Exeggcutein Pokémon Modern Emerald
Pokédex Entry
Egg Pokémon
It consists of six eggs that care for each other. The eggs attract each other and spin around. When cracks increasingly appear, it is close to evolution.
Exeggcute in Pokémon Modern Emerald
Exeggcute is #102 in the Pokédex for Pokémon Modern Emerald. This page covers its grass/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.
Raises Speed in sunshine.
Evolution Chain
How to Obtain
Wild Encounters (1)
Level Up Moves (13)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BarrageLevel: 1Barrage | normal | PWR20 | ACC100 | PP20 | ||
| Hurls round objects at the foe 2 to 5 times. | ||||||
| UproarLevel: 1Uproar | normal | PWR70 | ACC100 | PP10 | ||
| Causes an uproar for 2 to 5 turns and prevents sleep. | ||||||
| HypnosisLevel: 1Hypnosis | psychic | PWR0 | ACC60 | PP20 | ||
| A hypnotizing move that may induce sleep. | ||||||
| AbsorbLevel: 1Absorb | grass | PWR20 | ACC100 | PP25 | ||
| An attack that absorbs half the damage inflicted. | ||||||
| ReflectLevel: 7Reflect | psychic | PWR0 | ACC0 | PP20 | ||
| Creates a wall of light that weakens physical attacks. | ||||||
| Leech SeedLevel: 13Leech Seed | grass | PWR0 | ACC90 | PP10 | ||
| Plants a seed on the foe to steal HP on every turn. | ||||||
| ConfusionLevel: 19Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| A psychic attack that may cause confusion. | ||||||
| Stun SporeLevel: 25Stun Spore | grass | PWR0 | ACC75 | PP30 | ||
| Scatters a powder that may paralyze the foe. | ||||||
| Poison PowderLevel: 31Poison Powder | poison | PWR0 | ACC75 | PP35 | ||
| Scatters a toxic powder that may poison the foe. | ||||||
| Mega DrainLevel: 35Mega Drain | grass | PWR40 | ACC100 | PP15 | ||
| An attack that absorbs half the damage inflicted. | ||||||
| Sleep PowderLevel: 37Sleep Powder | grass | PWR0 | ACC75 | PP15 | ||
| Scatters a powder that may cause the foe to sleep. | ||||||
| Solar BeamLevel: 43Solar Beam | grass | PWR120 | ACC100 | PP10 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
| ExtrasensoryLevel: 47Extrasensory | psychic | PWR80 | ACC100 | PP20 | ||
| Attacks with a peculiar power. May cause flinching. | ||||||
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| SynthesisSynthesis | grass | PWR0 | ACC0 | PP5 | |
| Restores HP. The amount varies with the weather. | |||||
| MoonlightMoonlight | fairy | PWR0 | ACC0 | PP5 | |
| Restores HP. The amount varies with the weather. | |||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | |
| Creates a wall of light that weakens physical attacks. | |||||
| Nature PowerNature Power | normal | PWR0 | ACC95 | PP20 | |
| The type of attack varies depending on the location. | |||||
| Ancient PowerAncient Power | rock | PWR60 | ACC100 | PP5 | |
| An attack that may raise all stats. | |||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | |
| Copies the foe's effect(s) and gives to the user. | |||||
| IngrainIngrain | grass | PWR0 | ACC100 | PP20 | |
| Lays roots that restore HP. The user can't switch out. | |||||
| CurseCurse | normal | PWR0 | ACC0 | PP10 | |
| A move that functions differently for Ghosts. | |||||
TM/HM Moves (22)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | PWR0 | ACC70 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Bullet SeedBullet Seed | grass | PWR20 | ACC100 | PP30 | TM09TM09 | |
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Creates a wall of light that lowers Sp. Atk damage. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Giga DrainGiga Drain | grass | PWR75 | ACC100 | PP10 | TM19TM19 | |
| An attack that steals half the damage inflicted. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Solar BeamSolar Beam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| Creates a wall of light that weakens physical attacks. | ||||||
| Sludge BombSludge Bomb | poison | PWR90 | ACC100 | PP10 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | PWR50 | ACC100 | PP25 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| Skill SwapSkill Swap | psychic | PWR0 | ACC100 | PP10 | TM48TM48 | |
| The user swaps special abilities with the target. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
Move Tutor Moves (12)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Double Edge(Sootopolis City Pokemon Center 1F)Double Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A life-risking tackle that also hurts the user. | |||||||
| Dream Eater(Battle Frontier Lounge 7)Dream Eater | psychic | PWR100 | ACC100 | PP15 | TutorTutor | ||
| Takes one half the damage inflicted on a sleeping foe. | |||||||
| Endure(Battle Frontier Lounge 7)Endure | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Endures any attack for 1 turn, leaving at least 1HP. | |||||||
| Explosion(Pacifidlog Town Pokemon Center 1F)Explosion | normal | PWR250 | ACC100 | PP5 | TutorTutor | ||
| Inflicts severe damage but makes the user faint. | |||||||
| Mimic(Lavaridge Town House)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| Copies a move used by the foe during one battle. | |||||||
| Psych Up(Battle Frontier Lounge 7)Psych Up | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Copies the foe's effect(s) and gives to the user. | |||||||
| Rollout(Mauville City)Rollout | rock | PWR30 | ACC90 | PP20 | TutorTutor | ||
| An attack lasting 5 turns with rising intensity. | |||||||
| Sleep Talk(Fortree City House 2)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Uses an available move randomly while asleep. | |||||||
| Snore(Battle Frontier Lounge 7)Snore | normal | PWR50 | ACC100 | PP15 | TutorTutor | ||
| A loud attack that can be used only while asleep. | |||||||
| Substitute(Lilycove City Department Store Rooftop)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||||
| Swagger(Slateport City Pokemon Fan Club)Swagger | normal | PWR0 | ACC85 | PP15 | TutorTutor | ||
| Confuses the foe, but also sharply raises Attack. | |||||||
| Swords Dance(Battle Frontier Lounge 7)Swords Dance | normal | PWR0 | ACC0 | PP20 | TutorTutor | ||
| A fighting dance that sharply raises Attack. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Exeggcute. Use these types to counter it effectively.
Resistances & Immunities
Types that Exeggcute resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Exeggcute, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Exeggcute differs across the games we cover →
exeggcute in 7 gamesgrasspsychicSame typing and stats as this game
exeggcute in Ghost Greyghostdarkdifferent typing
exeggcute in Ambrosiagrassdifferent typing
exeggcute in Red++grasspsychicSp. Def 60 +15