Accent Image to accompany hero

Magmortarin Pokémon Modern Emerald

fire

Pokédex Entry

Blast Pokémon

According to what is known, a single pair of male and female Magmortar lives in one volcano. From its arm, it launches fireballs hotter than 3,600ºF (1.982ºC).

Magmortar in Pokémon Modern Emerald

Magmortar is #403 in the Pokédex for Pokémon Modern Emerald. This page covers its fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
Fire
Dex
#403
Abilities
Flame Body(Primary)

Burns the foe on contact.

Vital Spirit(Secondary)

Prevents sleep.

Growth Rate
mediumfast
Gender Ratio
75% Male, 25% Female
Egg Groups
humanlike
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
30
pokeball
Poké Ball3.7%
greatball
Great Ball5.3%
ultraball
Ultra Ball6.9%
Base Exp
207
EV Yield
3 SpecialAttack
Wild Held Items
None
Weak To
water ×2ground ×2rock ×2
Resists
fire ×0.5grass ×0.5ice ×0.5bug ×0.5steel ×0.5fairy ×0.5

How to Obtain

You can catch Magmortar in Magma Hideout 3F 1R Entei (very rare). Expect to find it at level 33.

Wild Encounters (1)

Level Up Moves (20)

EmberLevel: 1fire
PWR40ACC100PP25
A weak fire attack that may inflict a burn.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foe with a leer to lower Defense.
SmogLevel: 1poison
PWR30ACC70PP20
An exhaust-gas attack that may also poison.
Fire PunchLevel: 1fire
PWR75ACC100PP15
A fiery punch that may burn the foe.
Thunder PunchLevel: 1electric
PWR75ACC100PP15
An electrified punch that may paralyze the foe.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foe with a leer to lower Defense.
EmberLevel: 7fire
PWR40ACC100PP25
A weak fire attack that may inflict a burn.
SmokescreenLevel: 10normal
PWR0ACC100PP20
Lowers the foe's accuracy using smoke, ink, etc.
Faint AttackLevel: 16dark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
Fire SpinLevel: 19fire
PWR35ACC95PP15
Traps the foe in a ring of fire for 2 to 5 turns.
Scary FaceLevel: 24normal
PWR0ACC100PP10
Frightens with a scary face to sharply reduce Speed.
Confuse RayLevel: 25ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
Flame WheelLevel: 27fire
PWR60ACC100PP25
A fiery charge attack that may inflict a burn.
Fire PunchLevel: 28fire
PWR75ACC100PP15
A fiery punch that may burn the foe.
Low KickLevel: 37fighting
PWR1ACC100PP20
A kick that inflicts more damage on heavier foes.
FlamethrowerLevel: 43fire
PWR90ACC100PP15
A powerful fire attack that may inflict a burn.
Focus BlastLevel: 44fighting
PWR120ACC70PP5
Attacks at full power. May lower Sp. Def.
Sunny DayLevel: 52fire
PWR0ACC0PP5
Boosts the power of Fire- type moves for 5 turns.
Fire BlastLevel: 58fire
PWR110ACC85PP5
Incinerates everything it strikes. May cause a burn.
Hyper BeamLevel: 67normal
PWR150ACC90PP5
Powerful, but leaves the user immobile the next turn.

Egg Moves (8)

Karate Chopfighting
PWR50ACC100PP25
A chopping attack with a high critical-hit ratio.
Dynamic Punchfighting
PWR100ACC50PP5
Powerful and sure to cause confusion, but inaccurate.
Belly Drumnormal
PWR0ACC0PP10
Maximizes Attack while sacrificing HP.
Mega Punchnormal
PWR80ACC85PP20
A strong punch thrown with incredible power.
Barrierpsychic
PWR0ACC0PP20
Creates a barrier that sharply raises Defense.
Screechnormal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Cross Chopfighting
PWR100ACC80PP5
A double-chopping attack. High critical-hit ratio.
Thunder Punchelectric
PWR75ACC100PP15
An electrified punch that may paralyze the foe.

TM/HM Moves (25)

Focus Punchfighting
PWR150ACC100PP20TM01
A powerful loyalty attack. The user flinches if hit.
Toxicpoison
PWR0ACC70PP10TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
PWR60ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Thunderboltelectric
PWR90ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as Reflect and causes damage.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Flamethrowerfire
PWR90ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
PWR110ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Facadenormal
PWR70ACC100PP20TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP5TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Thiefdark
PWR50ACC100PP25TM46
While attacking, it may steal the foe's held item.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
PWR40ACC100PP15HM06
A rock-crushing attack that may lower Defense.

Move Tutor Moves (16)

Mega Punch(Battle Frontier Lounge 7)normal
PWR80ACC85PP20Tutor
A strong punch thrown with incredible power.
Mega Kick(Battle Frontier Lounge 7)normal
PWR120ACC75PP5Tutor
An extremely powerful kick with intense force.
Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Counter(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Retaliates any physical hit with double the power.
Seismic Toss(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Inflicts damage identical to the user's level.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Dynamic Punch(Mossdeep City)fighting
PWR100ACC50PP5Tutor
Powerful and sure to cause confusion, but inaccurate.
Snore(Battle Frontier Lounge 7)normal
PWR50ACC100PP15Tutor
A loud attack that can be used only while asleep.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Mud Slap(Battle Frontier Lounge 7)ground
PWR20ACC100PP10Tutor
Hurls mud in the foe's face to reduce its accuracy.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC85PP15Tutor
Confuses the foe, but also sharply raises Attack.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Thunder Punch(Battle Frontier Lounge 7)electric
PWR75ACC100PP15Tutor
An electrified punch that may paralyze the foe.
Fire Punch(Battle Frontier Lounge 7)fire
PWR75ACC100PP15Tutor
A fiery punch that may burn the foe.

Type Summary

3
Weaknesses
6
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Magmortar. Use these types to counter it effectively.

Resistances & Immunities

Types that Magmortar resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Magmortar differs across the games we cover →

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