Swinubin Pokémon Modern Emerald
Pokédex Entry
Pig Pokémon
It roots for food by rubbing its snout against the ground. Its favorite food is a mushroom that grows under dried grass. It occasionally roots out hot springs.
Swinub in Pokémon Modern Emerald
Swinub is #220 in the Pokédex for Pokémon Modern Emerald. This page covers its ice/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.
Evolution Chain
How to Obtain
Wild Encounters (2)
Level Up Moves (11)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Odor SleuthLevel: 1Odor Sleuth | normal | PWR0 | ACC100 | PP40 | ||
| Negates the foe's efforts to heighten evasiveness. | ||||||
| Powder SnowLevel: 10Powder Snow | ice | PWR40 | ACC100 | PP25 | ||
| Blasts the foe with a snowy gust. May cause freezing. | ||||||
| FlailLevel: 10Flail | normal | PWR1 | ACC100 | PP15 | ||
| Inflicts more damage when the user's HP is down. | ||||||
| Mud SlapLevel: 13Mud Slap | ground | PWR20 | ACC100 | PP10 | ||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||
| EndureLevel: 19Endure | normal | PWR0 | ACC0 | PP10 | ||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Icy WindLevel: 25Icy Wind | ice | PWR55 | ACC95 | PP15 | ||
| A chilling attack that lowers the foe's Speed. | ||||||
| Take DownLevel: 28Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| MistLevel: 37Mist | ice | PWR0 | ACC0 | PP30 | ||
| Creates a mist that stops reduction of abilities. | ||||||
| BlizzardLevel: 46Blizzard | ice | PWR110 | ACC70 | PP5 | ||
| Hits the foe with an icy storm that may freeze it. | ||||||
| AmnesiaLevel: 55Amnesia | psychic | PWR0 | ACC0 | PP20 | ||
| Forgets about something and sharply raises Sp. Def. | ||||||
Egg Moves (10)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Take DownTake Down | normal | PWR90 | ACC85 | PP20 | |
| A reckless charge attack that also hurts the user. | |||||
| BiteBite | dark | PWR60 | ACC100 | PP25 | |
| Bites with vicious fangs. May cause flinching. | |||||
| CurseCurse | normal | PWR0 | ACC0 | PP10 | |
| A move that functions differently for Ghosts. | |||||
| FissureFissure | ground | PWR1 | ACC30 | PP5 | |
| A one-hit KO move that drops the foe in a fissure. | |||||
| Body SlamBody Slam | normal | PWR85 | ACC100 | PP15 | |
| A full-body slam that may cause paralysis. | |||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | |
| Large boulders are hurled. May cause flinching. | |||||
| Ancient PowerAncient Power | rock | PWR60 | ACC100 | PP5 | |
| An attack that may raise all stats. | |||||
| Mud ShotMud Shot | ground | PWR55 | ACC95 | PP15 | |
| Hurls mud at the foe and reduces Speed. | |||||
| Icicle SpearIcicle Spear | ice | PWR20 | ACC100 | PP30 | |
| Attacks the foe by firing 2 to 5 icicles in a row. | |||||
| Double EdgeDouble Edge | normal | PWR120 | ACC100 | PP15 | |
| A life-risking tackle that also hurts the user. | |||||
TM/HM Moves (23)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| Makes the foe flee to end the battle. | ||||||
| ToxicToxic | poison | PWR0 | ACC70 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| HailHail | ice | PWR0 | ACC0 | PP10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The effectiveness varies with the user. | ||||||
| Ice BeamIce Beam | ice | PWR90 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | PWR110 | ACC70 | PP5 | TM14TM14 | |
| Hits the foe with an icy storm that may freeze it. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Creates a wall of light that lowers Sp. Atk damage. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake, but has no effect on flying foes. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| Creates a wall of light that weakens physical attacks. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Rock TombRock Tomb | rock | PWR60 | ACC95 | PP15 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| Rock SmashRock Smash | fighting | PWR40 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
Move Tutor Moves (12)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Body Slam(Battle Frontier Lounge 7)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| A full-body slam that may cause paralysis. | |||||||
| Defense Curl(Battle Frontier Lounge 7)Defense Curl | normal | PWR0 | ACC0 | PP40 | TutorTutor | ||
| Curls up to conceal weak spots and raise Defense. | |||||||
| Double Edge(Sootopolis City Pokemon Center 1F)Double Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A life-risking tackle that also hurts the user. | |||||||
| Endure(Battle Frontier Lounge 7)Endure | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Endures any attack for 1 turn, leaving at least 1HP. | |||||||
| Icy Wind(Battle Frontier Lounge 7)Icy Wind | ice | PWR55 | ACC95 | PP15 | TutorTutor | ||
| A chilling attack that lowers the foe's Speed. | |||||||
| Mimic(Lavaridge Town House)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| Copies a move used by the foe during one battle. | |||||||
| Mud Slap(Battle Frontier Lounge 7)Mud Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Hurls mud in the foe's face to reduce its accuracy. | |||||||
| Rock Slide(Battle Frontier Lounge 7)Rock Slide | rock | PWR75 | ACC90 | PP10 | TutorTutor | ||
| Large boulders are hurled. May cause flinching. | |||||||
| Sleep Talk(Fortree City House 2)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Uses an available move randomly while asleep. | |||||||
| Snore(Battle Frontier Lounge 7)Snore | normal | PWR50 | ACC100 | PP15 | TutorTutor | ||
| A loud attack that can be used only while asleep. | |||||||
| Substitute(Lilycove City Department Store Rooftop)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||||
| Swagger(Slateport City Pokemon Fan Club)Swagger | normal | PWR0 | ACC85 | PP15 | TutorTutor | ||
| Confuses the foe, but also sharply raises Attack. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Swinub. Use these types to counter it effectively.
Resistances & Immunities
Types that Swinub resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Swinub, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Swinub differs across the games we cover →
swinub in 5 gamesicegroundSame typing and stats as this game
swinub in AmbrosiaicegroundAttack 65 +15Sp. Atk 40 +10
swinub in Emerald LegacyicegroundHP 80 +30Attack 65 +15Sp. Atk 65 +35Sp. Def 40 +10