Accent Image to accompany hero

Espeonin Pokémon Polished Crystal

psychic

Pokédex Entry

Sun Pokémon

The tip of its forked tail quivers when it is predicting its opponent's move. Espeon has is the Eeveelution with a very high Special Attack. Magic Bounce which is its hidden abiility will reflect any status moves. Synchronize will make sure any of the opponents will also have the same status move OR Magic Guard which just prevents it from being harmed by status moves. Basically, its good against Pokemon who primarily inflict secondary damage. Anyways, its a pretty straightforward and very strong Psychic type.

Espeon in Pokémon Polished Crystal

Espeon is #196 in the Pokédex for Pokémon Polished Crystal. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Psychic
Dex
#207 Johto Dex · #196 National
Abilities
Synchronize(Primary)

Passes Psn, Par, or Brn to foes.

Magic Guard(Secondary)

Only takes damage from attacks.

Magic Bounce(Hidden)

Reflects statuschanging moves.

Growth Rate
Medium Fast
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
ground
Hatch Rate
Slower (35 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
197
EV Yield
2 SpecialAttack
Wild Held Items
None
Weak To
bug ×2ghost ×2dark ×2
Resists
fighting ×0.5psychic ×0.5

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
• Use Sun Stone on Eevee
• Level up Eevee with high friendship during the day

How to Obtain

Espeon has no wild encounters recorded in this game. Evolve eevee to get one.

Evolution Moves (1)

Moves learned upon evolving into Espeon.

Confusionpsychic
PWR50ACC100PP25
An attack that may confuse the foe.

Level Up Moves (14)

GrowlLevel: 1normal
PWR0ACC100PP40
A move that lowers the foe's Attack.
TackleLevel: 1normal
PWR40ACC100PP35
A full-body charge attack.
LeerLevel: 1normal
PWR0ACC100PP30
A move that lowers the foe's Defense.
Mud SlapLevel: 5ground
PWR20ACC100PP10
An attack that lowers accuracy.
Double KickLevel: 9fighting
PWR30ACC100PP30
A double kicking attack.
Quick AttackLevel: 13normal
PWR40ACC100PP30
Lets the user get in the first hit.
SwiftLevel: 17normal
PWR60ACC100PP20
An attack that never misses.
PsybeamLevel: 20psychic
PWR65ACC100PP20
An attack that may confuse the foe.
Future SightLevel: 25psychic
PWR120ACC100PP10
An attack that hits on 3rd turn.
ReflectLevel: 29psychic
PWR0ACC100PP20
Raises Defense with a barrier.
HealinglightLevel: 33normal
PWR0ACC100PP5
Restores HP based on weather.
PsychicLevel: 37psychic
PWR90ACC100PP10
An attack that may lower Sp.Def.
Double EdgeLevel: 41normal
PWR120ACC100PP15
A tackle that also hurts the user.
Power GemLevel: 45rock
PWR80ACC100PP20
Attacks with a ray of gem-like light.

Pre-evolution-only Moves (6)

These moves must be learned before evolving; Espeon cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

BiteLevel: 17(Eevee · Level 17)dark
PWR60ACC100PP25
An attack that may cause flinching.
Heal BellLevel: 20(Eevee · Level 20)normal
PWR0ACC100PP5
Eliminates all status problems.
ThiefLevel: 23(Eevee · Level 23)dark
PWR60ACC100PP25
An attack that may steal a held item.
Take DownLevel: 25(Eevee · Level 25)normal
PWR90ACC100PP15
A tackle that also hurts the user.
GrowthLevel: 41(Eevee · Level 41)normal
PWR0ACC100PP20
Raises the user's Atk and Sp.Atk.
ReversalLevel: 45(Eevee · Level 45)fighting
PWR1ACC100PP15
Stronger if the user's HP is low.

Egg Moves (1)

Charmfairy
PWR0ACC100PP20
Sharply lowers the foe's Attack.

TM/HM Moves (25)

Curseghost
PWR0ACC100PP10TM03
Works differently for Ghost-types.
Calm Mindpsychic
PWR0ACC100PP20TM04
Raises the user's Sp.Atk and Sp.Def.
Toxicpoison
PWR0ACC90PP10TM06
A Poison move with increasing damage.
Hidden Powertypeless
PWR70ACC100PP15TM10
The type varies with the Pokémon.
Sunny Dayfire
PWR0ACC100PP5TM11
Boosts Fire-type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
PWR0ACC100PP30TM16
Raises Sp.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC100PP5TM18
Boosts Water-type moves for 5 turns.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may lower Defense.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Digground
PWR90ACC100PP10TM28
1st turn: Burrow 2nd turn: Attack
Psychicpsychic
PWR90ACC100PP10TM29
An attack that may lower Sp.Def.
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower Sp.Def.
Double Teamnormal
PWR0ACC100PP15TM32
Raises the user's evasiveness.
Reflectpsychic
PWR0ACC100PP20TM33
Raises Defense with a barrier.
Swiftnormal
PWR60ACC100PP20TM39
An attack that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
PWR70ACC100PP20TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
PWR0ACC100PP5TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Dazzlingleamfairy
PWR80ACC100PP10TM49
Dazzles with a powerful flash.
Giga Impactnormal
PWR150ACC90PP5TM68
1st turn: Attack 2nd turn: Rest
Flashnormal
PWR0ACC100PP20TM70
A move that lowers the foe's accuracy.
Cutsteel
PWR60ACC100PP30HM01
Cuts using claws, scythes, etc.

Move Tutor Moves (16)

Baton Pass(Goldenrod Museum 2F)normal
PWR0ACC100PP40Tutor
Switches while keeping effects.
Body Slam(Warm Beach Shack)normal
PWR85ACC100PP15Tutor
An attack that may cause paralysis.
Charm(Route 35 National Park Gate)fairy
PWR0ACC100PP20Tutor
Sharply lowers the foe's Attack.
Double Edge(Safari Zone North)normal
PWR120ACC100PP15Tutor
A tackle that also hurts the user.
Dream Eater(Viridian City)psychic
PWR100ACC100PP15Tutor
Steals HP from a sleeping victim.
Endure(Warm Beach Shack)normal
PWR0ACC100PP10Tutor
Endures any hit with at least 1HP.
Headbutt(Ilex Forest)normal
PWR70ACC100PP15Tutor
An attack that may cause flinching.
Hyper Voice(Goldenrod Harbor)normal
PWR90ACC100PP10Tutor
Attack the foe with sound waves.
Pay Day(Goldenrod Game Corner)normal
PWR40ACC100PP20Tutor
Throws coins. Gets them back later.
Skill Swap(Route 27 Rest House)psychic
PWR0ACC100PP10Tutor
Swaps abilities with the foe.
Sleep Talk(Route 31)normal
PWR0ACC100PP10Tutor
Randomly attacks while asleep.
Swagger(Celadon City)normal
PWR0ACC85PP15Tutor
Causes confusion but raises Attack.
Trick(Battle Tower 1F)psychic
PWR0ACC100PP10Tutor
Swaps held items with the foe.
Trick Room(Route 1617 Gate 2F)psychic
PWR0ACC100PP5Tutor
Slow Pokémon move first for 5 turns.
Zap Cannon(Power Plant)electric
PWR120ACC50PP5Tutor
An attack that always paralyzes.
Zen Headbutt(Mr Psychics House)psychic
PWR80ACC90PP15Tutor
An attack that may cause flinching.

Type Summary

3
Weaknesses
2
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Espeon. Use these types to counter it effectively.

Resistances & Immunities

Types that Espeon resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Espeon differs across the games we cover →

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