Accent Image to accompany hero

Raikouin Pokémon Ghost Grey

electricghost

Pokédex Entry

Thunder Pokémon

This Pokémon races across the land while barking a cry that sounds like crashing thunder.

Raikou in Pokémon Ghost Grey

Raikou is #243 in the Pokédex for Pokémon Ghost Grey. This page covers its electric/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
ElectricGhost
Dex
#243 Regional Dex
Abilities

Lowers the foe's Attack.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Slowest (40 cycles)
Catch Rate
2
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
216
EV Yield
None
Wild Held Items
None
Weak To
ground ×2ghost ×2dark ×2
Resists
electric ×0.5poison ×0.5flying ×0.5bug ×0.5steel ×0.5
Immune To
normalfighting

Evolution Chain

How to Obtain

Raikou isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (15)

LeerLevel: 1normal
010030
The foe is given an intimidating look that lowers its Defense stat.
BiteLevel: 1dark
4010010
The user bites with vicious fangs. It may make the foe flinch.
ThundershockLevel: 8electric
4010030
An electric shock attack that may also leave the foe paralyzed.
ReflectLevel: 15psychic
0020
A wall of light cuts damage from physical attacks for five turns.
Speedy ScareLevel: 22ghost
1710030
An almost invisibly fast attack that is certain to scare first.
SparkLevel: 29electric
6510020
An electrically charged tackle that may also paralyze the foe.
RoarLevel: 36normal
010020
The foe is made to switch out with an ally. In the wild, the battle ends.
CrunchLevel: 43dark
701005
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Thunder FangLevel: 50electric
659515
The user bites the foe. It may also make the foe flinch, or leave it paralyzed.
DischargeLevel: 57electric
8010015
Electricty is loosed to strike all Pokémon in battle. It may also cause paralysis.
ExtrasensoryLevel: 64psychic
8010020
The user attacks with an odd power that may make the foe flinch.
Rain DanceLevel: 71water
005
A heavy rain falls for five turns, powering up Water- type moves.
Calm MindLevel: 78psychic
0020
The user focuses its mind to raise the Sp. Atk and Sp. Def stats.
ThunderLevel: 85electric
1107010
A brutal lightning attack that may also leave the foe paralyzed.
Aura SphereLevel: 92fighting
80020
A blast of aura power is let loose at the foe, it is sure to hit.

TM/HM Moves (23)

Night Shadeghost
110015TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
0010TM03
Waggles a finger and stimulates the brain into using any move at random.
Calm Mindpsychic
0020TM04
The user focuses its mind to raise the Sp. Atk and Sp. Def stats.
Roarnormal
010020TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Hyper Beamnormal
150905TM15
A severely damaging attack that makes the user rest on the next turn.
Light Screenpsychic
0030TM16
A wall of light cuts damage from Sp. Atk attacks for five turns.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Flash Cannonsteel
8010010TM18
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Iron Headsteel
8010015TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Thunderboltelectric
9010015TM24
A strong electrical attack that may also leave the foe paralyzed.
Thunderelectric
1107010TM25
A brutal lightning attack that may also leave the foe paralyzed.
Thunder Waveelectric
010020TM27
A weak electric shock that is sure to cause paralysis if it hits.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Shadow Clawghost
7010010TM31
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Hone Clawsdark
0015TM32
The user sharpens its claws to raise its Attack and Accuracy.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Wild Chargeelectric
9010015TM47
The user throws an electrified tackle. It hurts the user a little.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
10010015HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Shatterpointpsychic
8010015HM06
An attack that will use Psychic power to shatter invisible walls and barriers.

Move Tutor Moves (14)

Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercyghost
4010040Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edgenormal
12010015Tutor
A reckless, life- risking tackle that also hurts the user a little.
Volt Switchelectric
7010020Tutor
After attacking, the user switches places with a party Pokémon.
Mirror Coatpsychic
110020Tutor
A retaliation move that pays back the foe's special attack double.
Substitutenormal
0010Tutor
The user creates a decoy using one- quarter of its full HP.
Sunny Dayfire
005Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dancewater
005Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ballnormal
5010010Tutor
An attack that varies in power and type depending on the weather.
Grudgeghost
01005Tutor
If the user faints, this move deletes the PP of the move that finished it.
Cursetypeless
0010Tutor
A move that works differently for the Ghost-type and all the other types.
Thunder Fangelectric
659515Tutor
The user bites the foe. It may also make the foe flinch, or leave it paralyzed.
Future Sightpsychic
12010015Tutor
Two turns after this move is used, the foe is attacked psychically.

Type Summary

2
Weaknesses
5
Resistances
0
Immunities
11
Neutral

Weaknesses

Types that deal increased damage to Raikou. Use these types to counter it effectively.

Resistances & Immunities

Types that Raikou resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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