Accent Image to accompany hero

Laprasin Pokémon SoulGold

waterice

Pokédex Entry

Transport Pokémon

People have driven Lapras almost to the point of extinction. In the evenings, it is said to sing plaintively as it seeks what few others of its kind still remain.

Lapras in Pokémon SoulGold

Lapras is #131 in the Pokédex for Pokémon SoulGold. This page covers its water/ice typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 6 encounter locations.

Type
WaterIce
Dex
#131
Abilities
Water Absorb(Primary)

Changes water into HP.

Shell Armor(Secondary)

Blocks critical hits.

Hydration(Hidden)

Cures status in rain.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
187
EV Yield
2 Hp
Wild Held Items
Weak To
electric ×2grass ×2fighting ×2rock ×2
Resists
water ×0.5ice ×0.25

How to Obtain

Look for Lapras in Mt. Silver 1F Waterfall Room while surfing (rare), and in Mt. Silver 2F while surfing (rare). Wild ones range from level 40 to 60. There's a one-time encounter in Union Cave B2F at level 45.

LocationLevelMethodFormHeld ItemPrerequisite
Union Cave B2FLv. 45static---

Wild Encounters (2)

Level Up Moves (15)

GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
Water GunLevel: 1water
4010025
Squirts water to attack the foe.
SingLevel: 5normal
05515
A soothing song lulls the foe into a deep slumber.
MistLevel: 10ice
0030
Creates a mist that stops reduction of stats.
Life DewLevel: 15water
0010
Scatters water to restore the HP of itself and allies.
Ice ShardLevel: 20ice
4010030
Hurls a chunk of ice that always strikes first.
Confuse RayLevel: 25ghost
010010
A sinister ray that confuses the foe.
Water PulseLevel: 30water
6010020
Attacks with ultrasonic waves. May confuse the foe.
BrineLevel: 35water
6510010
Does double damage to foes with half HP or less.
Body SlamLevel: 40normal
8510015
A full-body slam that may cause paralysis.
Ice BeamLevel: 45ice
010010
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Rain DanceLevel: 50water
005
Boosts the power of Water- type moves for 5 turns.
Hydro PumpLevel: 55water
0805
Blasts water at high power to strike the foe.
Perish SongLevel: 60normal
005
Any Pokémon hearing this song faints in 3 turns.
Sheer ColdLevel: 65ice
1305
A chilling attack that causes fainting if it hits.

Egg Moves (14)

Foresightnormal
0040
Negates the foe's efforts to heighten evasiveness.
Ticklenormal
010020
Makes the foe laugh to lower Attack and Defense.
Refreshnormal
0020
Heals poisoning, paralysis, or a burn.
Dragon Dancedragon
0020
A mystical dance that ups Attack and Speed.
Curseghost
0010
A move that functions differently for GHOSTS.
Sleep Talknormal
0010
Uses an available move randomly while asleep.
Horn Drillnormal
1305
A one-hit KO attack that uses a horn like a drill.
Ancient Powerrock
601005
An attack that may raise all stats.
Whirlpoolwater
0015
Traps and hurts the foe in a whirlpool for turns.
Fissureground
1305
A one-hit KO move that drops the foe in a fissure.
Dragon Pulsedragon
010010
Generates a shock wave to damage the foe.
Avalancheice
6010010
An attack that moves last and gains power if hit.
Future Sightpsychic
8000
Heightens inner power to strike 2 turns later.
Freeze Dryice
7010020
Super effective on Water- types. May cause frostbite.types. May cause freezing.

TM/HM Moves (35)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Bulldozeground
6010020TM78
Stomps down on the ground. Hits all and lowers Speed.
Divewater
010010HM08
Dives underwater the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
10010010TM26
A powerful quake that hits all other Pokémon.
Echoed Voicenormal
4010015TM49
Does more damage every turn it is used.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Frost Breathice
09010TM79
This attack always results in a critical hit.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Smart Strikesteel
70010TM67
Hits with an accurate horn that never misses.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM88
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM10
Traps and hurts the foe in a whirlpool for turns.

Type Summary

4
Weaknesses
2
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Lapras. Use these types to counter it effectively.

Resistances & Immunities

Types that Lapras resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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