Accent Image to accompany hero

Ludicoloin Pokémon Modern Emerald

watergrass

Pokédex Entry

Carefree Pokémon

When it hears festive music, all the cells in its body become stimulated, and it begins moving in rhythm. It does not quail even when it faces a tough opponent.

Ludicolo in Pokémon Modern Emerald

Ludicolo is #272 in the Pokédex for Pokémon Modern Emerald. This page covers its water/grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
WaterGrass
Dex
#021 Hoenn Dex · #272 National
Abilities
Swift Swim(Primary)

Raises Speed in rain.

Rain Dish(Secondary)

Slight HP recovery in rain.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, grass
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
181
EV Yield
3 SpecialDefense
Wild Held Items
None
Weak To
poison ×2flying ×2bug ×2
Resists
water ×0.25ground ×0.5steel ×0.5

How to Obtain

There's a one-time encounter in Lilycove City at level one.

LocationLevelMethodFormHeld ItemPrerequisite
Lilycove CityLv. 1static---

Level Up Moves (15)

AstonishLevel: 1ghost
PWR30ACC100PP15
An attack that may shock the foe into flinching.
Focus BlastLevel: 1fighting
PWR120ACC70PP5
Attacks at full power. May lower Sp. Def.
FlailLevel: 1normal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Teeter DanceLevel: 1normal
PWR0ACC100PP20
Confuses all Pokémon on the scene.
Knock OffLevel: 1dark
PWR65ACC100PP20
Knocks down the foe's held item to prevent its use.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
MistLevel: 1ice
PWR0ACC0PP30
Creates a mist that stops reduction of abilities.
AbsorbLevel: 1grass
PWR20ACC100PP25
An attack that absorbs half the damage inflicted.
Hydro PumpLevel: 1water
PWR120ACC80PP5
Blasts water at high power to strike the foe.
Nature PowerLevel: 1normal
PWR0ACC95PP20
The type of attack varies depending on the location.
Hyper VoiceLevel: 1normal
PWR90ACC100PP10
A loud attack that uses sound waves to injure.
Bubble BeamLevel: 1water
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
Mega DrainLevel: 1grass
PWR40ACC100PP15
An attack that absorbs half the damage inflicted.
Fake OutLevel: 1normal
PWR40ACC100PP10
A 1st-turn, 1st-strike move that causes flinching.
Fury SwipesLevel: 1normal
PWR18ACC80PP15
Rakes the foe with sharp claws, etc., 2 to 5 times.

Pre-evolution-only Moves (3)

These moves must be learned before evolving; Ludicolo cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

BubbleLevel: 9(Lombre · Level 9)water
PWR30ACC100PP30
An attack using bubbles. May lower the foe's Speed.
Water SportLevel: 31(Lombre · Level 31)water
PWR0ACC100PP15
The user becomes soaked to raise resistance to fire.
UproarLevel: 43(Lombre · Level 43)normal
PWR70ACC100PP10
Causes an uproar for 2 to 5 turns and prevents sleep.

Egg Moves (7)

Synthesisgrass
PWR0ACC0PP5
Restores HP. The amount varies with the weather.
Counterfighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Razor Leafgrass
PWR55ACC95PP25
Cuts the enemy with leaves. High critical-hit ratio.
Sweet Scentnormal
PWR0ACC100PP20
Allures the foe to reduce evasiveness.
Leech Seedgrass
PWR0ACC90PP10
Plants a seed on the foe to steal HP on every turn.
Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Water Gunwater
PWR40ACC100PP25
Squirts water to attack the foe.

TM/HM Moves (29)

Focus Punchfighting
PWR150ACC100PP20TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
PWR0ACC70PP10TM06
Poisons the foe with an intensifying toxin.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Bullet Seedgrass
PWR20ACC100PP30TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Powernormal
PWR60ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Ice Beamice
PWR90ACC100PP10TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
PWR110ACC70PP5TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Giga Draingrass
PWR75ACC100PP10TM19
An attack that steals half the damage inflicted.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as Reflect and causes damage.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Facadenormal
PWR70ACC100PP20TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP5TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Thiefdark
PWR50ACC100PP25TM46
While attacking, it may steal the foe's held item.
Surfwater
PWR90ACC100PP15HM03
Creates a huge wave, then crashes it down on the foe.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Flashnormal
PWR0ACC100PP20HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
PWR40ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Waterfallwater
PWR80ACC100PP15HM07
Charges the foe with speed to climb waterfalls.
Divewater
PWR90ACC100PP10HM08
Dives underwater the first turn and strikes next turn.

Move Tutor Moves (20)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Counter(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Retaliates any physical hit with double the power.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Dynamic Punch(Mossdeep City)fighting
PWR100ACC50PP5Tutor
Powerful and sure to cause confusion, but inaccurate.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Fire Punch(Battle Frontier Lounge 7)fire
PWR75ACC100PP15Tutor
A fiery punch that may burn the foe.
Ice Punch(Battle Frontier Lounge 7)ice
PWR75ACC100PP15Tutor
An icy punch that may freeze the foe.
Icy Wind(Battle Frontier Lounge 7)ice
PWR55ACC95PP15Tutor
A chilling attack that lowers the foe's Speed.
Mega Kick(Battle Frontier Lounge 7)normal
PWR120ACC75PP5Tutor
An extremely powerful kick with intense force.
Mega Punch(Battle Frontier Lounge 7)normal
PWR80ACC85PP20Tutor
A strong punch thrown with incredible power.
Metronome(Fallarbor Town Mart)normal
PWR0ACC0PP10Tutor
Waggles a finger to use any Pokémon move at random.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Mud Slap(Battle Frontier Lounge 7)ground
PWR20ACC100PP10Tutor
Hurls mud in the foe's face to reduce its accuracy.
Seismic Toss(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Inflicts damage identical to the user's level.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Snore(Battle Frontier Lounge 7)normal
PWR50ACC100PP15Tutor
A loud attack that can be used only while asleep.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC85PP15Tutor
Confuses the foe, but also sharply raises Attack.
Swords Dance(Battle Frontier Lounge 7)normal
PWR0ACC0PP20Tutor
A fighting dance that sharply raises Attack.
Thunder Punch(Battle Frontier Lounge 7)electric
PWR75ACC100PP15Tutor
An electrified punch that may paralyze the foe.

Type Summary

3
Weaknesses
3
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Ludicolo. Use these types to counter it effectively.

Resistances & Immunities

Types that Ludicolo resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Ludicolo differs across the games we cover →

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