Lunachuin Pokémon Ghost Grey
electricghost
Pokédex Entry
Mouse Man Pokémon
The volatility of the moon stones stretches and disfigures its host to mimic the form of the ones who dance among the stars.
Lunachu in Pokémon Ghost Grey
Lunachu is #290 in the Pokédex for Pokémon Ghost Grey. This page covers its electric/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Front
Normal
Shiny
Back
Normal
Shiny
Type
ElectricGhost
Dex
#290 Regional Dex
Abilities
Lightningrod(Primary)
Draws electrical moves.
Static(Secondary)
Paralyzes on contact.
Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Fast (15 cycles)
Catch Rate
255
Base Exp
54
EV Yield
None
Wild Held Items
None
Weak To
ground ×2ghost ×2dark ×2
Resists
electric ×0.5poison ×0.5flying ×0.5bug ×0.5steel ×0.5
Immune To
normalfighting
How to Obtain
Lunachu isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| The user growls in a cute way, making the foe lower its Attack stat. | ||||||
| ThundershockLevel: 1Thundershock | electric | 40 | 100 | 30 | ||
| An electric shock attack that may also leave the foe paralyzed. | ||||||
| Tail WhipLevel: 5Tail Whip | normal | 0 | 100 | 30 | ||
| The user wags its tail cutely, making the foe lower its Defense stat. | ||||||
| Thunder WaveLevel: 10Thunder Wave | electric | 0 | 100 | 20 | ||
| A weak electric shock that is sure to cause paralysis if it hits. | ||||||
| Speedy ScareLevel: 13Speedy Scare | ghost | 17 | 100 | 30 | ||
| An almost invisibly fast attack that is certain to scare first. | ||||||
| Double TeamLevel: 18Double Team | normal | 0 | 0 | 15 | ||
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| Shadow BashLevel: 21Shadow Bash | ghost | 100 | 75 | 10 | ||
| The foe is smashed with a long weapon, or appendage. | ||||||
| ThunderboltLevel: 26Thunderbolt | electric | 90 | 100 | 15 | ||
| A strong electrical attack that may also leave the foe paralyzed. | ||||||
| JumpscareLevel: 29Jumpscare | ghost | 30 | 100 | 10 | ||
| An attack that hits first and causes flinching. Usable only on 1st turn. | ||||||
| AgilityLevel: 34Agility | psychic | 0 | 0 | 30 | ||
| The user relaxes and lightens its body to sharply boost its Speed. | ||||||
| DischargeLevel: 37Discharge | electric | 80 | 100 | 15 | ||
| Electricty is loosed to strike all Pokémon in battle. It may also cause paralysis. | ||||||
| Light ScreenLevel: 42Light Screen | psychic | 0 | 0 | 30 | ||
| A wall of light cuts damage from Sp. Atk attacks for five turns. | ||||||
| ThunderLevel: 45Thunder | electric | 110 | 70 | 10 | ||
| A brutal lightning attack that may also leave the foe paralyzed. | ||||||
| Volt TackleLevel: 55Volt Tackle | electric | 120 | 100 | 15 | ||
| The user throws an electrified tackle. It hurts the user a little. |
TM/HM Moves (26)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Night ShadeNight Shade | ghost | 1 | 100 | 15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | 0 | 0 | 10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Bulk UpBulk Up | fighting | 0 | 0 | 20 | TM08TM08 | |
| The user bulks up its body to boost both its Attack and Defense stats. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| A wall of light cuts damage from Sp. Atk attacks for five turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| DazzleDazzle | fairy | 80 | 100 | 10 | TM21TM21 | |
| The user damages opposing Pokémon by emitting a powerful flash. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may also leave the foe paralyzed. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| A brutal lightning attack that may also leave the foe paralyzed. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 100 | 20 | TM27TM27 | |
| A weak electric shock that is sure to cause paralysis if it hits. | ||||||
| TombstonerTombstoner | ghost | 75 | 100 | 15 | TM28TM28 | |
| A devastating piledriver which may paralyze the foe. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 10 | TM31TM31 | |
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| AcrobaticsAcrobatics | flying | 55 | 100 | 15 | TM40TM40 | |
| A nimble attack that does double damage if the user has no held item. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Wild ChargeWild Charge | electric | 90 | 100 | 15 | TM47TM47 | |
| The user throws an electrified tackle. It hurts the user a little. | ||||||
| AgilityAgility | psychic | 0 | 0 | 30 | TM49TM49 | |
| The user relaxes and lightens its body to sharply boost its Speed. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | 10 | 100 | 35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| SurfSurf | water | 90 | 100 | 15 | HM03HM03 | |
| A big wave crashes down on the foe. Can also be used for crossing water. | ||||||
| FlashFlash | normal | 0 | 70 | 20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| ShatterpointShatterpoint | psychic | 80 | 100 | 15 | HM06HM06 | |
| An attack that will use Psychic power to shatter invisible walls and barriers. |
Move Tutor Moves (19)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PurifyPurify | dark | 10 | 100 | 20 | TutorTutor | |
| The user purges the foe's soul, making it lose its Ghost immunities. | ||||||
| RefreshRefresh | normal | 0 | 100 | 20 | TutorTutor | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | ||||||
| ForesightForesight | normal | 0 | 100 | 40 | TutorTutor | |
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| ThunderpunchThunderpunch | electric | 75 | 100 | 15 | TutorTutor | |
| The foe is punched with an electrified fist. It may leave the foe paralyzed. | ||||||
| MercyMercy | ghost | 40 | 100 | 40 | TutorTutor | |
| A restrained attack that always leaves the foe with at least 1 HP. | ||||||
| Double-EdgeDouble-Edge | normal | 120 | 100 | 15 | TutorTutor | |
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| Volt SwitchVolt Switch | electric | 70 | 100 | 20 | TutorTutor | |
| After attacking, the user switches places with a party Pokémon. | ||||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | TutorTutor | |
| A retaliation move that pays back the foe's special attack double. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TutorTutor | |
| The user creates a decoy using one- quarter of its full HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TutorTutor | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TutorTutor | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Weather BallWeather Ball | normal | 50 | 100 | 10 | TutorTutor | |
| An attack that varies in power and type depending on the weather. | ||||||
| Perish SongPerish Song | normal | 0 | 0 | 5 | TutorTutor | |
| Any battler that hears this faints in three turns unless it switches. | ||||||
| Close CombatClose Combat | fighting | 120 | 100 | 5 | TutorTutor | |
| The foe is fought up close. It also cuts the user's Defensive stats. | ||||||
| Sky UppercutSky Uppercut | fighting | 85 | 90 | 15 | TutorTutor | |
| The user attacks with an uppercut thrown skywards with force. | ||||||
| Drain PunchDrain Punch | fighting | 75 | 100 | 10 | TutorTutor | |
| A harsh punch that absorbs half the damage it inflicted to restore HP. | ||||||
| CurseCurse | typeless | 0 | 0 | 10 | TutorTutor | |
| A move that works differently for the Ghost-type and all the other types. | ||||||
| Thunder FangThunder Fang | electric | 65 | 95 | 15 | TutorTutor | |
| The user bites the foe. It may also make the foe flinch, or leave it paralyzed. | ||||||
| Future SightFuture Sight | psychic | 120 | 100 | 15 | TutorTutor | |
| Two turns after this move is used, the foe is attacked psychically. |
Type Summary
2
Weaknesses
5
Resistances
0
Immunities
11
Neutral
Weaknesses
Types that deal increased damage to Lunachu. Use these types to counter it effectively.
Resistances & Immunities
Types that Lunachu resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Lunachu, either offensively or defensively.
Golett
groundghost
2× STAB damage • Immune to electric
2×Good
Golurk
groundghost
2× STAB damage • Immune to electric
2×Good
Runerigus
groundghost
2× STAB damage • Immune to electric
2×Good
Shedicobra
groundghost
2× STAB damage • Immune to electric
2×Good
Shedaconda
groundghost
2× STAB damage • Immune to electric
2×Good
Sandygast
ghostground
2× STAB damage • Immune to electric
2×Good
Palossand
ghostground
2× STAB damage • Immune to electric
2×Good
Trapinch
ghostground
2× STAB damage • Immune to electric
2×Good
Rhysaurus
ghostground
2× STAB damage • Immune to electric
2×Good
SkarabEX
ghostground
2× STAB damage • Immune to electric
2×Good
Farfel
groundghost
2× STAB damage • Immune to electric
2×Good
Quagsire
waterground
2× STAB damage • Immune to electric
2×Good
Piloswine
iceground
2× STAB damage • Immune to electric
2×Good
Ogerpon
darkgrass
2× STAB damage • Resists electric
2×Good
Sableye
ghostdark
2× STAB damage • Resists ghost
2×Good
.EXEggcute
ghostdark
2× STAB damage • Resists ghost
2×Good
.EXEggutor
ghostdark
2× STAB damage • Resists ghost
2×Good
Spiritomb
darkghost
2× STAB damage • Resists ghost
2×Good
Scraggy
darkghost
2× STAB damage • Resists ghost
2×Good
Scrafty
darkghost
2× STAB damage • Resists ghost
2×Good
Base Stats
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