Magmarin Pokémon Modern Emerald
Pokédex Entry
Spitfire Pokémon
In battle, it blows out intense flames from all over its body to intimidate its foe. These fiery bursts create heat waves that ignite grass and trees in the area.
Magmar in Pokémon Modern Emerald
Magmar is #126 in the Pokédex for Pokémon Modern Emerald. This page covers its fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 9 encounter locations.
Burns the foe on contact.
Burns the foe on contact.
Evolution Chain
How to Obtain
Wild Encounters (9)
Level Up Moves (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| EmberLevel: 1Ember | fire | PWR40 | ACC100 | PP25 | ||
| A weak fire attack that may inflict a burn. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foe with a leer to lower Defense. | ||||||
| SmogLevel: 1Smog | poison | PWR30 | ACC70 | PP20 | ||
| An exhaust-gas attack that may also poison. | ||||||
| Fire PunchLevel: 1Fire Punch | fire | PWR75 | ACC100 | PP15 | ||
| A fiery punch that may burn the foe. | ||||||
| LeerLevel: 7Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foe with a leer to lower Defense. | ||||||
| Faint AttackLevel: 12Faint Attack | dark | PWR60 | ACC0 | PP20 | ||
| Draws the foe close, then strikes without fail. | ||||||
| SmogLevel: 13Smog | poison | PWR30 | ACC70 | PP20 | ||
| An exhaust-gas attack that may also poison. | ||||||
| Fire SpinLevel: 13Fire Spin | fire | PWR35 | ACC95 | PP15 | ||
| Traps the foe in a ring of fire for 2 to 5 turns. | ||||||
| Flame WheelLevel: 16Flame Wheel | fire | PWR60 | ACC100 | PP25 | ||
| A fiery charge attack that may inflict a burn. | ||||||
| Fire PunchLevel: 19Fire Punch | fire | PWR75 | ACC100 | PP15 | ||
| A fiery punch that may burn the foe. | ||||||
| Scary FaceLevel: 24Scary Face | normal | PWR0 | ACC100 | PP10 | ||
| Frightens with a scary face to sharply reduce Speed. | ||||||
| SmokescreenLevel: 25Smokescreen | normal | PWR0 | ACC100 | PP20 | ||
| Lowers the foe's accuracy using smoke, ink, etc. | ||||||
| Sunny DayLevel: 33Sunny Day | fire | PWR0 | ACC0 | PP5 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Low KickLevel: 40Low Kick | fighting | PWR1 | ACC100 | PP20 | ||
| A kick that inflicts more damage on heavier foes. | ||||||
| FlamethrowerLevel: 41Flamethrower | fire | PWR90 | ACC100 | PP15 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| Focus BlastLevel: 44Focus Blast | fighting | PWR120 | ACC70 | PP5 | ||
| Attacks at full power. May lower Sp. Def. | ||||||
| Confuse RayLevel: 49Confuse Ray | ghost | PWR0 | ACC100 | PP10 | ||
| A sinister ray that confuses the foe. | ||||||
| Fire BlastLevel: 57Fire Blast | fire | PWR110 | ACC85 | PP5 | ||
| Incinerates everything it strikes. May cause a burn. | ||||||
| Hyper BeamLevel: 64Hyper Beam | normal | PWR150 | ACC90 | PP5 | ||
| Powerful, but leaves the user immobile the next turn. | ||||||
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Karate ChopKarate Chop | fighting | PWR50 | ACC100 | PP25 | |
| A chopping attack with a high critical-hit ratio. | |||||
| Dynamic PunchDynamic Punch | fighting | PWR100 | ACC50 | PP5 | |
| Powerful and sure to cause confusion, but inaccurate. | |||||
| Belly DrumBelly Drum | normal | PWR0 | ACC0 | PP10 | |
| Maximizes Attack while sacrificing HP. | |||||
| Mega PunchMega Punch | normal | PWR80 | ACC85 | PP20 | |
| A strong punch thrown with incredible power. | |||||
| BarrierBarrier | psychic | PWR0 | ACC0 | PP20 | |
| Creates a barrier that sharply raises Defense. | |||||
| ScreechScreech | normal | PWR0 | ACC85 | PP40 | |
| Emits a screech to sharply reduce the foe's Defense. | |||||
| Cross ChopCross Chop | fighting | PWR100 | ACC80 | PP5 | |
| A double-chopping attack. High critical-hit ratio. | |||||
| Thunder PunchThunder Punch | electric | PWR75 | ACC100 | PP15 | |
| An electrified punch that may paralyze the foe. | |||||
TM/HM Moves (21)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Focus PunchFocus Punch | fighting | PWR150 | ACC100 | PP20 | TM01TM01 | |
| A powerful loyalty attack. The user flinches if hit. | ||||||
| ToxicToxic | poison | PWR0 | ACC70 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Powerful, but leaves the user immobile the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as Reflect and causes damage. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FlamethrowerFlamethrower | fire | PWR90 | ACC100 | PP15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | PWR110 | ACC85 | PP5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | PWR50 | ACC100 | PP25 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| Rock SmashRock Smash | fighting | PWR40 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
Move Tutor Moves (17)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Body Slam(Battle Frontier Lounge 7)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| A full-body slam that may cause paralysis. | |||||||
| Counter(Battle Frontier Lounge 7)Counter | fighting | PWR1 | ACC100 | PP20 | TutorTutor | ||
| Retaliates any physical hit with double the power. | |||||||
| Double Edge(Sootopolis City Pokemon Center 1F)Double Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A life-risking tackle that also hurts the user. | |||||||
| Dynamic Punch(Mossdeep City)Dynamic Punch | fighting | PWR100 | ACC50 | PP5 | TutorTutor | ||
| Powerful and sure to cause confusion, but inaccurate. | |||||||
| Endure(Battle Frontier Lounge 7)Endure | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Endures any attack for 1 turn, leaving at least 1HP. | |||||||
| Fire Punch(Battle Frontier Lounge 7)Fire Punch | fire | PWR75 | ACC100 | PP15 | TutorTutor | ||
| A fiery punch that may burn the foe. | |||||||
| Mega Kick(Battle Frontier Lounge 7)Mega Kick | normal | PWR120 | ACC75 | PP5 | TutorTutor | ||
| An extremely powerful kick with intense force. | |||||||
| Mega Punch(Battle Frontier Lounge 7)Mega Punch | normal | PWR80 | ACC85 | PP20 | TutorTutor | ||
| A strong punch thrown with incredible power. | |||||||
| Metronome(Fallarbor Town Mart)Metronome | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Waggles a finger to use any Pokémon move at random. | |||||||
| Mimic(Lavaridge Town House)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| Copies a move used by the foe during one battle. | |||||||
| Mud Slap(Battle Frontier Lounge 7)Mud Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Hurls mud in the foe's face to reduce its accuracy. | |||||||
| Seismic Toss(Battle Frontier Lounge 7)Seismic Toss | fighting | PWR1 | ACC100 | PP20 | TutorTutor | ||
| Inflicts damage identical to the user's level. | |||||||
| Sleep Talk(Fortree City House 2)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Uses an available move randomly while asleep. | |||||||
| Snore(Battle Frontier Lounge 7)Snore | normal | PWR50 | ACC100 | PP15 | TutorTutor | ||
| A loud attack that can be used only while asleep. | |||||||
| Substitute(Lilycove City Department Store Rooftop)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||||
| Swagger(Slateport City Pokemon Fan Club)Swagger | normal | PWR0 | ACC85 | PP15 | TutorTutor | ||
| Confuses the foe, but also sharply raises Attack. | |||||||
| Thunder Punch(Battle Frontier Lounge 7)Thunder Punch | electric | PWR75 | ACC100 | PP15 | TutorTutor | ||
| An electrified punch that may paralyze the foe. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Magmar. Use these types to counter it effectively.
Resistances & Immunities
Types that Magmar resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Magmar, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Magmar differs across the games we cover →
magmar in 7 gamesfireSame typing and stats as this game
magmar in Emerald LegacyfireHP 75 +10
magmar in Red++fireSp. Atk 85 -15