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Enteiin Pokémon Ghost Grey

fireghost

Entei in Pokémon Ghost Grey

Entei is #244 in the Pokédex for Pokémon Ghost Grey. This page covers its fire/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
FireGhost
Dex
#310 Regional Dex · #244 National
Abilities

Raises foe's PP usage.

Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
water1, flying
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
164
EV Yield
None
Wild Held Items
None
Weak To
water ×2ground ×2rock ×2ghost ×2dark ×2
Resists
fire ×0.5grass ×0.5ice ×0.5poison ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
normalfighting

Evolution Chain

How to Obtain

Entei isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (18)

Wing AttackLevel: 1flying
6010035
The foe is struck with large, imposing wings spread wide.
GrowlLevel: 1normal
010040
The user growls in a cute way, making the foe lower its Attack stat.
Water GunLevel: 1water
4010025
The foe is struck with a lot of water expelled forcibly from the mouth.
Water SportLevel: 1water
010015
Weakens Fire-type attacks while the user is in the battle.
SupersonicLevel: 6normal
05520
The user generates odd sound waves. It may confuse the foe.
Wing AttackLevel: 9flying
6010035
The foe is struck with large, imposing wings spread wide.
MistLevel: 14ice
0030
The ally party is protected by a mist that prevents stat reductions.
Water PulseLevel: 17water
6010020
An attack with a pulsing blast of water. It may also confuse the foe.
PaybackLevel: 22dark
4510010
An attack move that gains in intensity if the target has hurt the user.
ProtectLevel: 25normal
0010
Enables the user to evade all attacks. It may fail if used in succession.
RoostLevel: 28flying
0010
A self-healing move that restores HP by up to half of the user's maximum HP.
BrineLevel: 34water
6510010
If the foe's HP is down to half, this attack does double damage.
StockpileLevel: 39normal
0010
The user charges up power for use later. It can be used three times.
VomitLevel: 39poison
15010010
The power built using Stockpile is released at once for attack.
SWALLOW IT!!Level: 39normal
0010
The energy it built using Stockpile is absorbed to restore HP.
Knock OffLevel: 46dark
2010025
Knocks down the foe's held item to prevent its use during the battle.
Hydro PumpLevel: 52water
110805
A high volume of water is blasted at the foe under great pressure.
HurricaneLevel: 58flying
1107010
The foe is caught in a fierce wind. It may also confuse the foe.

TM/HM Moves (25)

Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
X-Scissorbug
8010015TM10
The user slashes the foe with crossed claws as if they were scissors.
Ice Beamice
9010010TM13
The foe is struck with an icy beam. It may freeze the foe solid.
Blizzardice
110705TM14
The foe is blasted with a blizzard. It may freeze the foe solid.
Hyper Beamnormal
150905TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Flash Cannonsteel
8010010TM18
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Dazzlefairy
8010010TM21
The user damages opposing Pokémon by emitting a powerful flash.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Hone Clawsdark
0015TM32
The user sharpens its claws to raise its Attack and Accuracy.
Mud Shotground
559515TM34
The user attacks by hurling mud. It also reduces the foe's Speed.
Acrobaticsflying
5510015TM40
A nimble attack that does double damage if the user has no held item.
Dream Eaterpsychic
10010015TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
12010020TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
08515TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Thiefdark
4010010TM46
An attack that may take the foe's held item if the user isn't holding one.
Wild Chargeelectric
9010015TM47
The user throws an electrified tackle. It hurts the user a little.
Hypnosispsychic
06020TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Surfwater
9010015HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Waterfallwater
8010015HM07
A powerful charge attack. It can also be used to climb a waterfall.
Divewater
6010010HM08
The user dives underwater on the first turn and strikes next turn.

Move Tutor Moves (2)

Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.

Type Summary

4
Weaknesses
7
Resistances
0
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Entei. Use these types to counter it effectively.

Resistances & Immunities

Types that Entei resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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