If it misses, the user is hurt. | ||||||
| Scary FaceLevel: 34Scary Face | normal | PWR0 | ACC0 | PP10 | ||
| Frightens with a scary face to sharply reduce Speed. | ||||||
| CrunchLevel: 38Crunch | dark | PWR80 | ACC100 | PP15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| FacadeLevel: 45Facade | normal | PWR70 | ACC100 | PP20 | ||
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Rock ClimbLevel: 51Rock Climb | normal | PWR90 | ACC85 | PP20 | ||
| A charging attack that may confuse the foe. | ||||||
| Focus PunchLevel: 58Focus Punch | fighting | PWR150 | ACC100 | PP20 | ||
| Powerful attack, moves last. The user flinches if hit. | ||||||
| Head SmashLevel: 65Head Smash | rock | PWR150 | ACC80 | PP5 | ||
| A life-risking headbutt that seriously hurts the user. | ||||||
Egg Moves (14)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Drain PunchDrain Punch | fighting | PWR0 | ACC100 | PP0 | |
| Attack that absorbs half the damage inflicted. | |||||
| CounterCounter | fighting | PWR1 | ACC100 | PP20 | |
| Retaliates any physical hit with double the power. | |||||
| Dragon DanceDragon Dance | dragon | PWR0 | ACC0 | PP20 | |
| A mystical dance that ups Attack and Speed. | |||||
| DetectDetect | fighting | PWR0 | ACC0 | PP5 | |
| Evades attack, but may fail if used in succession. | |||||
| Fake OutFake Out | normal | PWR40 | ACC100 | PP10 | |
| Moves 1st and flinches. Only works on user's 1st turn. | |||||
| Fire PunchFire Punch | fire | PWR75 | ACC100 | PP15 | |
| A fiery punch that may burn the foe. | |||||
| Ice PunchIce Punch | ice | PWR75 | ACC100 | PP15 | |
| An icy punch that may leave the foe with frostbite.freeze the foe. | |||||
| Thunder PunchThunder Punch | electric | PWR75 | ACC100 | PP15 | |
| An electrified punch that may paralyze the foe. | |||||
| AmnesiaAmnesia | psychic | PWR0 | ACC0 | PP20 | |
| Forgets about something and sharply raises Sp. Def. | |||||
| Feint AttackFeint Attack | dark | PWR60 | ACC0 | PP20 | |
| Draws the foe close, then strikes without fail. | |||||
| Zen HeadbuttZen Headbutt | psychic | PWR80 | ACC90 | PP15 | |
| Hits with a strong head- butt. May cause flinching. | |||||
| Quick GuardQuick Guard | fighting | PWR0 | ACC0 | PP15 | |
| Evades priority attacks for one turn. | |||||
| Power Up PunchPower Up Punch | fighting | PWR40 | ACC100 | PP20 | |
| A hard punch that raises the user's Attack. | |||||
| Acid SprayAcid Spray | poison | PWR40 | ACC100 | PP20 | |
| Sprays a hide-melting acid. Sharply reduces Sp. Def. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| Low KickLevel: 1Low Kick | fighting | PWR0 | ACC0 | PP20 | ||
| A low, tripping kick that may cause flinching. | ||||||
| Sand AttackLevel: 1Sand Attack | ground | PWR0 | ACC100 | PP15 | ||
| Reduces the foe's accuracy by hurling sand in its face. | ||||||
| Feint AttackLevel: 1Feint Attack | dark | PWR60 | ACC0 | PP20 | ||
| Draws the foe close, then strikes without fail. | ||||||
| Sand AttackLevel: 5Sand Attack | ground | PWR0 | ACC100 | PP15 | ||
| Reduces the foe's accuracy by hurling sand in its face. | ||||||
| Feint AttackLevel: 9Feint Attack | dark | PWR60 | ACC0 | PP20 | ||
| Draws the foe close, then strikes without fail. | ||||||
| HeadbuttLevel: 12Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| A ramming attack that may cause flinching. | ||||||
| SwaggerLevel: 16Swagger | normal | PWR0 | ACC0 | PP15 | ||
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Brick BreakLevel: 20Brick Break | fighting | PWR75 | ACC100 | PP15 | ||
| Destroys barriers such as REFLECT and causes damage. | ||||||
| PaybackLevel: 23Payback | dark | PWR50 | ACC100 | PP10 | ||
| Attack that gains power if the user moves last. | ||||||
| Chip AwayLevel: 27Chip Away | normal | PWR70 | ACC100 | PP20 | ||
| Strikes through the foe's stat changes. | ||||||
| High Jump KickLevel: 31High Jump Kick | fighting | PWR85 | ACC90 | PP0 | ||
| A jumping knee kick. If it misses, the user is hurt. | ||||||
| Scary FaceLevel: 34Scary Face | normal | PWR0 | ACC0 | PP10 | ||
| Frightens with a scary face to sharply reduce Speed. | ||||||
| CrunchLevel: 38Crunch | dark | PWR80 | ACC100 | PP15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| FacadeLevel: 45Facade | normal | PWR70 | ACC100 | PP20 | ||
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Rock ClimbLevel: 51Rock Climb | normal | PWR90 | ACC85 | PP20 | ||
| A charging attack that may confuse the foe. | ||||||
| Focus PunchLevel: 58Focus Punch | fighting | PWR150 | ACC100 | PP20 | ||
| Powerful attack, moves last. The user flinches if hit. | ||||||
| Head SmashLevel: 65Head Smash | rock | PWR150 | ACC80 | PP5 | ||
| A life-risking headbutt that seriously hurts the user. | ||||||
TM/HM Moves (46)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Bulk UpBulk Up | fighting | PWR0 | ACC0 | PP20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Dragon ClawDragon Claw | dragon | PWR80 | ACC100 | PP15 | TM02TM02 | |
| Slashes the foe with sharp claws. | ||||||
| Dragon PulseDragon Pulse | dragon | PWR0 | ACC100 | PP10 | TM59TM59 | |
| Generates a shock wave to damage the foe. | ||||||
| Drain PunchDrain Punch | fighting | PWR0 | ACC100 | PP0 | TM60TM60 | |
| Attack that absorbs half the damage inflicted. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | PWR120 | ACC70 | PP5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| Focus PunchFocus Punch | fighting | PWR150 | ACC100 | PP20 | TM01TM01 | |
| Powerful attack, moves last. The user flinches if hit. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Grass KnotGrass Knot | grass | PWR1 | ACC100 | PP20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| PaybackPayback | dark | PWR50 | ACC100 | PP10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| Poison JabPoison Jab | poison | PWR80 | ACC100 | PP20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| RoarRoar | normal | PWR0 | ACC0 | PP20 | TM05TM05 | |
| Switches the foe out or ends wild battle. | ||||||
| Rock ClimbRock Climb | normal | PWR90 | ACC85 | PP20 | TM70TM70 | |
| A charging attack that may confuse the foe. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Sludge BombSludge Bomb | poison | PWR90 | ACC100 | PP10 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| SnatchSnatch | dark | PWR0 | ACC0 | PP10 | TM49TM49 | |
| Steals the effects of the move the target uses next. | ||||||
| Stone EdgeStone Edge | rock | PWR100 | ACC80 | PP5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| TormentTorment | dark | PWR0 | ACC100 | PP15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Scrafty. Use these types to counter it effectively.
Resistances & Immunities
Types that Scrafty resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Scrafty, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.