Accent Image to accompany hero

Golemin Pokémon Modern Emerald

rockground

Pokédex Entry

Megaton Pokémon

It is said to live in volcanic craters on mountain peaks. Once a year, it sheds its hide and grows larger. The shed hide crumbles and returns to the soil.

Golem in Pokémon Modern Emerald

Golem is #76 in the Pokédex for Pokémon Modern Emerald. This page covers its rock/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.

Type
RockGround
Dex
#060 Hoenn Dex · #076 National
Abilities
Rock Head(Primary)

Prevents recoil damage.

Sturdy(Secondary)

Negates 1-hit KO attacks.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
177
EV Yield
3 Defense
Wild Held Items
Weak To
water ×4grass ×4ice ×2fighting ×2ground ×2steel ×2
Resists
normal ×0.5fire ×0.5poison ×0.25flying ×0.5rock ×0.5
Immune To
electric

How to Obtain

You can catch Golem in Navel Rock Fork Open (very rare), in Altering Cave (very rare), and in Navel Rock Fork (very rare). Wild ones range from level 50 to 70.

Wild Encounters (3)

Level Up Moves (14)

TackleLevel: 1normal
PWR40ACC100PP35
Charges the foe with a full- body tackle.
Defense CurlLevel: 1normal
PWR0ACC0PP40
Curls up to conceal weak spots and raise Defense.
Mud SportLevel: 1ground
PWR0ACC100PP15
Covers the user in mud to raise electrical resistance.
Rock ThrowLevel: 1rock
PWR50ACC90PP15
Throws small rocks to strike the foe.
Mud SportLevel: 6ground
PWR0ACC100PP15
Covers the user in mud to raise electrical resistance.
Rock ThrowLevel: 11rock
PWR50ACC90PP15
Throws small rocks to strike the foe.
MagnitudeLevel: 16ground
PWR1ACC100PP30
A ground-shaking attack of random intensity.
Self DestructLevel: 21normal
PWR200ACC100PP5
Inflicts severe damage but makes the user faint.
RolloutLevel: 29rock
PWR30ACC90PP20
An attack lasting 5 turns with rising intensity.
Rock BlastLevel: 37rock
PWR25ACC90PP10
Hurls boulders at the foe 2 to 5 times in a row.
EarthquakeLevel: 45ground
PWR100ACC100PP10
A powerful quake, but has no effect on flying foes.
Focus BlastLevel: 47fighting
PWR120ACC70PP5
Attacks at full power. May lower Sp. Def.
ExplosionLevel: 53normal
PWR250ACC100PP5
Inflicts severe damage but makes the user faint.
Double EdgeLevel: 62normal
PWR120ACC100PP15
A life-risking tackle that also hurts the user.

Egg Moves (5)

Mega Punchnormal
PWR80ACC85PP20
A strong punch thrown with incredible power.
Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Cursenormal
PWR0ACC0PP10
A move that functions differently for Ghosts.
Rock Sliderock
PWR75ACC90PP10
Large boulders are hurled. May cause flinching.
Blocknormal
PWR0ACC100PP5
Blocks the foe's way to prevent escape.

TM/HM Moves (23)

Focus Punchfighting
PWR150ACC100PP20TM01
A powerful loyalty attack. The user flinches if hit.
Roarnormal
PWR0ACC100PP20TM05
Makes the foe flee to end the battle.
Toxicpoison
PWR0ACC70PP10TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
PWR60ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Digground
PWR80ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as Reflect and causes damage.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Flamethrowerfire
PWR90ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Fire Blastfire
PWR110ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Rock Tombrock
PWR60ACC95PP15TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
PWR70ACC100PP20TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP5TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
PWR40ACC100PP15HM06
A rock-crushing attack that may lower Defense.

Move Tutor Moves (22)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Counter(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Retaliates any physical hit with double the power.
Defense Curl(Battle Frontier Lounge 7)normal
PWR0ACC0PP40Tutor
Curls up to conceal weak spots and raise Defense.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Dynamic Punch(Mossdeep City)fighting
PWR100ACC50PP5Tutor
Powerful and sure to cause confusion, but inaccurate.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Explosion(Pacifidlog Town Pokemon Center 1F)normal
PWR250ACC100PP5Tutor
Inflicts severe damage but makes the user faint.
Fire Punch(Battle Frontier Lounge 7)fire
PWR75ACC100PP15Tutor
A fiery punch that may burn the foe.
Fury Cutter(Verdanturf Town Pokemon Center 1F)bug
PWR20ACC95PP20Tutor
An attack that intensifies on each successive hit.
Mega Kick(Battle Frontier Lounge 7)normal
PWR120ACC75PP5Tutor
An extremely powerful kick with intense force.
Mega Punch(Battle Frontier Lounge 7)normal
PWR80ACC85PP20Tutor
A strong punch thrown with incredible power.
Metronome(Fallarbor Town Mart)normal
PWR0ACC0PP10Tutor
Waggles a finger to use any Pokémon move at random.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Mud Slap(Battle Frontier Lounge 7)ground
PWR20ACC100PP10Tutor
Hurls mud in the foe's face to reduce its accuracy.
Rock Slide(Battle Frontier Lounge 7)rock
PWR75ACC90PP10Tutor
Large boulders are hurled. May cause flinching.
Rollout(Mauville City)rock
PWR30ACC90PP20Tutor
An attack lasting 5 turns with rising intensity.
Seismic Toss(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Inflicts damage identical to the user's level.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Snore(Battle Frontier Lounge 7)normal
PWR50ACC100PP15Tutor
A loud attack that can be used only while asleep.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC85PP15Tutor
Confuses the foe, but also sharply raises Attack.
Thunder Punch(Battle Frontier Lounge 7)electric
PWR75ACC100PP15Tutor
An electrified punch that may paralyze the foe.

Type Summary

6
Weaknesses
5
Resistances
1
Immunities
6
Neutral

Weaknesses

Types that deal increased damage to Golem. Use these types to counter it effectively.

Resistances & Immunities

Types that Golem resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Golem differs across the games we cover →

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