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Magmarin Pokémon Heart & Soul

fire

Pokédex Entry

Spitfire Pokémon

In battle, it blows out intense flames from all over its body to intimidate its foe. These fiery bursts create heat waves that ignite grass and trees in the area.

Magmar in Pokémon Heart & Soul

Magmar is #126 in the Pokédex for Pokémon magmar. This page covers its fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 25 encounter locations.

Type
Fire
Dex
#126
Abilities
FLAME BODY(Primary)

Burns the foe on contact.

VITAL SPIRIT(Secondary)

Prevents sleep.

Growth Rate
mediumfast
Gender Ratio
75% Male, 25% Female
Egg Groups
humanlike
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
EV Yield
2 SpecialAttack
Wild Held Items
Weak To
water ×2ground ×2rock ×2
Resists
fire ×0.5grass ×0.5ice ×0.5bug ×0.5steel ×0.5fairy ×0.5

How to Obtain

Look for Magmar in Akala Isle Hns (uncommon), in Akala Cave Hns (rare), and in Burned Tower B1f Hns (rare), among seven other areas. Wild ones range from level 16 to 65. There's a one-time encounter in Akala Isle hns at level 60.

LocationLevelMethodFormHeld ItemPrerequisite
Akala Isle hnsLv. 60static---

Wild Encounters (10)

Level Up Moves (12)

EmberLevel: 1fire
4010025
A weak fire attack that may inflict a burn.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
SmogLevel: 1poison
07020
An exhaust-gas attack that may also poison.
Fire PunchLevel: 1fire
7510015
A fiery punch that may burn the foe.
LeerLevel: 7normal
010030
Frightens the foes with a leer to lower Defense.
SmogLevel: 13poison
07020
An exhaust-gas attack that may also poison.
Fire PunchLevel: 19fire
7510015
A fiery punch that may burn the foe.
SmokescreenLevel: 25normal
010020
Lowers the foe's accuracy using smoke, ink, etc.
Sunny DayLevel: 33fire
005
Boosts the power of Fire- type moves for 5 turns.
FlamethrowerLevel: 41fire
010015
A powerful fire attack that may inflict a burn.
Confuse RayLevel: 49ghost
010010
A sinister ray that confuses the foe.
Fire BlastLevel: 57fire
0855
Incinerates everything it strikes. May cause a burn.

Egg Moves (6)

Karate Chopnormal
5010025
A chopping attack with a high critical-hit ratio.
Mega Punchnormal
808520
A strong punch thrown with incredible power.
Barrierpsychic
000
Creates a barrier that sharply raises Defense.
Screechnormal
08540
Emits a screech to sharply reduce the foe's Defense.
Cross Chopfighting
100805
A double-chopping attack. High critical-hit ratio.
Thunder Punchelectric
7510015
An electrified punch that may paralyze the foe.

TM/HM Moves (37)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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