Oricorioin Pokémon Ghost Grey
Pokédex Entry
Dancingbird Pokémon
The dance of Oricorio will bring the dead to life once again. It invigorates spirits to take souls of the living.
Oricorio in Pokémon Ghost Grey
Oricorio is #741 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 2 encounter locations.
Flying moves hit first.
Prevents confusion.
Evolution Chain
Wild Encounters (2)
Level Up Moves (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Phantom LimbLevel: 1Phantom Limb | ghost | PWR25 | ACC100 | PP35 | ||
| A physical attack delivered with a long tail or a foreleg, etc. | ||||||
| FeatherdanceLevel: 1Featherdance | flying | PWR0 | ACC100 | PP15 | ||
| The foe is covered with a mass of down that sharply cuts the Attack stat. | ||||||
| PeckLevel: 6Peck | flying | PWR35 | ACC100 | PP35 | ||
| The foe is jabbed with a sharply pointed beak or horn. | ||||||
| Teeter DanceLevel: 10Teeter Dance | normal | PWR0 | ACC100 | PP20 | ||
| A wobbly dance that confuses all the Pokémon in battle. | ||||||
| Air CutterLevel: 13Air Cutter | flying | PWR60 | ACC95 | PP25 | ||
| The foe is hit with razor-like wind. It has a high critical-hit ratio. | ||||||
| Baton PassLevel: 16Baton Pass | normal | PWR0 | ACC0 | PP40 | ||
| The user switches out, passing along any stat changes to the new battler. | ||||||
| Dragon DanceLevel: 20Dragon Dance | dragon | PWR0 | ACC0 | PP20 | ||
| A mystic, powerful dance that boosts the user's Attack and Speed stats. | ||||||
| AcrobaticsLevel: 23Acrobatics | flying | PWR55 | ACC100 | PP15 | ||
| A nimble attack that does double damage if the user has no held item. | ||||||
| Swords DanceLevel: 26Swords Dance | normal | PWR0 | ACC0 | PP20 | ||
| A frenetic dance of fighting. It sharply raises the Attack stat. | ||||||
| RoostLevel: 30Roost | flying | PWR0 | ACC0 | PP10 | ||
| A self-healing move that restores HP by up to half of the user's maximum HP. | ||||||
| Fiery DanceLevel: 33Fiery Dance | fire | PWR80 | ACC100 | PP10 | ||
| Cloaked in flames, the user dances. It may also raise the user's Sp. Atk. | ||||||
| Air SlashLevel: 36Air Slash | flying | PWR75 | ACC95 | PP15 | ||
| The foe is sliced by a blade of air. It may also make the foe flinch. | ||||||
| Dragon DanceLevel: 39Dragon Dance | dragon | PWR0 | ACC0 | PP20 | ||
| A mystic, powerful dance that boosts the user's Attack and Speed stats. | ||||||
| Shadow BallLevel: 41Shadow Ball | ghost | PWR80 | ACC100 | PP10 | ||
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Quiver DanceLevel: 43Quiver Dance | bug | PWR0 | ACC0 | PP20 | ||
| The user dances to raise its Sp. Atk Sp. Def. and Speed stats. | ||||||
| HurricaneLevel: 47Hurricane | flying | PWR110 | ACC70 | PP10 | ||
| The foe is caught in a fierce wind. It may also confuse the foe. | ||||||
| Petal DanceLevel: 50Petal Dance | grass | PWR120 | ACC100 | PP10 | ||
| The user attacks with petals for two to three turns, then gets confused. | ||||||
| Lunar DanceLevel: 55Lunar Dance | psychic | PWR0 | ACC0 | PP10 | ||
| The user faints, but will fully heal the Pokémon taking its place. | ||||||
Egg Moves (14)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Steel WingSteel Wing | steel | PWR70 | ACC90 | PP25 | |
| The foe is hit with wings of steel. It may also raise the user's Defense. | |||||
| ForesightForesight | normal | PWR0 | ACC100 | PP40 | |
| Completely negates the foe's efforts to heighten its ability to evade. | |||||
| Mirror MoveMirror Move | flying | PWR0 | ACC0 | PP20 | |
| The user counters the move last used by the foe with the same move. | |||||
| GustGust | flying | PWR40 | ACC100 | PP35 | |
| Strikes the foe with a gust of wind whipped up by wings. | |||||
| Speedy ScareSpeedy Scare | ghost | PWR17 | ACC100 | PP30 | |
| An almost invisibly fast attack that is certain to scare first. | |||||
| PanicPanic | ghost | PWR1 | ACC100 | PP15 | |
| A desperate attack that becomes more powerful the less HP the user has. | |||||
| FeatherdanceFeatherdance | flying | PWR0 | ACC100 | PP15 | |
| The foe is covered with a mass of down that sharply cuts the Attack stat. | |||||
| CurseCurse | typeless | PWR0 | ACC0 | PP10 | |
| A move that works differently for the Ghost-type and all the other types. | |||||
| GreedGreed | ghost | PWR50 | ACC100 | PP40 | |
| One's own greedy attack that also steals the foe's hold item. | |||||
| Leaf BladeLeaf Blade | grass | PWR90 | ACC100 | PP15 | |
| The foe is slashed with a sharp leaf. It has a high critical-hit ratio. | |||||
| Mud-SlapMud-Slap | ground | PWR20 | ACC100 | PP10 | |
| Mud is hurled in the foe's face to inflict damage and lower its accuracy. | |||||
| Night SlashNight Slash | dark | PWR70 | ACC100 | PP5 | |
| The user slashes the foe when it can. It has a high critical-hit ratio. | |||||
| RoostRoost | flying | PWR0 | ACC0 | PP10 | |
| A self-healing move that restores HP by up to half of the user's maximum HP. | |||||
| Siren's CallSiren's Call | ghost | PWR90 | ACC100 | PP10 | |
| The user attacks in an uproar that prevents sleep for two to five turns. | |||||
TM/HM Moves (20)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Night ShadeNight Shade | ghost | PWR1 | ACC100 | PP15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | PWR0 | ACC0 | PP10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP20 | TM22TM22 | |
| A frenetic dance of fighting. It sharply raises the Attack stat. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| U-turnU-turn | bug | PWR70 | ACC100 | PP20 | TM37TM37 | |
| After attacking, the user switches places with a party Pokémon. | ||||||
| AcrobaticsAcrobatics | flying | PWR55 | ACC100 | PP15 | TM40TM40 | |
| A nimble attack that does double damage if the user has no held item. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | PWR0 | ACC85 | PP15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| ThiefThief | dark | PWR40 | ACC100 | PP10 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| HypnosisHypnosis | psychic | PWR0 | ACC60 | PP20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| AgilityAgility | psychic | PWR0 | ACC0 | PP30 | TM49TM49 | |
| The user relaxes and lightens its body to sharply boost its Speed. | ||||||
| CutCut | steel | PWR50 | ACC95 | PP30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | PWR10 | ACC100 | PP35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| StrengthStrength | normal | PWR100 | ACC100 | PP15 | HM04HM04 | |
| The foe is slugged at maximum power. Can also be used to move boulders. | ||||||
| FlashFlash | normal | PWR0 | ACC70 | PP20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
Move Tutor Moves (13)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Purify(Pewter City)Purify | dark | PWR10 | ACC100 | PP20 | TutorTutor | ||
| The user purges the foe's soul, making it lose its Ghost immunities. | |||||||
| Refresh(Pewter City)Refresh | normal | PWR0 | ACC100 | PP20 | TutorTutor | ||
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | |||||||
| Foresight(Pewter City)Foresight | normal | PWR0 | ACC100 | PP40 | TutorTutor | ||
| Completely negates the foe's efforts to heighten its ability to evade. | |||||||
| Mercy(Pewter City)Mercy | ghost | PWR40 | ACC100 | PP40 | TutorTutor | ||
| A restrained attack that always leaves the foe with at least 1 HP. | |||||||
| Double-Edge(Unknown)Double-Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A reckless, life- risking tackle that also hurts the user a little. | |||||||
| Mirror Coat(Pewter City)Mirror Coat | psychic | PWR1 | ACC100 | PP20 | TutorTutor | ||
| A retaliation move that pays back the foe's special attack double. | |||||||
| Substitute(Fuchsia City, Pewter City)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| The user creates a decoy using one- quarter of its full HP. | |||||||
| Sunny Day(Pewter City)Sunny Day | fire | PWR0 | ACC0 | PP5 | TutorTutor | ||
| The sun blazes for five turns, powering up Fire-type moves. | |||||||
| Rain Dance(Pewter City)Rain Dance | water | PWR0 | ACC0 | PP5 | TutorTutor | ||
| A heavy rain falls for five turns, powering up Water- type moves. | |||||||
| Weather Ball(Pewter City)Weather Ball | normal | PWR50 | ACC100 | PP10 | TutorTutor | ||
| An attack that varies in power and type depending on the weather. | |||||||
| Grudge(Pewter City)Grudge | ghost | PWR0 | ACC100 | PP5 | TutorTutor | ||
| If the user faints, this move deletes the PP of the move that finished it. | |||||||
| Curse(Pewter City)Curse | typeless | PWR0 | ACC0 | PP10 | TutorTutor | ||
| A move that works differently for the Ghost-type and all the other types. | |||||||
| Future Sight(Pewter City)Future Sight | psychic | PWR120 | ACC100 | PP15 | TutorTutor | ||
| Two turns after this move is used, the foe is attacked psychically. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Oricorio. Use these types to counter it effectively.
Resistances & Immunities
Types that Oricorio resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Oricorio, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Oricorio differs across the games we cover →