Accent Image to accompany hero

Raikouin Pokémon Johto Legends

electric

Pokédex Entry

Thunder Pokémon

This rough Pokémon stores energy inside its body, then sweeps across the land, shooting off electricity.

Raikou in Pokémon Johto Legends

Raikou is #243 in the Pokédex for Pokémon Johto Legends. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Electric
Dex
#385 Regional Dex · #243 National
Abilities
Pressure(Primary)

Foe's moves use 2 PP.

Inner Focus(Secondary)

Prevents flinching.

Growth Rate
Slow
Gender Ratio
Genderless
Egg Groups
Unknown
Hatch Rate
Slowest (40 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
216
EV Yield
None
Wild Held Items
None
Weak To
ground ×2
Resists
electric ×0.5flying ×0.5steel ×0.5

How to Obtain

There's a one-time encounter in Route 29 at level 60. After your first encounter, it roams freely across the region.

LocationLevelMethodFormHeld ItemPrerequisite
Route 29Lv. 60static---
Roaming (Johto Routes)Lv. 40roaming--After: Awakened in Burned Tower
Roaming (Johto Routes)Lv. 50roaming--After: After Defeating/Releasing & Beating Elite Four

Level Up Moves (14)

BiteLevel: 1dark
PWR60ACC100PP25
An attack that may cause flinching.
LeerLevel: 1normal
PWR0ACC100PP30
Reduces the foe's Defense.
ThundershockLevel: 8electric
PWR40ACC100PP30
An attack that may cause paralysis.
RoarLevel: 15normal
PWR0ACC100PP20
Scares wild foes to end battle.
Quick AttackLevel: 22normal
PWR40ACC100PP30
Lets the user get in the first hit.
SparkLevel: 29electric
PWR65ACC100PP20
An attack that may cause paralysis.
ReflectLevel: 36psychic
PWR0ACC100PP20
Raises Defense with a barrier.
CrunchLevel: 43dark
PWR80ACC100PP15
An attack that may lower Defense.
Thunder FangLevel: 50electric
PWR65ACC95PP15
Stunning jaws, flinch or paralyze.
DischargeLevel: 57electric
PWR80ACC100PP15
Flare of electricity, can paralyze.
ExtrasensoryLevel: 64psychic
PWR80ACC100PP20
May cause flinching with the mind.
Rain DanceLevel: 71water
PWR0ACC90PP5
Boosts water-type moves for 5 turns.
Calm MindLevel: 78psychic
PWR0ACC100PP20
Raises Spcl.Atk and Spcl.Def.
ThunderLevel: 85electric
PWR110ACC70PP10
An attack that may cause paralysis.

TM/HM Moves (28)

Roarnormal
PWR0ACC100PP20TM05
Scares wild foes to end battle.
Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Wild Chargeelectric
PWR90ACC100PP15TM09
Electric tackle, hurts the user.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Dazzlingleamfairy
PWR80ACC100PP10TM12
User emits a powerful flash.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
PWR0ACC100PP30TM16
Ups Spcl.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Bulldozeground
PWR60ACC100PP20TM21
Runs foe over and lowers its Speed.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may reduce Defense.
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Digground
PWR80ACC100PP10TM28
1st turn: Burrow 2nd turn: Attack
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower Spcl.Def.
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Reflectpsychic
PWR0ACC100PP20TM33
Raises Defense with a barrier.
Sandstormrock
PWR0ACC100PP10TM37
Inflicts damage every turn.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Flash Cannonsteel
PWR80ACC100PP10TM42
Cannon of light. Lowers Spcl.Def.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Focus Blastfighting
PWR120ACC70PP5TM51
Spcl.Def can be lowered.
Calm Mindpsychic
PWR0ACC100PP20TM54
Raises Spcl.Atk and Spcl.Def.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Iron Headsteel
PWR80ACC100PP15TM65
Can cause flinch with a hard head.
Giga Impactnormal
PWR150ACC90PP5TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (2)

Thunder Fangelectric
PWR65ACC95PP15Tutor
Stunning jaws, flinch or paralyze.
Volt Switchelectric
PWR70ACC100PP20Tutor
After attacking, user switches out.

Type Summary

1
Weaknesses
3
Resistances
0
Immunities
14
Neutral

Weaknesses

Types that deal increased damage to Raikou. Use these types to counter it effectively.

Resistances & Immunities

Types that Raikou resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Raikou differs across the games we cover →

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