Accent Image to accompany hero

Electrodein Pokémon Orange

electric

Pokédex Entry

Ball Pokémon

The more energy it charges up, the faster it gets. But this also makes it more likely to explode.

Electrode in Pokémon Pokémon Orange

Electrode is #101 in the Pokédex for Pokémon Pokémon Orange. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
Electric
Dex
#151 Regional Dex · #101 National
Growth Rate
Medium Fast
Gender Ratio
NaN% Male, NaN% Female
Egg Groups
inanimate
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
Unknown
EV Yield
None
Wild Held Items
None
Weak To
ground ×2
Resists
electric ×0.5flying ×0.5steel ×0.5

How to Obtain

You can catch Electrode in Lightning Island Cave (very rare) in the morning. Expect to find it at level 41.

Wild Encounters (1)

Level Up Moves (13)

TackleLevel: 1normal
PWR40ACC100PP35
A full-body charge attack.
ScreechLevel: 1normal
PWR0ACC85PP40
Sharply reduces the foe's DEFENSE.
SonicboomLevel: 1normal
PWR20ACC90PP20
Always inflicts 20HP damage.
SparkLevel: 1electric
PWR65ACC100PP20
An attack that may cause paralysis.
ScreechLevel: 8normal
PWR0ACC85PP40
Sharply reduces the foe's DEFENSE.
SonicboomLevel: 15normal
PWR20ACC90PP20
Always inflicts 20HP damage.
SparkLevel: 21electric
PWR65ACC100PP20
An attack that may cause paralysis.
SelfdestructLevel: 27normal
PWR200ACC100PP5
Powerful but makes the user faint.
RolloutLevel: 34rock
PWR30ACC90PP20
Attacks 5 turns with rising power.
Light ScreenLevel: 41psychic
PWR0ACC100PP30
Ups SPCL.DEF with a wall of light.
SwiftLevel: 48normal
PWR60ACC100PP20
An attack that never misses.
ExplosionLevel: 54normal
PWR250ACC100PP5
Very powerful but makes user faint.
Mirror CoatLevel: 59psychic
PWR1ACC100PP20
Counters a SPCL. ATK move double.

TM/HM Moves (13)

Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Giga Impactnormal
PWR150ACC90PP5TM34
1st turn: Attack 2nd turn: Rest
Facadenormal
PWR70ACC100PP20TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Flashnormal
PWR0ACC100PP20TM50
Blinds the foe to reduce accuracy.

Move Tutor Moves (1)

Headbutt(Moro House1)normal
PWR70ACC100PP15Tutor
An attack that may cause flinching.

Type Summary

1
Weaknesses
3
Resistances
0
Immunities
14
Neutral

Weaknesses

Types that deal increased damage to Electrode. Use these types to counter it effectively.

Resistances & Immunities

Types that Electrode resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Electrode differs across the games we cover →

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