Magbyin Pokémon Crystal Advance Redux
Pokédex Entry
Live Coal Pokémon
It is found in volcanic craters. Its body heat exceeds 1,100 degrees Fahrenheit, so don't underestimate it.
Magby in Pokémon Crystal Advance Redux
Magby is #240 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.
Burns the foe on contact.
Unable to be put to sleep.
Evolution Chain
How to Obtain
| Location | Level | Method | Form | Held Item | Prerequisite |
|---|---|---|---|---|---|
| Pallet Town | Lv. 1 | gift | - | - | - |
| Route 34 | Lv. 1 | gift | - | - | - |
Wild Encounters (1)
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| SmogLevel: 1Smog | poison | PWR20 | ACC70 | PP20 | ||
| The foe is attacked with exhaust gases. It may also poison the foe. | ||||||
| LeerLevel: 3Leer | normal | PWR0 | ACC100 | PP30 | ||
| The foe is given an intimidating look that lowers its Defense stat. | ||||||
| EmberLevel: 5Ember | fire | PWR40 | ACC100 | PP25 | ||
| The foe is attacked with small flames. The foe may suffer a burn. | ||||||
| SmokescreenLevel: 10Smokescreen | normal | PWR0 | ACC100 | PP20 | ||
| An obscuring cloud of smoke or ink reduces the foe's accuracy. | ||||||
| Faint AttackLevel: 13Faint Attack | dark | PWR60 | ACC0 | PP20 | ||
| The user draws up close to the foe disarmingly, then hits without fail. | ||||||
| Flame ChargeLevel: 16Flame Charge | fire | PWR50 | ACC100 | PP20 | ||
| The user cloaks itself in flames and attacks. It also raises the user's Speed. | ||||||
| Low KickLevel: 19Low Kick | fighting | PWR1 | ACC100 | PP20 | ||
| A low, tripping kick that inflicts more damage on heavier foes. | ||||||
| Confuse RayLevel: 23Confuse Ray | ghost | PWR0 | ACC100 | PP10 | ||
| The foe is exposed to a sinister ray that triggers confusion. | ||||||
| Brick BreakLevel: 26Brick Break | fighting | PWR75 | ACC100 | PP15 | ||
| An attack that also breaks any barrier like Light Screen and Reflect. | ||||||
| Fire PunchLevel: 29Fire Punch | fire | PWR75 | ACC100 | PP15 | ||
| The foe is punched with a fiery fist. It may leave the foe with a burn. | ||||||
| Dual ChopLevel: 32Dual Chop | dragon | PWR40 | ACC90 | PP15 | ||
| The user hits the foe with two brutal strikes in one turn. | ||||||
| Lava PlumeLevel: 35Lava Plume | fire | PWR80 | ACC100 | PP15 | ||
| Scarlet flames wash over all Pokémon in battle. It may also inflict burns. | ||||||
| TauntLevel: 38Taunt | dark | PWR0 | ACC100 | PP20 | ||
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| ThunderpunchLevel: 41Thunderpunch | electric | PWR75 | ACC100 | PP15 | ||
| The foe is punched with an electrified fist. It may leave the foe paralyzed. | ||||||
| FlamethrowerLevel: 44Flamethrower | fire | PWR95 | ACC100 | PP15 | ||
| The foe is scorched with intense flames. The foe may suffer a burn. | ||||||
| Cross ChopLevel: 49Cross Chop | fighting | PWR100 | ACC80 | PP5 | ||
| The foe is hit with double chops. It has a high critical-hit ratio. | ||||||
Egg Moves (11)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| BarrierBarrier | psychic | PWR0 | ACC0 | PP30 | |
| The user creates a sturdy wall that sharply raises its Defense stat. | |||||
| Belly DrumBelly Drum | normal | PWR0 | ACC0 | PP10 | |
| The user maximizes its Attack stat at the cost of half its full HP. | |||||
| Cross ChopCross Chop | fighting | PWR100 | ACC80 | PP5 | |
| The foe is hit with double chops. It has a high critical-hit ratio. | |||||
| DynamicpunchDynamicpunch | fighting | PWR100 | ACC50 | PP5 | |
| The foe is punched with the user's full power. It confuses the foe if it hits. | |||||
| Flare BlitzFlare Blitz | fire | PWR120 | ACC100 | PP15 | |
| A fiery tackle that may leave the foe burned. It also hurts the user a little. | |||||
| Karate ChopKarate Chop | fighting | PWR50 | ACC100 | PP25 | |
| The foe is attacked with a sharp chop. It has a high critical-hit ratio. | |||||
| Mach PunchMach Punch | fighting | PWR40 | ACC100 | PP30 | |
| A punch thrown at blinding speed. It is certain to strike first. | |||||
| Mega PunchMega Punch | normal | PWR80 | ACC85 | PP20 | |
| The foe is slugged by a punch thrown with muscle-packed power. | |||||
| Mystical FireMystical Fire | fire | PWR75 | ACC100 | PP10 | |
| User attacks with a special, hot fire that lowers the foe's Sp. Atk. | |||||
| ScreechScreech | normal | PWR0 | ACC85 | PP40 | |
| An ear-splitting screech is emitted to sharply reduce the foe's Defense. | |||||
| ThunderpunchThunderpunch | electric | PWR75 | ACC100 | PP15 | |
| The foe is punched with an electrified fist. It may leave the foe paralyzed. | |||||
TM/HM Moves (19)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| DynamicpunchDynamicpunch | fighting | PWR100 | ACC50 | PP5 | TM01TM01 | |
| The foe is punched with the user's full power. It confuses the foe if it hits. | ||||||
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack with a steel-hard tail. It may lower the foe's Defense stat. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Drain PunchDrain Punch | fighting | PWR75 | ACC100 | PP10 | TM35TM35 | |
| A harsh punch that absorbs half the damage it inflicted to restore HP. | ||||||
| Fire BlastFire Blast | fire | PWR120 | ACC85 | PP5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| DetectDetect | fighting | PWR0 | ACC0 | PP5 | TM43TM43 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| OverheatOverheat | fire | PWR140 | ACC90 | PP5 | TM48TM48 | |
| An intense attack that also sharply reduces the user's Sp. Atk stat. | ||||||
| Rock SmashRock Smash | fighting | PWR55 | ACC100 | PP15 | HM06HM06 | |
| An attack that may also cut Defense. It can also smash cracked boulders. | ||||||
Move Tutor Moves (14)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Heat Wave(Cinnabar Island)Heat Wave | fire | PWR100 | ACC90 | PP10 | TutorTutor | ||
| The user exhales a heated breath to attack. It may also inflict a burn. | |||||||
| Flamethrower(Celadon City)Flamethrower | fire | PWR95 | ACC100 | PP15 | TutorTutor | ||
| The foe is scorched with intense flames. The foe may suffer a burn. | |||||||
| Mud-Slap(Violet City)Mud-Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Mud is hurled in the foe's face to inflict damage and lower its accuracy. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Will-O-Wisp(Cinnabar Island, Cinnabar Volcano)Will-O-Wisp | fire | PWR0 | ACC85 | PP15 | TutorTutor | ||
| A sinister, bluish white flame is shot at the foe to inflict a burn. | |||||||
| Fire Punch(Goldenrod City)Fire Punch | fire | PWR75 | ACC100 | PP15 | TutorTutor | ||
| The foe is punched with a fiery fist. It may leave the foe with a burn. | |||||||
| Thunderpunch(Goldenrod City)Thunderpunch | electric | PWR75 | ACC100 | PP15 | TutorTutor | ||
| The foe is punched with an electrified fist. It may leave the foe paralyzed. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Body Slam(Battle Tower, Route 25)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||||
| Flare Blitz(Blackthorn City, Cinnabar Island)Flare Blitz | fire | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A fiery tackle that may leave the foe burned. It also hurts the user a little. | |||||||
| Faint Attack(Goldenrod Dept.)Faint Attack | dark | PWR60 | ACC0 | PP20 | TutorTutor | ||
| The user draws up close to the foe disarmingly, then hits without fail. | |||||||
| Taunt(Battle Tower, Three Island, Underwater Sevii)Taunt | dark | PWR0 | ACC100 | PP20 | TutorTutor | ||
| The foe is taunted into a rage that allows it to use only attack moves. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Magby. Use these types to counter it effectively.
Resistances & Immunities
Types that Magby resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Magby, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Magby differs across the games we cover →
magby in Polished CrystalfireHP 50 +5
magby in 7 gamesfireSame typing and stats as this game
magby in Red++fireSp. Def 70 +15