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Drifloonin Pokémon Ghost Grey

ghostflying

Pokédex Entry

Balloon Pokémon

Come, child. Take the hand of Drifloon. Let it take you to the place where you never have to grow old!

Drifloon in Pokémon Ghost Grey

Drifloon is #425 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 5 encounter locations.

Type
GhostFlying
Dex
#039 Regional Dex · #425 National
Abilities

Fainting damages the foe.

Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
fairy
Hatch Rate
Faster (10 cycles)
Catch Rate
170
pokeball
Poké Ball14.5%
greatball
Great Ball19.9%
ultraball
Ultra Ball24.4%
Base Exp
76
EV Yield
None
Wild Held Items
None
Weak To
electric ×2ice ×2rock ×2ghost ×2dark ×2
Resists
grass ×0.5poison ×0.5bug ×0.25
Immune To
normalfightingground

How to Obtain

Drifloon can be found in Route 3 (rare), in Safari Zone (rare), and in Route 18 (rare), among two other areas. Wild ones range from level four to 33.

Wild Encounters (5)

Level Up Moves (16)

Defense CurlLevel: 1normal
PWR0ACC0PP40
The user curls up to conceal weak spots and raise its Defense stat.
AstonishLevel: 1ghost
PWR30ACC100PP15
An attack using a startling shout. It also may make the foe flinch.
GustLevel: 4flying
PWR40ACC100PP35
Strikes the foe with a gust of wind whipped up by wings.
Focus EnergyLevel: 8normal
PWR0ACC0PP30
The user takes a deep breath and focuses to raise its critical-hit ratio.
PaybackLevel: 12dark
PWR45ACC100PP10
An attack move that gains in intensity if the target has hurt the user.
Phantom LimbLevel: 16ghost
PWR25ACC100PP35
A physical attack delivered with a long tail or a foreleg, etc.
Ominous WindLevel: 20ghost
PWR60ACC100PP5
Repulsive wind is used to attack. It may also raise all the user's stats.
Air SlashLevel: 22flying
PWR75ACC95PP15
The foe is sliced by a blade of air. It may also make the foe flinch.
StockpileLevel: 24normal
PWR0ACC0PP10
The user charges up power for use later. It can be used three times.
VomitLevel: 24poison
PWR150ACC100PP10
The power built using Stockpile is released at once for attack.
SWALLOW IT!!Level: 24normal
PWR0ACC0PP10
The energy it built using Stockpile is absorbed to restore HP.
Farewell…Level: 29ghost
PWR200ACC100PP5
The user blows up to inflict severe damage, even sacrificing its soul.
Destiny BondLevel: 32ghost
PWR0ACC0PP5
If the user faints, the foe delivering the final hit also faints.
Baton PassLevel: 36normal
PWR0ACC0PP40
The user switches out, passing along any stat changes to the new battler.
Shadow BallLevel: 40ghost
PWR80ACC100PP10
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
TailwindLevel: 44flying
PWR0ACC0PP15
Whips up a tailwind that ups the Speed of all party Pokémon for four turns.

TM/HM Moves (31)

Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Calm Mindpsychic
PWR0ACC0PP20TM04
The user focuses its mind to raise the Sp. Atk and Sp. Def stats.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Bubblebeamwater
PWR65ACC100PP20TM09
A spray of bubbles strikes the foe. It may lower the foe's Speed stat.
Flame Chargefire
PWR50ACC100PP20TM11
The user cloaks itself in flames and attacks. It also raises the user's Speed.
Light Screenpsychic
PWR0ACC0PP30TM16
A wall of light cuts damage from Sp. Atk attacks for five turns.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Swords Dancenormal
PWR0ACC0PP20TM22
A frenetic dance of fighting. It sharply raises the Attack stat.
Psychicpsychic
PWR90ACC100PP10TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Reflectpsychic
PWR0ACC0PP20TM33
A wall of light cuts damage from physical attacks for five turns.
Flamethrowerfire
PWR90ACC100PP15TM35
The foe is scorched with intense flames. The foe may suffer a burn.
Sludge Bombpoison
PWR90ACC100PP10TM36
Filthy sludge is hurled at the foe. It may poison the target.
U-turnbug
PWR70ACC100PP20TM37
After attacking, the user switches places with a party Pokémon.
Fire Blastfire
PWR110ACC85PP5TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Acrobaticsflying
PWR55ACC100PP15TM40
A nimble attack that does double damage if the user has no held item.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
PWR120ACC100PP20TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Thiefdark
PWR40ACC100PP10TM46
An attack that may take the foe's held item if the user isn't holding one.
Wild Chargeelectric
PWR90ACC100PP15TM47
The user throws an electrified tackle. It hurts the user a little.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
PWR0ACC0PP30TM49
The user relaxes and lightens its body to sharply boost its Speed.
Overheatfire
PWR130ACC90PP5TM50
An intense attack that also sharply reduces the user's Sp. Atk stat.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
PWR100ACC100PP15HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Shatterpointpsychic
PWR80ACC100PP15HM06
An attack that will use Psychic power to shatter invisible walls and barriers.

Move Tutor Moves (18)

Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edge(Unknown)normal
PWR120ACC100PP15Tutor
A reckless, life- risking tackle that also hurts the user a little.
Solarbeam(Pewter City)grass
PWR120ACC100PP10Tutor
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Heal Bell(Pewter City)normal
PWR0ACC0PP5Tutor
A soothing bell chimes to heal the status problems of all allies.
Mirror Coat(Pewter City)psychic
PWR1ACC100PP20Tutor
A retaliation move that pays back the foe's special attack double.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Torment(Pewter City)dark
PWR0ACC100PP15Tutor
It enrages the foe, making it incapable of using the same move successively.
Sandstorm(Pewter City)rock
PWR0ACC0PP10Tutor
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Sunny Day(Pewter City)fire
PWR0ACC0PP5Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dance(Pewter City)water
PWR0ACC0PP5Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ball(Pewter City)normal
PWR50ACC100PP10Tutor
An attack that varies in power and type depending on the weather.
Skill Swap(Pewter City)psychic
PWR0ACC100PP10Tutor
The user employs its psychic power to swap abilities with the foe.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Perish Song(Pewter City)normal
PWR0ACC0PP5Tutor
Any battler that hears this faints in three turns unless it switches.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Future Sight(Pewter City)psychic
PWR120ACC100PP15Tutor
Two turns after this move is used, the foe is attacked psychically.

Type Summary

4
Weaknesses
4
Resistances
1
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Drifloon. Use these types to counter it effectively.

Resistances & Immunities

Types that Drifloon resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Drifloon differs across the games we cover →

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