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Puncherin Pokémon Ghost Grey

ghost

Puncher in Pokémon Ghost Grey

Puncher is #279 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
Ghost
Dex
#279 Regional Dex
Abilities
Iron Fist(Primary)

Boosts punching moves.

Scrappy(Secondary)

Moves hit Ghost-type Pokémon.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
208
EV Yield
None
Wild Held Items
None
Weak To
ghost ×2dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfighting

How to Obtain

Puncher appears in Castle Of Greed (rare). Wild ones range from level 41 to 46.

Wild Encounters (1)

Level Up Moves (15)

Phantom LimbLevel: 1ghost
PWR25ACC100PP35
A physical attack delivered with a long tail or a foreleg, etc.
DirtyBarrageLevel: 1ghost
PWR18ACC85PP15
The foe is hit with a flurry of spectral hands that hit 2-5 times.
GrowlLevel: 1normal
PWR0ACC100PP40
The user growls in a cute way, making the foe lower its Attack stat.
TauntLevel: 1dark
PWR0ACC100PP20
The foe is taunted into a rage that allows it to use only attack moves.
JumpscareLevel: 6ghost
PWR30ACC100PP10
An attack that hits first and causes flinching. Usable only on 1st turn.
Speedy ScareLevel: 11ghost
PWR17ACC100PP30
An almost invisibly fast attack that is certain to scare first.
Panic PunchLevel: 16normal
PWR65ACC100PP10
The foe is hit with a rhythmic punch that may leave it confused.
Mach PunchLevel: 17fighting
PWR40ACC100PP30
A punch thrown at blinding speed. It is certain to strike first.
Shadow PunchLevel: 23ghost
PWR60ACC0PP20
The user throws a punch from the shadows. It cannot be evaded.
Bullet PunchLevel: 29steel
PWR40ACC100PP30
The user strikes with a tough punch that is certain to strike first.
MinimizeLevel: 35normal
PWR0ACC0PP10
The user compresses all the cells in its body to raise its evasiveness.
Drain PunchLevel: 41fighting
PWR75ACC100PP10
A harsh punch that absorbs half the damage it inflicted to restore HP.
TauntLevel: 47dark
PWR0ACC100PP20
The foe is taunted into a rage that allows it to use only attack moves.
Focus PunchLevel: 53fighting
PWR150ACC100PP20
An attack that is executed last. The user flinches if hit beforehand.
Sucker PunchLevel: 59dark
PWR60ACC100PP5
This move allows the user to strike first, if the foe is readying an attack.

Pre-evolution-only Moves (12)

These moves must be learned before evolving; Puncher cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

LeerLevel: 1(Shedinja · Level 1)normal
PWR0ACC100PP30
The foe is given an intimidating look that lowers its Defense stat.
AbsorbLevel: 1(Shedinja · Level 1)grass
PWR20ACC100PP20
An attack that absorbs half the damage it inflicted to restore HP.
Fury CutterLevel: 16(Shedinja · Level 16)bug
PWR40ACC95PP20
An attack that grows stronger on each successive hit.
PursuitLevel: 17(Shedinja · Level 17)dark
PWR40ACC100PP20
An attack move that works especially well on a foe that is switching out.
ScreechLevel: 23(Shedinja · Level 23)normal
PWR0ACC85PP40
An ear-splitting screech is emitted to sharply reduce the foe's Defense.
Leaf BladeLevel: 29(Shedinja · Level 29)grass
PWR90ACC100PP15
The foe is slashed with a sharp leaf. It has a high critical-hit ratio.
Shadow BashLevel: 41(Shedinja · Level 41)ghost
PWR100ACC75PP10
The foe is smashed with a long weapon, or appendage.
DetectLevel: 47(Shedinja · Level 47)fighting
PWR0ACC0PP5
Enables the user to evade all attacks. It may fail if used in succession.
Leaf StormLevel: 59(Shedinja · Level 59)grass
PWR130ACC90PP5
An intense attack that also sharply reduces the user's Sp. Atk stat.
Mega DrainLevel: 26(BOBBY SIPS · Level 26)grass
PWR40ACC100PP15
A tough attack that drains half the damage it inflicted to restore HP.
Giga DrainLevel: 46(BOBBY SIPS · Level 46)grass
PWR75ACC100PP10
A harsh attack that absorbs half the damage it inflicted to restore HP.
Energy BallLevel: 51(BOBBY SIPS · Level 51)grass
PWR90ACC100PP10
The foe is blasted with natural energy. It may also lower the foe's Sp. Def.

TM/HM Moves (26)

Play Roughfairy
PWR90ACC90PP10TM01
The foe is roughed up by the user. This may lower the foe's Attack.
Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Bulk Upfighting
PWR0ACC0PP20TM08
The user bulks up its body to boost both its Attack and Defense stats.
Tauntdark
PWR0ACC100PP20TM12
The foe is taunted into a rage that allows it to use only attack moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
U-turnbug
PWR70ACC100PP20TM37
After attacking, the user switches places with a party Pokémon.
Rock Tombrock
PWR60ACC95PP15TM39
Boulders are hurled at the foe. It also lowers the foe's Speed if it hits.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Thiefdark
PWR40ACC100PP10TM46
An attack that may take the foe's held item if the user isn't holding one.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
PWR0ACC0PP30TM49
The user relaxes and lightens its body to sharply boost its Speed.
Cutsteel
PWR50ACC95PP30HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Surfwater
PWR90ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Strengthnormal
PWR100ACC100PP15HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Shatterpointpsychic
PWR80ACC100PP15HM06
An attack that will use Psychic power to shatter invisible walls and barriers.
Waterfallwater
PWR80ACC100PP15HM07
A powerful charge attack. It can also be used to climb a waterfall.
Divewater
PWR60ACC100PP10HM08
The user dives underwater on the first turn and strikes next turn.

Move Tutor Moves (17)

Purify(Pewter City)dark
PWR10ACC100PP20Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Knock Off(Pewter City)dark
PWR20ACC100PP25Tutor
Knocks down the foe's held item to prevent its use during the battle.
Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Fire Punch(Pewter City)fire
PWR75ACC100PP15Tutor
The foe is punched with a fiery fist. It may leave the foe with a burn.
Ice Punch(Pewter City)ice
PWR75ACC100PP15Tutor
The foe is punched with an icy fist. It may leave the foe frozen.
Thunderpunch(Pewter City)electric
PWR75ACC100PP15Tutor
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edge(Unknown)normal
PWR120ACC100PP15Tutor
A reckless, life- risking tackle that also hurts the user a little.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Torment(Pewter City)dark
PWR0ACC100PP15Tutor
It enrages the foe, making it incapable of using the same move successively.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Close Combat(Pewter City)fighting
PWR120ACC100PP5Tutor
The foe is fought up close. It also cuts the user's Defensive stats.
Sky Uppercut(Pewter City)fighting
PWR85ACC90PP15Tutor
The user attacks with an uppercut thrown skywards with force.
Drain Punch(Pewter City)fighting
PWR75ACC100PP10Tutor
A harsh punch that absorbs half the damage it inflicted to restore HP.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Nasty Plot(Pewter City)dark
PWR0ACC0PP20Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.

Type Summary

1
Weaknesses
2
Resistances
0
Immunities
15
Neutral

Weaknesses

Types that deal increased damage to Puncher. Use these types to counter it effectively.

Resistances & Immunities

Types that Puncher resists or is immune to. Avoid using these types against it.

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