Accent Image to accompany hero

Cubonein Pokémon Modern Emerald

ground

Pokédex Entry

Lonely Pokémon

It pines for the mother it will never see again. Seeing a likeness of its mother in the full moon, it cries. The stains on the skull it wears are from its tears.

Cubone in Pokémon Modern Emerald

Cubone is #104 in the Pokédex for Pokémon Modern Emerald. This page covers its ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.

Type
Ground
Dex
#104
Abilities
Rock Head(Primary)

Prevents recoil damage.

Lightning Rod(Secondary)

Draws electrical moves.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
87
EV Yield
1 Defense
Wild Held Items
Weak To
water ×2grass ×2ice ×2
Resists
poison ×0.5rock ×0.5
Immune To
electric

How to Obtain

Look for Cubone in Route 110 East (uncommon), in Mirage Tower 1F (rare), and in Mirage Tower 2F (rare), among three other areas. Wild ones range from level 19 to 23.

Wild Encounters (6)

Level Up Moves (14)

GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Mud SlapLevel: 1ground
PWR20ACC100PP10
Hurls mud in the foe's face to reduce its accuracy.
Tail WhipLevel: 5normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Bone ClubLevel: 9ground
PWR65ACC85PP20
Clubs the foe with a bone. May cause flinching.
HeadbuttLevel: 13normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
LeerLevel: 17normal
PWR0ACC100PP30
Frightens the foe with a leer to lower Defense.
Focus EnergyLevel: 21normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
BonemerangLevel: 25ground
PWR50ACC90PP10
Throws a bone boomerang that strikes twice.
RageLevel: 29normal
PWR20ACC100PP20
Raises the user's Attack every time it is hit.
False SwipeLevel: 33normal
PWR40ACC100PP40
An attack that leaves the foe with at least 1 HP.
ThrashLevel: 37normal
PWR105ACC100PP10
A rampage of 2 to 3 turns that confuses the user.
Bone RushLevel: 41ground
PWR25ACC80PP10
Strikes the foe with a bone in hand 2 to 5 times.
EndeavorLevel: 41normal
PWR1ACC100PP5
Gains power if the user's HP is lower than the foe's HP.
Double EdgeLevel: 45normal
PWR120ACC100PP15
A life-risking tackle that also hurts the user.

Egg Moves (9)

Rock Sliderock
PWR75ACC90PP10
Large boulders are hurled. May cause flinching.
Ancient Powerrock
PWR60ACC100PP5
An attack that may raise all stats.
Belly Drumnormal
PWR0ACC0PP10
Maximizes Attack while sacrificing HP.
Detectfighting
PWR0ACC0PP5
Evades attack, but may fail if used in succession.
Double Kickfighting
PWR30ACC100PP30
A double-kicking attack that strikes the foe twice.
Screechnormal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Skull Bashnormal
PWR100ACC100PP10
Tucks in the head, then attacks on the next turn.
Perish Songnormal
PWR0ACC0PP5
Any Pokémon hearing this song faints in 3 turns.
Swords Dancenormal
PWR0ACC0PP20
A fighting dance that sharply raises Attack.

TM/HM Moves (26)

Focus Punchfighting
PWR150ACC100PP20TM01
A powerful loyalty attack. The user flinches if hit.
Toxicpoison
PWR0ACC70PP10TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
PWR60ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Ice Beamice
PWR90ACC100PP10TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
PWR110ACC70PP5TM14
Hits the foe with an icy storm that may freeze it.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Digground
PWR80ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as Reflect and causes damage.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Flamethrowerfire
PWR90ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Fire Blastfire
PWR110ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Rock Tombrock
PWR60ACC95PP15TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Facadenormal
PWR70ACC100PP20TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP5TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Thiefdark
PWR50ACC100PP25TM46
While attacking, it may steal the foe's held item.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
PWR40ACC100PP15HM06
A rock-crushing attack that may lower Defense.

Move Tutor Moves (20)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Counter(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Retaliates any physical hit with double the power.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Dynamic Punch(Mossdeep City)fighting
PWR100ACC50PP5Tutor
Powerful and sure to cause confusion, but inaccurate.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Fire Punch(Battle Frontier Lounge 7)fire
PWR75ACC100PP15Tutor
A fiery punch that may burn the foe.
Fury Cutter(Verdanturf Town Pokemon Center 1F)bug
PWR20ACC95PP20Tutor
An attack that intensifies on each successive hit.
Icy Wind(Battle Frontier Lounge 7)ice
PWR55ACC95PP15Tutor
A chilling attack that lowers the foe's Speed.
Mega Kick(Battle Frontier Lounge 7)normal
PWR120ACC75PP5Tutor
An extremely powerful kick with intense force.
Mega Punch(Battle Frontier Lounge 7)normal
PWR80ACC85PP20Tutor
A strong punch thrown with incredible power.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Mud Slap(Battle Frontier Lounge 7)ground
PWR20ACC100PP10Tutor
Hurls mud in the foe's face to reduce its accuracy.
Rock Slide(Battle Frontier Lounge 7)rock
PWR75ACC90PP10Tutor
Large boulders are hurled. May cause flinching.
Seismic Toss(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Inflicts damage identical to the user's level.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Snore(Battle Frontier Lounge 7)normal
PWR50ACC100PP15Tutor
A loud attack that can be used only while asleep.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC85PP15Tutor
Confuses the foe, but also sharply raises Attack.
Swords Dance(Battle Frontier Lounge 7)normal
PWR0ACC0PP20Tutor
A fighting dance that sharply raises Attack.
Thunder Punch(Battle Frontier Lounge 7)electric
PWR75ACC100PP15Tutor
An electrified punch that may paralyze the foe.

Type Summary

3
Weaknesses
2
Resistances
1
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Cubone. Use these types to counter it effectively.

Resistances & Immunities

Types that Cubone resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Cubone differs across the games we cover →

Related tools
Use ← → arrow keys to navigate