Accent Image to accompany hero

Raikouin Pokémon Emerald Legacy

electric

Pokédex Entry

Thunder Pokémon

Raikou embodies the speed of lightning. Its roars send shock waves shuddering through the air and ground as if lightning bolts were crashing down.

Raikou in Pokémon Emerald Legacy

Raikou is #243 in the Pokédex for Pokémon Emerald Legacy. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Electric
Dex
#243
Abilities

Raises foe's PP usage.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
216
EV Yield
2 Speed1 SpecialAttack
Wild Held Items
None
Weak To
ground ×2
Resists
electric ×0.5flying ×0.5steel ×0.5

How to Obtain

Raikou has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Level Up Moves (12)

BiteLevel: 1dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
RoarLevel: 1normal
PWR0ACC100PP20
Makes the foe flee to end the battle.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foe with a leer to lower DEFENSE.
Thunder ShockLevel: 1electric
PWR40ACC100PP30
An electrical attack that may paralyze the foe.
Quick AttackLevel: 21normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
SparkLevel: 31electric
PWR65ACC100PP20
An electrified tackle that may paralyze the foe.
ThunderboltLevel: 41electric
PWR95ACC100PP15
A strong electrical attack that may paralyze the foe.
ReflectLevel: 51psychic
PWR0ACC0PP20
Creates a wall of light that weakens physical attacks.
CrunchLevel: 61dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower DEFENSE.
ExtrasensoryLevel: 71psychic
PWR80ACC100PP30
Attacks with a peculiar power. May cause flinching.
Zap CannonLevel: 81electric
PWR100ACC70PP10
Powerful and sure to cause paralysis, but inaccurate.
Calm MindLevel: 91psychic
PWR0ACC0PP20
Raises SP. ATK and SP. DEF by focusing the mind.

TM/HM Moves (27)

Calm Mindpsychic
PWR0ACC0PP20TM04
Raises SP. ATK and SP. DEF by focusing the mind.
Roarnormal
PWR0ACC100PP20TM05
Makes the foe flee to end the battle.
Toxicpoison
PWR0ACC85PP10TM06
Poisons the foe with an intensifying toxin.
Light Screenpsychic
PWR0ACC0PP30TM16
Creates a wall of light that lowers SP. ATK damage.
Hidden Powernormal
PWR1ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP10TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP10TM18
Boosts the power of WATER- type moves for 5 turns.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tailsteel
PWR100ACC90PP15TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Thunderboltelectric
PWR95ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's SP. DEF.
Thunderelectric
PWR120ACC70PP10TM25
A lightning attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Digground
PWR70ACC100PP20TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
PWR0ACC0PP20TM33
Creates a wall of light that weakens physical attacks.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Facadenormal
PWR70ACC100PP20TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for 2 turns, restoring HP and status.
Cutbug
PWR55ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Flashnormal
PWR0ACC100PP20HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
PWR60ACC100PP15HM06
A rock-crushing attack that may lower DEFENSE.

Move Tutor Moves (12)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Thunder Wave(Battle Frontier Lounge 7)electric
PWR0ACC100PP20Tutor
A weak jolt of electricity that paralyzes the foe.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Psych Up(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Copies the foe's effect(s) and gives to the user.
Snore(Battle Frontier Lounge 7)normal
PWR60ACC100PP20Tutor
A loud attack that can be used only while asleep.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Mud Slap(Battle Frontier Lounge 7)ground
PWR30ACC100PP15Tutor
Hurls mud in the foe's face to reduce its accuracy.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC90PP15Tutor
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Swift(Battle Frontier Lounge 7)normal
PWR60ACC0PP20Tutor
Sprays star-shaped rays that never miss.

Type Summary

1
Weaknesses
3
Resistances
0
Immunities
14
Neutral

Weaknesses

Types that deal increased damage to Raikou. Use these types to counter it effectively.

Resistances & Immunities

Types that Raikou resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Raikou differs across the games we cover →

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