Electrodein Pokémon Modern Emerald
Pokédex Entry
Ball Pokémon
They appear in great numbers at electric power plants. Because they feed on electricity, they cause massive and chaotic blackouts in nearby cities.
Electrode in Pokémon Modern Emerald
Electrode is #101 in the Pokédex for Pokémon Modern Emerald. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 5 encounter locations.
Avoids sound-based moves.
Paralyzes on contact.
Evolution Chain
How to Obtain
| Location | Level | Method | Form | Held Item | Prerequisite |
|---|---|---|---|---|---|
| Aqua Hideout B1F | Lv. 30 | static | - | - | - |
Wild Encounters (5)
Level Up Moves (13)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ChargeLevel: 1Charge | electric | PWR0 | ACC100 | PP20 | ||
| Charges power to boost the electric move used next. | ||||||
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| ScreechLevel: 1Screech | normal | PWR0 | ACC85 | PP40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Sonic BoomLevel: 1Sonic Boom | normal | PWR1 | ACC90 | PP20 | ||
| Launches shock waves that always inflict 20 HP damage. | ||||||
| ScreechLevel: 8Screech | normal | PWR0 | ACC85 | PP40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Sonic BoomLevel: 15Sonic Boom | normal | PWR1 | ACC90 | PP20 | ||
| Launches shock waves that always inflict 20 HP damage. | ||||||
| SparkLevel: 21Spark | electric | PWR65 | ACC100 | PP20 | ||
| An electrified tackle that may paralyze the foe. | ||||||
| Self DestructLevel: 27Self Destruct | normal | PWR200 | ACC100 | PP5 | ||
| Inflicts severe damage but makes the user faint. | ||||||
| RolloutLevel: 34Rollout | rock | PWR30 | ACC90 | PP20 | ||
| An attack lasting 5 turns with rising intensity. | ||||||
| Light ScreenLevel: 41Light Screen | psychic | PWR0 | ACC0 | PP30 | ||
| Creates a wall of light that lowers Sp. Atk damage. | ||||||
| SwiftLevel: 48Swift | normal | PWR60 | ACC0 | PP20 | ||
| Sprays star-shaped rays that never miss. | ||||||
| ExplosionLevel: 54Explosion | normal | PWR250 | ACC100 | PP5 | ||
| Inflicts severe damage but makes the user faint. | ||||||
| Mirror CoatLevel: 59Mirror Coat | psychic | PWR1 | ACC100 | PP20 | ||
| Counters the foe's special attack at double the power. | ||||||
TM/HM Moves (19)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | PWR0 | ACC70 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The effectiveness varies with the user. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Powerful, but leaves the user immobile the next turn. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Creates a wall of light that lowers Sp. Atk damage. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| ThunderboltThunderbolt | electric | PWR90 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| ThunderThunder | electric | PWR110 | ACC70 | PP10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| TormentTorment | dark | PWR0 | ACC100 | PP15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ThiefThief | dark | PWR50 | ACC100 | PP25 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
Move Tutor Moves (10)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Endure(Battle Frontier Lounge 7)Endure | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Endures any attack for 1 turn, leaving at least 1HP. | |||||||
| Explosion(Pacifidlog Town Pokemon Center 1F)Explosion | normal | PWR250 | ACC100 | PP5 | TutorTutor | ||
| Inflicts severe damage but makes the user faint. | |||||||
| Mimic(Lavaridge Town House)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| Copies a move used by the foe during one battle. | |||||||
| Rollout(Mauville City)Rollout | rock | PWR30 | ACC90 | PP20 | TutorTutor | ||
| An attack lasting 5 turns with rising intensity. | |||||||
| Sleep Talk(Fortree City House 2)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Uses an available move randomly while asleep. | |||||||
| Snore(Battle Frontier Lounge 7)Snore | normal | PWR50 | ACC100 | PP15 | TutorTutor | ||
| A loud attack that can be used only while asleep. | |||||||
| Substitute(Lilycove City Department Store Rooftop)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||||
| Swagger(Slateport City Pokemon Fan Club)Swagger | normal | PWR0 | ACC85 | PP15 | TutorTutor | ||
| Confuses the foe, but also sharply raises Attack. | |||||||
| Swift(Battle Frontier Lounge 7)Swift | normal | PWR60 | ACC0 | PP20 | TutorTutor | ||
| Sprays star-shaped rays that never miss. | |||||||
| Thunder Wave(Battle Frontier Lounge 7)Thunder Wave | electric | PWR0 | ACC90 | PP20 | TutorTutor | ||
| A weak jolt of electricity that paralyzes the foe. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Electrode. Use these types to counter it effectively.
Resistances & Immunities
Types that Electrode resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Electrode, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Electrode differs across the games we cover →
electrode in 6 gameselectricSame typing and stats as this game
electrode in Johto LegendselectricAttack 80 +30Speed 140 -10
electrode in Emerald LegacyelectricSpeed 140 -10