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Accent Image to accompany hero

Wooperin Pokémon Modern Emerald

waterground
Pokemon #194
Type
WaterGround
Dex
#194
Abilities
Damp(Primary)

Prevents self-destruction.

Water Absorb(Secondary)

Changes water into HP.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
52
EV Yield
1 Hp
Wild Held Items
None
Weak To
grass ×4
Resists
fire ×0.5poison ×0.5rock ×0.5steel ×0.5
Immune To
electric

How to Obtain

Look for Wooper very common in Safari Zone Southeast while surfing, and in Navel Rock Exterior (rare). Wild ones range from level 25 to 35.

Wild Encounters (2)

Level Up Moves (11)

Water GunLevel: 1water
4010025
Squirts water to attack the foe.
Tail WhipLevel: 1normal
010030
Wags the tail to lower the foe's Defense.
SlamLevel: 11normal
807520
Slams the foe with a long tail, vine, etc.
Mud ShotLevel: 16ground
559515
Hurls mud at the foe and reduces Speed.
AmnesiaLevel: 21psychic
0020
Forgets about something and sharply raises Sp. Def.
YawnLevel: 31normal
010010
Lulls the foe into yawning, then sleeping next turn.
EarthquakeLevel: 36ground
10010010
A powerful quake, but has no effect on flying foes.
Rain DanceLevel: 41water
005
Boosts the power of Water- type moves for 5 turns.
Muddy WaterLevel: 47ground
908510
Attacks with muddy water. May lower accuracy.
MistLevel: 51ice
0030
Creates a mist that stops reduction of abilities.
HazeLevel: 51ice
0030
Creates a black haze that eliminates all stat changes.

Egg Moves (20)

Body Slamnormal
8510015
A full-body slam that may cause paralysis.
Counterfighting
110020
Retaliates any physical hit with double the power.
Double Kickfighting
3010030
A double-kicking attack that strikes the foe twice.
Encorenormal
01005
Makes the foe repeat its last move over 2 to 6 turns.
Recovernormal
005
Recovers up to half the user's maximum HP.
Ancient Powerrock
601005
An attack that may raise all stats.
Safeguardnormal
0025
A mystical force prevents all status problems.
Cursenormal
0010
A move that functions differently for Ghosts.
Mud Sportground
010015
Covers the user in mud to raise electrical resistance.
Stockpilenormal
0010
Charges up power for up to 3 turns.
Swallownormal
0010
Absorbs stockpiled power and restores HP.
Spit Upnormal
10010010
Releases stockpiled power (the more the better).
Body Slamnormal
8510015
A full-body slam that may cause paralysis.
Ancient Powerrock
601005
An attack that may raise all stats.
Safeguardnormal
0025
A mystical force prevents all status problems.
Cursenormal
0010
A move that functions differently for Ghosts.
Mud Sportground
010015
Covers the user in mud to raise electrical resistance.
Stockpilenormal
0010
Charges up power for up to 3 turns.
Swallownormal
0010
Absorbs stockpiled power and restores HP.
Spit Upnormal
10010010
Releases stockpiled power (the more the better).

TM/HM Moves (25)

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Ice Beamice
9010010TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
110705TM14
Hits the foe with an icy storm that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Earthquakeground
10010010TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
8010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Surfwater
9010015HM03
Creates a huge wave, then crashes it down on the foe.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
4010015HM06
A rock-crushing attack that may lower Defense.
Waterfallwater
8010015HM07
Charges the foe with speed to climb waterfalls.
Divewater
9010010HM08
Dives underwater the first turn and strikes next turn.

Pokédex Entry

Water Fish Pokémon

Wooper usually live in water but come out onto land seeking food occasionally. On land, they coat their bodies with a gooey, toxic film.

Wooper in Pokémon Modern Emerald

Wooper is #194 in the Pokédex for Pokémon wooper. This page covers its water/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.

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