Laprasin Pokémon SoulGold
Pokédex Entry
Transport Pokémon
People have driven Lapras almost to the point of extinction. In the evenings, it is said to sing plaintively as it seeks what few others of its kind still remain.
Lapras in Pokémon SoulGold
Lapras is #131 in the Pokédex for Pokémon SoulGold. This page covers its water/ice typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 6 encounter locations.
Changes water into HP.
Blocks critical hits.
Cures status in rain.
Evolution Chain
How to Obtain
| Location | Level | Method | Form | Held Item | Prerequisite |
|---|---|---|---|---|---|
| Union Cave B2F | Lv. 45 | static | - | - | - |
Wild Encounters (2)
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Water GunLevel: 1Water Gun | water | 40 | 100 | 25 | ||
| Squirts water to attack the foe. | ||||||
| SingLevel: 5Sing | normal | 0 | 55 | 15 | ||
| A soothing song lulls the foe into a deep slumber. | ||||||
| MistLevel: 10Mist | ice | 0 | 0 | 30 | ||
| Creates a mist that stops reduction of stats. | ||||||
| Life DewLevel: 15Life Dew | water | 0 | 0 | 10 | ||
| Scatters water to restore the HP of itself and allies. | ||||||
| Ice ShardLevel: 20Ice Shard | ice | 40 | 100 | 30 | ||
| Hurls a chunk of ice that always strikes first. | ||||||
| Confuse RayLevel: 25Confuse Ray | ghost | 0 | 100 | 10 | ||
| A sinister ray that confuses the foe. | ||||||
| Water PulseLevel: 30Water Pulse | water | 60 | 100 | 20 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| BrineLevel: 35Brine | water | 65 | 100 | 10 | ||
| Does double damage to foes with half HP or less. | ||||||
| Body SlamLevel: 40Body Slam | normal | 85 | 100 | 15 | ||
| A full-body slam that may cause paralysis. | ||||||
| Ice BeamLevel: 45Ice Beam | ice | 0 | 100 | 10 | ||
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Rain DanceLevel: 50Rain Dance | water | 0 | 0 | 5 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Hydro PumpLevel: 55Hydro Pump | water | 0 | 80 | 5 | ||
| Blasts water at high power to strike the foe. | ||||||
| Perish SongLevel: 60Perish Song | normal | 0 | 0 | 5 | ||
| Any Pokémon hearing this song faints in 3 turns. | ||||||
| Sheer ColdLevel: 65Sheer Cold | ice | 1 | 30 | 5 | ||
| A chilling attack that causes fainting if it hits. |
Egg Moves (14)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| ForesightForesight | normal | 0 | 0 | 40 | |
| Negates the foe's efforts to heighten evasiveness. | |||||
| TickleTickle | normal | 0 | 100 | 20 | |
| Makes the foe laugh to lower Attack and Defense. | |||||
| RefreshRefresh | normal | 0 | 0 | 20 | |
| Heals poisoning, paralysis, or a burn. | |||||
| Dragon DanceDragon Dance | dragon | 0 | 0 | 20 | |
| A mystical dance that ups Attack and Speed. | |||||
| CurseCurse | ghost | 0 | 0 | 10 | |
| A move that functions differently for GHOSTS. | |||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | |
| Uses an available move randomly while asleep. | |||||
| Horn DrillHorn Drill | normal | 1 | 30 | 5 | |
| A one-hit KO attack that uses a horn like a drill. | |||||
| Ancient PowerAncient Power | rock | 60 | 100 | 5 | |
| An attack that may raise all stats. | |||||
| WhirlpoolWhirlpool | water | 0 | 0 | 15 | |
| Traps and hurts the foe in a whirlpool for turns. | |||||
| FissureFissure | ground | 1 | 30 | 5 | |
| A one-hit KO move that drops the foe in a fissure. | |||||
| Dragon PulseDragon Pulse | dragon | 0 | 100 | 10 | |
| Generates a shock wave to damage the foe. | |||||
| AvalancheAvalanche | ice | 60 | 100 | 10 | |
| An attack that moves last and gains power if hit. | |||||
| Future SightFuture Sight | psychic | 80 | 0 | 0 | |
| Heightens inner power to strike 2 turns later. | |||||
| Freeze DryFreeze Dry | ice | 70 | 100 | 20 | |
| Super effective on Water- types. May cause frostbite.types. May cause freezing. |
TM/HM Moves (35)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| BlizzardBlizzard | ice | 0 | 0 | 5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM78TM78 | |
| Stomps down on the ground. Hits all and lowers Speed. | ||||||
| DiveDive | water | 0 | 100 | 10 | HM08HM08 | |
| Dives underwater the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake that hits all other Pokémon. | ||||||
| Echoed VoiceEchoed Voice | normal | 40 | 100 | 15 | TM49TM49 | |
| Does more damage every turn it is used. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Frost BreathFrost Breath | ice | 0 | 90 | 10 | TM79TM79 | |
| This attack always results in a critical hit. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| HailHail | ice | 0 | 0 | 10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice BeamIce Beam | ice | 0 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Smart StrikeSmart Strike | steel | 70 | 0 | 10 | TM67TM67 | |
| Hits with an accurate horn that never misses. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | 0 | 100 | 15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| ThunderThunder | electric | 0 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | 0 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM88TM88 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| WhirlpoolWhirlpool | water | 0 | 0 | 15 | HM10HM10 | |
| Traps and hurts the foe in a whirlpool for turns. |
Type Summary
Weaknesses
Types that deal increased damage to Lapras. Use these types to counter it effectively.
Resistances & Immunities
Types that Lapras resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Lapras, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.