Raikouin Pokémon Ghost Grey
electricghost
Pokédex Entry
Thunder Pokémon
This Pokémon races across the land while barking a cry that sounds like crashing thunder.
Raikou in Pokémon Ghost Grey
Raikou is #243 in the Pokédex for Pokémon Ghost Grey. This page covers its electric/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Front
Normal
Shiny
Back
Normal
Shiny
Type
ElectricGhost
Dex
#243 Regional Dex
Abilities
Lowers the foe's Attack.
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Slowest (40 cycles)
Catch Rate
2
Base Exp
216
EV Yield
None
Wild Held Items
None
Weak To
ground ×2ghost ×2dark ×2
Resists
electric ×0.5poison ×0.5flying ×0.5bug ×0.5steel ×0.5
Immune To
normalfighting
Evolution Chain
How to Obtain
Raikou isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| The foe is given an intimidating look that lowers its Defense stat. | ||||||
| BiteLevel: 1Bite | dark | 40 | 100 | 10 | ||
| The user bites with vicious fangs. It may make the foe flinch. | ||||||
| ThundershockLevel: 8Thundershock | electric | 40 | 100 | 30 | ||
| An electric shock attack that may also leave the foe paralyzed. | ||||||
| ReflectLevel: 15Reflect | psychic | 0 | 0 | 20 | ||
| A wall of light cuts damage from physical attacks for five turns. | ||||||
| Speedy ScareLevel: 22Speedy Scare | ghost | 17 | 100 | 30 | ||
| An almost invisibly fast attack that is certain to scare first. | ||||||
| SparkLevel: 29Spark | electric | 65 | 100 | 20 | ||
| An electrically charged tackle that may also paralyze the foe. | ||||||
| RoarLevel: 36Roar | normal | 0 | 100 | 20 | ||
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| CrunchLevel: 43Crunch | dark | 70 | 100 | 5 | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | ||||||
| Thunder FangLevel: 50Thunder Fang | electric | 65 | 95 | 15 | ||
| The user bites the foe. It may also make the foe flinch, or leave it paralyzed. | ||||||
| DischargeLevel: 57Discharge | electric | 80 | 100 | 15 | ||
| Electricty is loosed to strike all Pokémon in battle. It may also cause paralysis. | ||||||
| ExtrasensoryLevel: 64Extrasensory | psychic | 80 | 100 | 20 | ||
| The user attacks with an odd power that may make the foe flinch. | ||||||
| Rain DanceLevel: 71Rain Dance | water | 0 | 0 | 5 | ||
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Calm MindLevel: 78Calm Mind | psychic | 0 | 0 | 20 | ||
| The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | ||||||
| ThunderLevel: 85Thunder | electric | 110 | 70 | 10 | ||
| A brutal lightning attack that may also leave the foe paralyzed. | ||||||
| Aura SphereLevel: 92Aura Sphere | fighting | 80 | 0 | 20 | ||
| A blast of aura power is let loose at the foe, it is sure to hit. |
TM/HM Moves (23)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Night ShadeNight Shade | ghost | 1 | 100 | 15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | 0 | 0 | 10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | ||||||
| RoarRoar | normal | 0 | 100 | 20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| A wall of light cuts damage from Sp. Atk attacks for five turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Flash CannonFlash Cannon | steel | 80 | 100 | 10 | TM18TM18 | |
| Light energy is shot at the foe. It may also lower the foe's Sp. Def. | ||||||
| Iron HeadIron Head | steel | 80 | 100 | 15 | TM23TM23 | |
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may also leave the foe paralyzed. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| A brutal lightning attack that may also leave the foe paralyzed. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 100 | 20 | TM27TM27 | |
| A weak electric shock that is sure to cause paralysis if it hits. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 10 | TM31TM31 | |
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| Hone ClawsHone Claws | dark | 0 | 0 | 15 | TM32TM32 | |
| The user sharpens its claws to raise its Attack and Accuracy. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Wild ChargeWild Charge | electric | 90 | 100 | 15 | TM47TM47 | |
| The user throws an electrified tackle. It hurts the user a little. | ||||||
| Soul ShiftSoul Shift | psychic | 10 | 100 | 35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| StrengthStrength | normal | 100 | 100 | 15 | HM04HM04 | |
| The foe is slugged at maximum power. Can also be used to move boulders. | ||||||
| FlashFlash | normal | 0 | 70 | 20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| ShatterpointShatterpoint | psychic | 80 | 100 | 15 | HM06HM06 | |
| An attack that will use Psychic power to shatter invisible walls and barriers. |
Move Tutor Moves (14)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| RefreshRefresh | normal | 0 | 100 | 20 | TutorTutor | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | ||||||
| ForesightForesight | normal | 0 | 100 | 40 | TutorTutor | |
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| MercyMercy | ghost | 40 | 100 | 40 | TutorTutor | |
| A restrained attack that always leaves the foe with at least 1 HP. | ||||||
| Double-EdgeDouble-Edge | normal | 120 | 100 | 15 | TutorTutor | |
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| Volt SwitchVolt Switch | electric | 70 | 100 | 20 | TutorTutor | |
| After attacking, the user switches places with a party Pokémon. | ||||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | TutorTutor | |
| A retaliation move that pays back the foe's special attack double. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TutorTutor | |
| The user creates a decoy using one- quarter of its full HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TutorTutor | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TutorTutor | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Weather BallWeather Ball | normal | 50 | 100 | 10 | TutorTutor | |
| An attack that varies in power and type depending on the weather. | ||||||
| GrudgeGrudge | ghost | 0 | 100 | 5 | TutorTutor | |
| If the user faints, this move deletes the PP of the move that finished it. | ||||||
| CurseCurse | typeless | 0 | 0 | 10 | TutorTutor | |
| A move that works differently for the Ghost-type and all the other types. | ||||||
| Thunder FangThunder Fang | electric | 65 | 95 | 15 | TutorTutor | |
| The user bites the foe. It may also make the foe flinch, or leave it paralyzed. | ||||||
| Future SightFuture Sight | psychic | 120 | 100 | 15 | TutorTutor | |
| Two turns after this move is used, the foe is attacked psychically. |
Type Summary
2
Weaknesses
5
Resistances
0
Immunities
11
Neutral
Weaknesses
Types that deal increased damage to Raikou. Use these types to counter it effectively.
Resistances & Immunities
Types that Raikou resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Raikou, either offensively or defensively.
Golett
groundghost
2× STAB damage • Immune to electric
2×Good
Golurk
groundghost
2× STAB damage • Immune to electric
2×Good
Runerigus
groundghost
2× STAB damage • Immune to electric
2×Good
Shedicobra
groundghost
2× STAB damage • Immune to electric
2×Good
Shedaconda
groundghost
2× STAB damage • Immune to electric
2×Good
Sandygast
ghostground
2× STAB damage • Immune to electric
2×Good
Palossand
ghostground
2× STAB damage • Immune to electric
2×Good
Trapinch
ghostground
2× STAB damage • Immune to electric
2×Good
Rhysaurus
ghostground
2× STAB damage • Immune to electric
2×Good
SkarabEX
ghostground
2× STAB damage • Immune to electric
2×Good
Farfel
groundghost
2× STAB damage • Immune to electric
2×Good
Quagsire
waterground
2× STAB damage • Immune to electric
2×Good
Piloswine
iceground
2× STAB damage • Immune to electric
2×Good
Ogerpon
darkgrass
2× STAB damage • Resists electric
2×Good
Sableye
ghostdark
2× STAB damage • Resists ghost
2×Good
.EXEggcute
ghostdark
2× STAB damage • Resists ghost
2×Good
.EXEggutor
ghostdark
2× STAB damage • Resists ghost
2×Good
Spiritomb
darkghost
2× STAB damage • Resists ghost
2×Good
Scraggy
darkghost
2× STAB damage • Resists ghost
2×Good
Scrafty
darkghost
2× STAB damage • Resists ghost
2×Good
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
raikou in 8 gameselectricdifferent typingHP 90 -25Defense 75 +5Speed 115 +10
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