Accent Image to accompany hero

Magmortarin Pokémon SoulGold

fire

Pokédex Entry

Blast Pokémon

According to what is known, a single pair of male and female Magmortar lives in one volcano. From its arm, it launches fireballs hotter than 3,600ºF.

Magmortar in Pokémon SoulGold

Magmortar is #467 in the Pokédex for Pokémon SoulGold. This page covers its fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.

Type
Fire
Dex
#467
Abilities
Flame Body(Primary)

Burns the foe on contact.

Vital Spirit(Secondary)

Prevents sleep.

Growth Rate
mediumfast
Gender Ratio
75% Male, 25% Female
Egg Groups
humanlike
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
30
pokeball
Poké Ball3.7%
greatball
Great Ball5.3%
ultraball
Ultra Ball6.9%
Base Exp
270
EV Yield
3 SpecialAttack
Wild Held Items
Weak To
water ×2ground ×2rock ×2
Resists
fire ×0.5grass ×0.5ice ×0.5bug ×0.5steel ×0.5fairy ×0.5

Evolution Chain

Base form
Level up Magby to Lv. 30
Level up Magmar holding Magmarizer
Use Magmarizer on Magmar

How to Obtain

You can catch Magmortar in Mt. Silver 1F Item Room (rare), and in Mt. Silver 1F Waterfall Room (rare). Wild ones range from level 35 to 65.

Wild Encounters (2)

Level Up Moves (15)

LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
EmberLevel: 1fire
4010025
A weak fire attack that may inflict a burn.
SmokescreenLevel: 1normal
010020
Lowers the foe's accuracy using smoke, ink, etc.
SmogLevel: 1poison
07020
An exhaust-gas attack that may also poison.
Clear SmogLevel: 12poison
50015
Attacks with white haze that eliminates all stat changes.
Flame WheelLevel: 16fire
6010025
A fiery charge attack that may inflict a burn.
Confuse RayLevel: 20ghost
010010
A sinister ray that confuses the foe.
Scary FaceLevel: 24normal
0010
Frightens with a scary face to sharply reduce Speed.
Fire PunchLevel: 28fire
7510015
A fiery punch that may burn the foe.
Lava PlumeLevel: 34fire
8010015
Scarlet flames torch everything around the user.
Low KickLevel: 40fighting
0020
A low, tripping kick that may cause flinching.
FlamethrowerLevel: 46fire
010015
A powerful fire attack that may inflict a burn.
Sunny DayLevel: 52fire
005
Boosts the power of Fire- type moves for 5 turns.
Fire BlastLevel: 58fire
0855
Incinerates everything it strikes. May cause a burn.
Hyper BeamLevel: 64normal
150905
Leaves the user immobile if target is not KO'd.

Egg Moves (14)

Karate Chopfighting
5010025
A chopping attack with a high critical-hit ratio.
Mega Punchnormal
808520
A strong punch thrown with incredible power.
Barrierpsychic
000
Creates a barrier that sharply raises Defense.
Screechnormal
08540
Emits a screech to sharply reduce the foe's Defense.
Cross Chopfighting
100805
A double-chopping attack. High critical-hit ratio.
Thunder Punchelectric
7510015
An electrified punch that may paralyze the foe.
Mach Punchfighting
4010030
A punch is thrown at wicked speed to strike first.
Dynamic Punchfighting
100505
Powerful and sure to cause confusion, but inaccurate.
Flare Blitzfire
12010015
A charge that may burn the foe. Also hurts the user.
Belly Drumnormal
0010
Maximizes Attack while sacrificing half of max HP.
Iron Tailsteel
1007515
Attacks with a rock-hard tail. May lower Defense.
Focus Energynormal
0030
Focuses power to raise the critical-hit ratio.
Power Swappsychic
0010
Swaps changes to Attack and Sp. Atk with the foe.
Belchpoison
1209010
Lets out a loud belch. Must eat a Berry to use it.

TM/HM Moves (39)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Bulldozeground
6010020TM78
Stomps down on the ground. Hits all and lowers Speed.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
10010010TM26
A powerful quake that hits all other Pokémon.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Fire Punchfire
7510015TM69
A fiery punch that may burn the foe.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flame Chargefire
5010020TM43
Attacks in a cloak of flames. Raises Speed.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Low Sweepfighting
010020TM47
Attacks the foe's legs lowering its Speed.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Climbnormal
908520HM09
A charging attack that may confuse the foe.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Punchelectric
7510015TM63
An electrified punch that may paralyze the foe.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.

Type Summary

3
Weaknesses
6
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Magmortar. Use these types to counter it effectively.

Resistances & Immunities

Types that Magmortar resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

Related tools
Use ← → arrow keys to navigate