Accent Image to accompany hero

Laprasin Pokémon Modern Emerald

waterice

Pokédex Entry

Transport Pokémon

People have driven Lapras almost to the point of extinction. In the evenings, it is said to sing plaintively as it seeks what few others of its kind still remain.

Lapras in Pokémon Modern Emerald

Lapras is #131 in the Pokédex for Pokémon Modern Emerald. This page covers its water/ice typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 2 encounter locations.

Type
WaterIce
Dex
#131
Abilities
Water Absorb(Primary)

Changes water into HP.

Shell Armor(Secondary)

Blocks critical hits.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
219
EV Yield
2 Hp
Wild Held Items
None
Weak To
electric ×2grass ×2fighting ×2rock ×2
Resists
water ×0.5ice ×0.25

How to Obtain

Look for Lapras in Shoal Cave Low Tide Ice Room Suicune while surfing (rare), and in Shoal Cave Low Tide Inner Room while surfing (very rare). Wild ones range from level 25 to 35.

Wild Encounters (2)

Level Up Moves (14)

Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack the foe.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
SingLevel: 1normal
PWR0ACC55PP15
A soothing song lulls the foe into a deep slumber.
MistLevel: 7ice
PWR0ACC0PP30
Creates a mist that stops reduction of abilities.
Body SlamLevel: 13normal
PWR85ACC100PP15
A full-body slam that may cause paralysis.
Confuse RayLevel: 19ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
Hyper VoiceLevel: 22normal
PWR90ACC100PP10
A loud attack that uses sound waves to injure.
Perish SongLevel: 25normal
PWR0ACC0PP5
Any Pokémon hearing this song faints in 3 turns.
Ice BeamLevel: 31ice
PWR90ACC100PP10
Blasts the foe with an icy beam that may freeze it.
Rain DanceLevel: 37water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.
Dragon PulseLevel: 40dragon
PWR85ACC100PP10
Generates a shock wave to damage the foe.
SafeguardLevel: 43normal
PWR0ACC0PP25
A mystical force prevents all status problems.
Hydro PumpLevel: 49water
PWR120ACC80PP5
Blasts water at high power to strike the foe.
Sheer ColdLevel: 55ice
PWR1ACC30PP5
A chilling attack that causes fainting if it hits.

Egg Moves (12)

Foresightnormal
PWR0ACC100PP40
Negates the foe's efforts to heighten evasiveness.
Dragon Pulsedragon
PWR85ACC100PP10
Generates a shock wave to damage the foe.
Ancient Powerrock
PWR60ACC100PP5
An attack that may raise all stats.
Fissureground
PWR1ACC30PP5
A one-hit KO move that drops the foe in a fissure.
Whirlpoolwater
PWR35ACC95PP15
Traps and hurts the foe in a whirlpool for 2 to 5 turns.
Substitutenormal
PWR0ACC0PP10
Creates a decoy using 1/4 of the user's maximum HP.
Ticklenormal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
Refreshnormal
PWR0ACC100PP20
Heals poisoning, paralysis, or a burn.
Dragon Dancedragon
PWR0ACC0PP20
A mystical dance that ups Attack and Speed.
Cursenormal
PWR0ACC0PP10
A move that functions differently for Ghosts.
Sleep Talknormal
PWR0ACC0PP10
Uses an available move randomly while asleep.
Horn Drillnormal
PWR1ACC30PP5
A one-hit KO attack that uses a horn like a drill.

TM/HM Moves (28)

Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Roarnormal
PWR0ACC100PP20TM05
Makes the foe flee to end the battle.
Toxicpoison
PWR0ACC70PP10TM06
Poisons the foe with an intensifying toxin.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR60ACC100PP15TM10
The effectiveness varies with the user.
Ice Beamice
PWR90ACC100PP10TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
PWR110ACC70PP5TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Safeguardnormal
PWR0ACC0PP25TM20
A mystical force prevents all status problems.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Thunderboltelectric
PWR90ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
PWR110ACC70PP10TM25
A lightning attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Facadenormal
PWR70ACC100PP20TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP5TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Surfwater
PWR90ACC100PP15HM03
Creates a huge wave, then crashes it down on the foe.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
PWR40ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Waterfallwater
PWR80ACC100PP15HM07
Charges the foe with speed to climb waterfalls.
Divewater
PWR90ACC100PP10HM08
Dives underwater the first turn and strikes next turn.

Move Tutor Moves (10)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Dream Eater(Battle Frontier Lounge 7)psychic
PWR100ACC100PP15Tutor
Takes one half the damage inflicted on a sleeping foe.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Icy Wind(Battle Frontier Lounge 7)ice
PWR55ACC95PP15Tutor
A chilling attack that lowers the foe's Speed.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Snore(Battle Frontier Lounge 7)normal
PWR50ACC100PP15Tutor
A loud attack that can be used only while asleep.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC85PP15Tutor
Confuses the foe, but also sharply raises Attack.

Type Summary

4
Weaknesses
2
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Lapras. Use these types to counter it effectively.

Resistances & Immunities

Types that Lapras resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Lapras differs across the games we cover →

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