Accent Image to accompany hero

Oricorioin Pokémon Ghost Grey

ghostflying

Pokédex Entry

Dancingbird Pokémon

The dance of Oricorio will bring the dead to life once again. It invigorates spirits to take souls of the living.

Oricorio in Pokémon Ghost Grey

Oricorio is #741 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 3 encounter locations.

Type
GhostFlying
Dex
#083 Regional Dex · #741 National
Abilities
Gale Wings(Primary)

Flying moves hit first.

Own Tempo(Secondary)

Prevents confusion.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
flying, field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
94
EV Yield
None
Wild Held Items
Weak To
electric ×2ice ×2rock ×2ghost ×2dark ×2
Resists
grass ×0.5poison ×0.5bug ×0.25
Immune To
normalfightingground

Evolution Chain

How to Obtain

Oricorio can be found in Route 14 (uncommon), and in Route 15 (very rare). Wild ones range from level 24 to 35.

Wild Encounters (2)

Level Up Moves (18)

Phantom LimbLevel: 1ghost
2510035
A physical attack delivered with a long tail or a foreleg, etc.
FeatherdanceLevel: 1flying
010015
The foe is covered with a mass of down that sharply cuts the Attack stat.
PeckLevel: 6flying
3510035
The foe is jabbed with a sharply pointed beak or horn.
Teeter DanceLevel: 10normal
010020
A wobbly dance that confuses all the Pokémon in battle.
Air CutterLevel: 13flying
609525
The foe is hit with razor-like wind. It has a high critical-hit ratio.
Baton PassLevel: 16normal
0040
The user switches out, passing along any stat changes to the new battler.
Dragon DanceLevel: 20dragon
0020
A mystic, powerful dance that boosts the user's Attack and Speed stats.
AcrobaticsLevel: 23flying
5510015
A nimble attack that does double damage if the user has no held item.
Swords DanceLevel: 26normal
0020
A frenetic dance of fighting. It sharply raises the Attack stat.
RoostLevel: 30flying
0010
A self-healing move that restores HP by up to half of the user's maximum HP.
Fiery DanceLevel: 33fire
8010010
Cloaked in flames, the user dances. It may also raise the user's Sp. Atk.
Air SlashLevel: 36flying
759515
The foe is sliced by a blade of air. It may also make the foe flinch.
Dragon DanceLevel: 39dragon
0020
A mystic, powerful dance that boosts the user's Attack and Speed stats.
Shadow BallLevel: 41ghost
8010010
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Quiver DanceLevel: 43bug
0020
The user dances to raise its Sp. Atk Sp. Def. and Speed stats.
HurricaneLevel: 47flying
1107010
The foe is caught in a fierce wind. It may also confuse the foe.
Petal DanceLevel: 50grass
12010010
The user attacks with petals for two to three turns, then gets confused.
Lunar DanceLevel: 55psychic
0010
The user faints, but will fully heal the Pokémon taking its place.

TM/HM Moves (20)

Night Shadeghost
110015TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
0010TM03
Waggles a finger and stimulates the brain into using any move at random.
Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Hyper Beamnormal
150905TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Swords Dancenormal
0020TM22
A frenetic dance of fighting. It sharply raises the Attack stat.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
U-turnbug
7010020TM37
After attacking, the user switches places with a party Pokémon.
Acrobaticsflying
5510015TM40
A nimble attack that does double damage if the user has no held item.
Dream Eaterpsychic
10010015TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
08515TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Thiefdark
4010010TM46
An attack that may take the foe's held item if the user isn't holding one.
Hypnosispsychic
06020TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
0030TM49
The user relaxes and lightens its body to sharply boost its Speed.
Cutsteel
509530HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
10010015HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.

Move Tutor Moves (13)

Purifydark
1010020Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercyghost
4010040Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edgenormal
12010015Tutor
A reckless, life- risking tackle that also hurts the user a little.
Mirror Coatpsychic
110020Tutor
A retaliation move that pays back the foe's special attack double.
Substitutenormal
0010Tutor
The user creates a decoy using one- quarter of its full HP.
Sunny Dayfire
005Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dancewater
005Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ballnormal
5010010Tutor
An attack that varies in power and type depending on the weather.
Grudgeghost
01005Tutor
If the user faints, this move deletes the PP of the move that finished it.
Cursetypeless
0010Tutor
A move that works differently for the Ghost-type and all the other types.
Future Sightpsychic
12010015Tutor
Two turns after this move is used, the foe is attacked psychically.

Type Summary

4
Weaknesses
4
Resistances
1
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Oricorio. Use these types to counter it effectively.

Resistances & Immunities

Types that Oricorio resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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