Accent Image to accompany hero

Espeonin Pokémon Polished Crystal

psychic

Pokédex Entry

Sun Pokémon

The tip of its forked tail quivers when it is predicting its opponent's move. Espeon has is the Eeveelution with a very high Special Attack. Magic Bounce which is its hidden abiility will reflect any status moves. Synchronize will make sure any of the opponents will also have the same status move OR Magic Guard which just prevents it from being harmed by status moves. Basically, its good against Pokemon who primarily inflict secondary damage. Anyways, its a pretty straightforward and very strong Psychic type.

Espeon in Pokémon Polished Crystal

Espeon is #196 in the Pokédex for Pokémon Polished Crystal. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Psychic
Dex
#207 Johto Dex · #196 National
Abilities
Synchronize(Primary)

Passes Psn, Par, or Brn to foes.

Magic Guard(Secondary)

Only takes damage from attacks.

Magic Bounce(Hidden)

Reflects statuschanging moves.

Growth Rate
Medium Fast
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
ground
Hatch Rate
Slower (35 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
197
EV Yield
2 SpecialAttack
Wild Held Items
None
Weak To
bug ×2ghost ×2dark ×2
Resists
fighting ×0.5psychic ×0.5

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Use Sun Stone on Eevee
Level up Eevee with high friendship during the day

How to Obtain

Espeon isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Evolution Moves (1)

Moves learned upon evolving into Espeon.

Confusionpsychic
5010025
An attack that may confuse the foe.

Level Up Moves (14)

GrowlLevel: 1normal
010040
A move that lowers the foe's Attack.
TackleLevel: 1normal
4010035
A full-body charge attack.
LeerLevel: 1normal
010030
A move that lowers the foe's Defense.
Mud SlapLevel: 5ground
2010010
An attack that lowers accuracy.
Double KickLevel: 9fighting
3010030
A double kicking attack.
Quick AttackLevel: 13normal
4010030
Lets the user get in the first hit.
SwiftLevel: 17normal
6010020
An attack that never misses.
PsybeamLevel: 20psychic
6510020
An attack that may confuse the foe.
Future SightLevel: 25psychic
12010010
An attack that hits on 3rd turn.
ReflectLevel: 29psychic
010020
Raises Defense with a barrier.
HealinglightLevel: 33normal
01005
Restores HP based on weather.
PsychicLevel: 37psychic
9010010
An attack that may lower Sp.Def.
Double EdgeLevel: 41normal
12010015
A tackle that also hurts the user.
Power GemLevel: 45rock
8010020
Attacks with a ray of gem-like light.

Pre-evolution-only Moves (6)

These moves must be learned before evolving; Espeon cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

BiteLevel: 17(Eevee · Level 17)dark
6010025
An attack that may cause flinching.
Heal BellLevel: 20(Eevee · Level 20)normal
01005
Eliminates all status problems.
ThiefLevel: 23(Eevee · Level 23)dark
6010025
An attack that may steal a held item.
Take DownLevel: 25(Eevee · Level 25)normal
9010015
A tackle that also hurts the user.
GrowthLevel: 41(Eevee · Level 41)normal
010020
Raises the user's Atk and Sp.Atk.
ReversalLevel: 45(Eevee · Level 45)fighting
110015
Stronger if the user's HP is low.

Egg Moves (1)

Charmfairy
010020
Sharply lowers the foe's Attack.

TM/HM Moves (25)

Curseghost
010010TM03
Works differently for Ghost-types.
Calm Mindpsychic
010020TM04
Raises the user's Sp.Atk and Sp.Def.
Toxicpoison
09010TM06
A Poison move with increasing damage.
Hidden Powertypeless
7010015TM10
The type varies with the Pokémon.
Sunny Dayfire
01005TM11
Boosts Fire-type moves for 5 turns.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
010030TM16
Raises Sp.Def with a wall of light.
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
01005TM18
Boosts Water-type moves for 5 turns.
Iron Tailsteel
1007515TM23
An attack that may lower Defense.
Returnnormal
110020TM27
An attack that is based on loyalty.
Digground
9010010TM28
1st turn: Burrow 2nd turn: Attack
Psychicpsychic
9010010TM29
An attack that may lower Sp.Def.
Shadow Ballghost
8010015TM30
An attack that may lower Sp.Def.
Double Teamnormal
010015TM32
Raises the user's evasiveness.
Reflectpsychic
010020TM33
Raises Defense with a barrier.
Swiftnormal
6010020TM39
An attack that never misses.
Substitutenormal
010010TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
7010020TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
01005TM44
Sleep for 2 turns to fully recover.
Attractnormal
010015TM45
Makes the opposite gender infatuated.
Dazzlingleamfairy
8010010TM49
Dazzles with a powerful flash.
Giga Impactnormal
150905TM68
1st turn: Attack 2nd turn: Rest
Flashnormal
010020TM70
A move that lowers the foe's accuracy.
Cutsteel
6010030HM01
Cuts using claws, scythes, etc.

Move Tutor Moves (16)

Baton Pass(Goldenrod Museum 2F)normal
010040Tutor
Switches while keeping effects.
Body Slam(Warm Beach Shack)normal
8510015Tutor
An attack that may cause paralysis.
Charm(Route 35 National Park Gate)fairy
010020Tutor
Sharply lowers the foe's Attack.
Double Edge(Safari Zone North)normal
12010015Tutor
A tackle that also hurts the user.
Dream Eater(Viridian City)psychic
10010015Tutor
Steals HP from a sleeping victim.
Endure(Warm Beach Shack)normal
010010Tutor
Endures any hit with at least 1HP.
Headbutt(Ilex Forest)normal
7010015Tutor
An attack that may cause flinching.
Hyper Voice(Goldenrod Harbor)normal
9010010Tutor
Attack the foe with sound waves.
Pay Day(Goldenrod Game Corner)normal
4010020Tutor
Throws coins. Gets them back later.
Skill Swap(Route 27 Rest House)psychic
010010Tutor
Swaps abilities with the foe.
Sleep Talk(Route 31)normal
010010Tutor
Randomly attacks while asleep.
Swagger(Celadon City)normal
08515Tutor
Causes confusion but raises Attack.
Trick(Battle Tower 1F)psychic
010010Tutor
Swaps held items with the foe.
Trick Room(Route 1617 Gate 2F)psychic
01005Tutor
Slow Pokémon move first for 5 turns.
Zap Cannon(Power Plant)electric
120505Tutor
An attack that always paralyzes.
Zen Headbutt(Mr Psychics House)psychic
809015Tutor
An attack that may cause flinching.

Type Summary

3
Weaknesses
2
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Espeon. Use these types to counter it effectively.

Resistances & Immunities

Types that Espeon resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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