Espeonin Pokémon Polished Crystal
Pokédex Entry
Sun Pokémon
The tip of its forked tail quivers when it is predicting its opponent's move. Espeon has is the Eeveelution with a very high Special Attack. Magic Bounce which is its hidden abiility will reflect any status moves. Synchronize will make sure any of the opponents will also have the same status move OR Magic Guard which just prevents it from being harmed by status moves. Basically, its good against Pokemon who primarily inflict secondary damage. Anyways, its a pretty straightforward and very strong Psychic type.
Espeon in Pokémon Polished Crystal
Espeon is #196 in the Pokédex for Pokémon Polished Crystal. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Passes Psn, Par, or Brn to foes.
Only takes damage from attacks.
Reflects statuschanging moves.
Evolution Chain
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
How to Obtain
Evolution Moves (1)
Moves learned upon evolving into Espeon.
Level Up Moves (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| A move that lowers the foe's Attack. | ||||||
| TackleLevel: 1Tackle | normal | 40 | 100 | 35 | ||
| A full-body charge attack. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| A move that lowers the foe's Defense. | ||||||
| Mud SlapLevel: 5Mud Slap | ground | 20 | 100 | 10 | ||
| An attack that lowers accuracy. | ||||||
| Double KickLevel: 9Double Kick | fighting | 30 | 100 | 30 | ||
| A double kicking attack. | ||||||
| Quick AttackLevel: 13Quick Attack | normal | 40 | 100 | 30 | ||
| Lets the user get in the first hit. | ||||||
| SwiftLevel: 17Swift | normal | 60 | 100 | 20 | ||
| An attack that never misses. | ||||||
| PsybeamLevel: 20Psybeam | psychic | 65 | 100 | 20 | ||
| An attack that may confuse the foe. | ||||||
| Future SightLevel: 25Future Sight | psychic | 120 | 100 | 10 | ||
| An attack that hits on 3rd turn. | ||||||
| ReflectLevel: 29Reflect | psychic | 0 | 100 | 20 | ||
| Raises Defense with a barrier. | ||||||
| HealinglightLevel: 33Healinglight | normal | 0 | 100 | 5 | ||
| Restores HP based on weather. | ||||||
| PsychicLevel: 37Psychic | psychic | 90 | 100 | 10 | ||
| An attack that may lower Sp.Def. | ||||||
| Double EdgeLevel: 41Double Edge | normal | 120 | 100 | 15 | ||
| A tackle that also hurts the user. | ||||||
| Power GemLevel: 45Power Gem | rock | 80 | 100 | 20 | ||
| Attacks with a ray of gem-like light. |
Pre-evolution-only Moves (6)
These moves must be learned before evolving; Espeon cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| BiteLevel: 17(Eevee · Level 17)Bite | dark | 60 | 100 | 25 | |||
| An attack that may cause flinching. | |||||||
| Heal BellLevel: 20(Eevee · Level 20)Heal Bell | normal | 0 | 100 | 5 | |||
| Eliminates all status problems. | |||||||
| ThiefLevel: 23(Eevee · Level 23)Thief | dark | 60 | 100 | 25 | |||
| An attack that may steal a held item. | |||||||
| Take DownLevel: 25(Eevee · Level 25)Take Down | normal | 90 | 100 | 15 | |||
| A tackle that also hurts the user. | |||||||
| GrowthLevel: 41(Eevee · Level 41)Growth | normal | 0 | 100 | 20 | |||
| Raises the user's Atk and Sp.Atk. | |||||||
| ReversalLevel: 45(Eevee · Level 45)Reversal | fighting | 1 | 100 | 15 | |||
| Stronger if the user's HP is low. |
Egg Moves (1)
TM/HM Moves (25)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| CurseCurse | ghost | 0 | 100 | 10 | TM03TM03 | |
| Works differently for Ghost-types. | ||||||
| Calm MindCalm Mind | psychic | 0 | 100 | 20 | TM04TM04 | |
| Raises the user's Sp.Atk and Sp.Def. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A Poison move with increasing damage. | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | 0 | 100 | 5 | TM11TM11 | |
| Boosts Fire-type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| Light ScreenLight Screen | psychic | 0 | 100 | 30 | TM16TM16 | |
| Raises Sp.Def with a wall of light. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 100 | 5 | TM18TM18 | |
| Boosts Water-type moves for 5 turns. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| An attack that may lower Defense. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | 90 | 100 | 10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| An attack that may lower Sp.Def. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| An attack that may lower Sp.Def. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Raises the user's evasiveness. | ||||||
| ReflectReflect | psychic | 0 | 100 | 20 | TM33TM33 | |
| Raises Defense with a barrier. | ||||||
| SwiftSwift | normal | 60 | 100 | 20 | TM39TM39 | |
| An attack that never misses. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with Psn, Brn, or Prz. | ||||||
| RestRest | psychic | 0 | 100 | 5 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| DazzlingleamDazzlingleam | fairy | 80 | 100 | 10 | TM49TM49 | |
| Dazzles with a powerful flash. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| FlashFlash | normal | 0 | 100 | 20 | TM70TM70 | |
| A move that lowers the foe's accuracy. | ||||||
| CutCut | steel | 60 | 100 | 30 | HM01HM01 | |
| Cuts using claws, scythes, etc. |
Move Tutor Moves (16)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Baton Pass(Goldenrod Museum 2F)Baton Pass | normal | 0 | 100 | 40 | TutorTutor | ||
| Switches while keeping effects. | |||||||
| Body Slam(Warm Beach Shack)Body Slam | normal | 85 | 100 | 15 | TutorTutor | ||
| An attack that may cause paralysis. | |||||||
| Charm(Route 35 National Park Gate)Charm | fairy | 0 | 100 | 20 | TutorTutor | ||
| Sharply lowers the foe's Attack. | |||||||
| Double Edge(Safari Zone North)Double Edge | normal | 120 | 100 | 15 | TutorTutor | ||
| A tackle that also hurts the user. | |||||||
| Dream Eater(Viridian City)Dream Eater | psychic | 100 | 100 | 15 | TutorTutor | ||
| Steals HP from a sleeping victim. | |||||||
| Endure(Warm Beach Shack)Endure | normal | 0 | 100 | 10 | TutorTutor | ||
| Endures any hit with at least 1HP. | |||||||
| Headbutt(Ilex Forest)Headbutt | normal | 70 | 100 | 15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Hyper Voice(Goldenrod Harbor)Hyper Voice | normal | 90 | 100 | 10 | TutorTutor | ||
| Attack the foe with sound waves. | |||||||
| Pay Day(Goldenrod Game Corner)Pay Day | normal | 40 | 100 | 20 | TutorTutor | ||
| Throws coins. Gets them back later. | |||||||
| Skill Swap(Route 27 Rest House)Skill Swap | psychic | 0 | 100 | 10 | TutorTutor | ||
| Swaps abilities with the foe. | |||||||
| Sleep Talk(Route 31)Sleep Talk | normal | 0 | 100 | 10 | TutorTutor | ||
| Randomly attacks while asleep. | |||||||
| Swagger(Celadon City)Swagger | normal | 0 | 85 | 15 | TutorTutor | ||
| Causes confusion but raises Attack. | |||||||
| Trick(Battle Tower 1F)Trick | psychic | 0 | 100 | 10 | TutorTutor | ||
| Swaps held items with the foe. | |||||||
| Trick Room(Route 1617 Gate 2F)Trick Room | psychic | 0 | 100 | 5 | TutorTutor | ||
| Slow Pokémon move first for 5 turns. | |||||||
| Zap Cannon(Power Plant)Zap Cannon | electric | 120 | 50 | 5 | TutorTutor | ||
| An attack that always paralyzes. | |||||||
| Zen Headbutt(Mr Psychics House)Zen Headbutt | psychic | 80 | 90 | 15 | TutorTutor | ||
| An attack that may cause flinching. |
Type Summary
Weaknesses
Types that deal increased damage to Espeon. Use these types to counter it effectively.
Resistances & Immunities
Types that Espeon resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Espeon, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
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