Accent Image to accompany hero

Litwickin Pokémon Ghost Grey

fireghost

Pokédex Entry

Candle Pokémon

The spectral flame of Litwick guides children gone before their time to a peaceful afterlife.

Litwick in Pokémon Ghost Grey

Litwick is #607 in the Pokédex for Pokémon Ghost Grey. This page covers its fire/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
FireGhost
Dex
#004 Regional Dex · #607 National
Abilities
Blaze(Primary)

Ups Fire moves in a pinch.

Flash Fire(Secondary)

Powers up if hit by Fire.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
65
EV Yield
None
Wild Held Items
None
Weak To
water ×2ground ×2rock ×2ghost ×2dark ×2
Resists
fire ×0.5grass ×0.5ice ×0.5poison ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Level up Litwick to Lv. 16
Level up Lampent to Lv. 38

How to Obtain

Litwick isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (16)

LeerLevel: 1normal
010030
The foe is given an intimidating look that lowers its Defense stat.
Ghost FlameLevel: 1ghost
409535
A small flicker of spectral flame that does little damage.
EmberLevel: 7fire
4010025
The foe is attacked with small flames. The foe may suffer a burn.
SmogLevel: 12poison
307020
The foe is attacked with exhaust gases. It may also poison the foe.
Night ShadeLevel: 16ghost
110015
An attack with a mirage that inflicts damage matching the user's level.
Will-O-WispLevel: 20fire
08515
A sinister, bluish white flame is shot at the foe to inflict a burn.
IncinerateLevel: 24fire
6010015
The user burns the foe completely, rendering a held Berry useless.
HexLevel: 28ghost
5010010
This attack does double damage to a target affected by a status problem.
CurseLevel: 32typeless
0010
A move that works differently for the Ghost-type and all the other types.
Shadow BallLevel: 36ghost
8010010
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
InfernoLevel: 40fire
100505
The foe is engulfed by an intense fire that is sure to leave a burn.
ImprisonLevel: 44psychic
010010
Prevents foes from using any move that is also known by the user.
Pain SplitLevel: 48normal
010020
The user adds its HP to the foe's HP, then equally shares the total HP.
OverheatLevel: 52fire
130905
An intense attack that also sharply reduces the user's Sp. Atk stat.
MementoLevel: 56dark
010010
The user faints, but sharply lowers the foe's Attack and Sp. Atk.
Blast BurnLevel: 60fire
150905
The foe is hit with a huge explosion. The user can't move on the next turn.

TM/HM Moves (27)

Play Roughfairy
909010TM01
The foe is roughed up by the user. This may lower the foe's Attack.
Night Shadeghost
110015TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
0010TM03
Waggles a finger and stimulates the brain into using any move at random.
Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Flame Chargefire
5010020TM11
The user cloaks itself in flames and attacks. It also raises the user's Speed.
Light Screenpsychic
0030TM16
A wall of light cuts damage from Sp. Atk attacks for five turns.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Dazzlefairy
8010010TM21
The user damages opposing Pokémon by emitting a powerful flash.
Psychicpsychic
9010010TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Reflectpsychic
0020TM33
A wall of light cuts damage from physical attacks for five turns.
Flamethrowerfire
9010015TM35
The foe is scorched with intense flames. The foe may suffer a burn.
Sludge Bombpoison
9010010TM36
Filthy sludge is hurled at the foe. It may poison the target.
Fire Blastfire
110855TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Rock Tombrock
609515TM39
Boulders are hurled at the foe. It also lowers the foe's Speed if it hits.
Acrobaticsflying
5510015TM40
A nimble attack that does double damage if the user has no held item.
Dream Eaterpsychic
10010015TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
08515TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Wild Chargeelectric
9010015TM47
The user throws an electrified tackle. It hurts the user a little.
Hypnosispsychic
06020TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Overheatfire
130905TM50
An intense attack that also sharply reduces the user's Sp. Atk stat.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
10010015HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Shatterpointpsychic
8010015HM06
An attack that will use Psychic power to shatter invisible walls and barriers.

Move Tutor Moves (15)

Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercyghost
4010040Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edgenormal
12010015Tutor
A reckless, life- risking tackle that also hurts the user a little.
Solarbeamgrass
12010010Tutor
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Mirror Coatpsychic
110020Tutor
A retaliation move that pays back the foe's special attack double.
Substitutenormal
0010Tutor
The user creates a decoy using one- quarter of its full HP.
Tormentdark
010015Tutor
It enrages the foe, making it incapable of using the same move successively.
Sunny Dayfire
005Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dancewater
005Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ballnormal
5010010Tutor
An attack that varies in power and type depending on the weather.
Skill Swappsychic
010010Tutor
The user employs its psychic power to swap abilities with the foe.
Grudgeghost
01005Tutor
If the user faints, this move deletes the PP of the move that finished it.
Cursetypeless
0010Tutor
A move that works differently for the Ghost-type and all the other types.
Future Sightpsychic
12010015Tutor
Two turns after this move is used, the foe is attacked psychically.

Type Summary

4
Weaknesses
7
Resistances
0
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Litwick. Use these types to counter it effectively.

Resistances & Immunities

Types that Litwick resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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