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Shedinjain Pokémon Ghost Grey

bugghost

Shedinja in Pokémon Ghost Grey

Shedinja is #292 in the Pokédex for Pokémon Ghost Grey. This page covers its bug/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
BugGhost
Dex
#278 Regional Dex · #292 National
Abilities

“Super effective” hits.

Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
monster, dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
141
EV Yield
None
Wild Held Items
None
Weak To
fire ×2flying ×2rock ×2ghost ×2dark ×2
Resists
grass ×0.5poison ×0.5ground ×0.5bug ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Level up Bobby sips to Lv. 16
Level up Shedinja to Lv. 36

How to Obtain

Shedinja isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (15)

Phantom LimbLevel: 1ghost
2510035
A physical attack delivered with a long tail or a foreleg, etc.
LeerLevel: 1normal
010030
The foe is given an intimidating look that lowers its Defense stat.
AbsorbLevel: 1grass
2010020
An attack that absorbs half the damage it inflicted to restore HP.
Speedy ScareLevel: 1ghost
1710030
An almost invisibly fast attack that is certain to scare first.
AbsorbLevel: 6grass
2010020
An attack that absorbs half the damage it inflicted to restore HP.
Speedy ScareLevel: 11ghost
1710030
An almost invisibly fast attack that is certain to scare first.
Fury CutterLevel: 16bug
409520
An attack that grows stronger on each successive hit.
PursuitLevel: 17dark
4010020
An attack move that works especially well on a foe that is switching out.
ScreechLevel: 23normal
08540
An ear-splitting screech is emitted to sharply reduce the foe's Defense.
Leaf BladeLevel: 29grass
9010015
The foe is slashed with a sharp leaf. It has a high critical-hit ratio.
AgilityLevel: 35psychic
0030
The user relaxes and lightens its body to sharply boost its Speed.
Shadow BashLevel: 41ghost
1007510
The foe is smashed with a long weapon, or appendage.
DetectLevel: 47fighting
005
Enables the user to evade all attacks. It may fail if used in succession.
MercyLevel: 53ghost
4010040
A restrained attack that always leaves the foe with at least 1 HP.
Leaf StormLevel: 59grass
130905
An intense attack that also sharply reduces the user's Sp. Atk stat.

TM/HM Moves (26)

Night Shadeghost
110015TM02
An attack with a mirage that inflicts damage matching the user's level.
Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Bubblebeamwater
6510020TM09
A spray of bubbles strikes the foe. It may lower the foe's Speed stat.
X-Scissorbug
8010015TM10
The user slashes the foe with crossed claws as if they were scissors.
Flame Chargefire
5010020TM11
The user cloaks itself in flames and attacks. It also raises the user's Speed.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Giga Draingrass
7510010TM19
A harsh attack that absorbs half the damage it inflicted to restore HP.
Rock Sliderock
759010TM20
Large boulders are hurled at the foe. It may make the foe flinch.
Dazzlefairy
8010010TM21
The user damages opposing Pokémon by emitting a powerful flash.
Swords Dancenormal
0020TM22
A frenetic dance of fighting. It sharply raises the Attack stat.
Iron Headsteel
8010015TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Tombstonerghost
7510015TM28
A devastating piledriver which may paralyze the foe.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Shadow Clawghost
7010010TM31
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Hone Clawsdark
0015TM32
The user sharpens its claws to raise its Attack and Accuracy.
Rock Tombrock
609515TM39
Boulders are hurled at the foe. It also lowers the foe's Speed if it hits.
Acrobaticsflying
5510015TM40
A nimble attack that does double damage if the user has no held item.
Dream Eaterpsychic
10010015TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
12010020TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
08515TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Hypnosispsychic
06020TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Cutsteel
509530HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.

Move Tutor Moves (14)

Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercyghost
4010040Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edgenormal
12010015Tutor
A reckless, life- risking tackle that also hurts the user a little.
Mirror Coatpsychic
110020Tutor
A retaliation move that pays back the foe's special attack double.
Substitutenormal
0010Tutor
The user creates a decoy using one- quarter of its full HP.
Sandstormrock
0010Tutor
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Sunny Dayfire
005Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dancewater
005Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ballnormal
5010010Tutor
An attack that varies in power and type depending on the weather.
Skill Swappsychic
010010Tutor
The user employs its psychic power to swap abilities with the foe.
Grudgeghost
01005Tutor
If the user faints, this move deletes the PP of the move that finished it.
Cursetypeless
0010Tutor
A move that works differently for the Ghost-type and all the other types.
Future Sightpsychic
12010015Tutor
Two turns after this move is used, the foe is attacked psychically.

Type Summary

4
Weaknesses
5
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Shedinja. Use these types to counter it effectively.

Resistances & Immunities

Types that Shedinja resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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