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Noctowlin Pokémon Polished Crystal

ghostflying

Pokédex Entry

Owl Pokémon

Its extremely soft feathers make no sound in flight. It silently sneaks up on prey without being detected. Noctowl is a Ghost/Flying-type Pokémon in Polished Crystal that evolves from Hoothoot at level 20. It is an early, durable special attacker: 100 HP and 96 base Special Attack/Special Defense make it much sturdier than its 70 base Speed suggests. For a straightforward playthrough set, use its level-up Ghost and Flying STAB. Hex is especially useful after Hypnosis lands, Air Slash is the reliable Flying option, and Roost gives Noctowl real staying power. Moonblast at level 51 rounds out its coverage. Tinted Lens is the ability to look for -- resisted attacks still deal useful chip, which makes Noctowl less dependent on finding the perfect matchup.

Noctowl in Pokémon Polished Crystal

Noctowl is #164 in the Pokédex for Pokémon Polished Crystal. This page covers its ghost/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 29 encounter locations.

Type
GhostFlying
Dex
#016 Johto Dex · #164 National
Abilities
Insomnia(Primary)

Prevents it from falling asleep.

Keen Eye(Secondary)

Prevents foes from lowering accuracy.

Tinted Lens(Hidden)

Powers up not very effective moves.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
flying
Hatch Rate
Fast (15 cycles)
Catch Rate
80
pokeball
Poké Ball8.2%
greatball
Great Ball11.5%
ultraball
Ultra Ball13.8%
Base Exp
162
EV Yield
2 Hp
Wild Held Items
None
Weak To
electric ×2ice ×2rock ×2ghost ×2dark ×2
Resists
grass ×0.5poison ×0.5bug ×0.25
Immune To
normalfightingground

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Hoothoot to Lv. 20

How to Obtain

Noctowl appears common in Route 1 in the night, common in Route 12 South in the night, and common in Route 13 East in the night, among 26 other areas. Wild ones range from level 10 to 60, unless in a badge-dependent area.

Wild Encounters (31)

Level Up Moves (19)

Dream EaterLevel: 1psychic
PWR100ACC100PP15
Steals HP from a sleeping victim.
TackleLevel: 1normal
PWR40ACC100PP35
A full-body charge attack.
GrowlLevel: 1normal
PWR0ACC100PP40
A move that lowers the foe's Attack.
ForesightLevel: 1normal
PWR0ACC100PP40
Negates foe's evasion and immunity.
HypnosisLevel: 4psychic
PWR0ACC60PP20
May cause the foe to fall asleep.
PeckLevel: 7flying
PWR35ACC100PP35
Jabs the foe with a beak, etc.
ConfusionLevel: 10psychic
PWR50ACC100PP25
An attack that may confuse the foe.
Night ShadeLevel: 13ghost
PWR1ACC100PP15
Damage equals the user's level.
Zen HeadbuttLevel: 16psychic
PWR80ACC90PP15
An attack that may cause flinching.
HexLevel: 19ghost
PWR65ACC100PP10
Damage doubles if foe has status.
Wing AttackLevel: 23flying
PWR60ACC100PP35
Strikes the foe with wings.
Take DownLevel: 27normal
PWR90ACC100PP15
A tackle that also hurts the user.
ReflectLevel: 31psychic
PWR0ACC100PP20
Raises Defense with a barrier.
Air SlashLevel: 35flying
PWR75ACC95PP15
An attack that may cause flinching.
ExtrasensoryLevel: 39psychic
PWR80ACC100PP20
An attack that may cause flinching.
RoostLevel: 43flying
PWR0ACC100PP5
Lands to restore 1/2 the max HP.
Hyper VoiceLevel: 47normal
PWR90ACC100PP10
Attack the foe with sound waves.
MoonblastLevel: 51fairy
PWR95ACC100PP15
An attack that may lower Sp.Atk.
Dream EaterLevel: 55psychic
PWR100ACC100PP15
Steals HP from a sleeping victim.

Egg Moves (7)

Agilitypsychic
PWR0ACC100PP30
Sharply raises the user's Speed.
Feint Attackdark
PWR60ACC100PP20
An attack that never misses.
Night Shadeghost
PWR1ACC100PP15
Damage equals the user's level.
Supersonicnormal
PWR0ACC65PP20
A move that may confuse the foe.
Wing Attackflying
PWR60ACC100PP35
Strikes the foe with wings.
Brave Birdflying
PWR120ACC100PP15
A charge that also hurts the user.
Hurricaneflying
PWR110ACC70PP10
An attack that may confuse the foe.

TM/HM Moves (25)

Curseghost
PWR0ACC100PP10TM03
Works differently for Ghost-types.
Calm Mindpsychic
PWR0ACC100PP20TM04
Raises the user's Sp.Atk and Sp.Def.
Toxicpoison
PWR0ACC90PP10TM06
A Poison move with increasing damage.
Hidden Powertypeless
PWR70ACC100PP15TM10
The type varies with the Pokémon.
Sunny Dayfire
PWR0ACC100PP5TM11
Boosts Fire-type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC100PP5TM18
Boosts Water-type moves for 5 turns.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Psychicpsychic
PWR90ACC100PP10TM29
An attack that may lower Sp.Def.
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower Sp.Def.
Double Teamnormal
PWR0ACC100PP15TM32
Raises the user's evasiveness.
Reflectpsychic
PWR0ACC100PP20TM33
Raises Defense with a barrier.
Swiftnormal
PWR60ACC100PP20TM39
An attack that never misses.
Aerial Aceflying
PWR60ACC100PP20TM40
An attack that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
PWR70ACC100PP20TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
PWR0ACC100PP5TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Steel Wingsteel
PWR70ACC90PP25TM47
An attack that may up user's Defense.
Roostflying
PWR0ACC100PP5TM51
Lands to restore 1/2 the max HP.
Giga Impactnormal
PWR150ACC90PP5TM68
1st turn: Attack 2nd turn: Rest
Flashnormal
PWR0ACC100PP20TM70
A move that lowers the foe's accuracy.
Flyflying
PWR90ACC100PP15HM02
1st turn: Fly 2nd turn: Attack

Move Tutor Moves (8)

Agility(Mahogany Mart 1F)psychic
PWR0ACC100PP30Tutor
Sharply raises the user's Speed.
Double Edge(Safari Zone North)normal
PWR120ACC100PP15Tutor
A tackle that also hurts the user.
Dream Eater(Viridian City)psychic
PWR100ACC100PP15Tutor
Steals HP from a sleeping victim.
Endure(Warm Beach Shack)normal
PWR0ACC100PP10Tutor
Endures any hit with at least 1HP.
Hyper Voice(Goldenrod Harbor)normal
PWR90ACC100PP10Tutor
Attack the foe with sound waves.
Sleep Talk(Route 31)normal
PWR0ACC100PP10Tutor
Randomly attacks while asleep.
Swagger(Celadon City)normal
PWR0ACC85PP15Tutor
Causes confusion but raises Attack.
Zen Headbutt(Mr Psychics House)psychic
PWR80ACC90PP15Tutor
An attack that may cause flinching.

Type Summary

5
Weaknesses
3
Resistances
3
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Noctowl. Use these types to counter it effectively.

Resistances & Immunities

Types that Noctowl resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Noctowl differs across the games we cover →

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