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Tatsugiriin Pokémon Heart & Soul

dragonwater
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Pokédex Entry

Mimicry Pokémon

This is a small dragon Pokémon. It lives inside the mouth of Dondozo to protect itself from enemies on the outside.

Tatsugiri in Pokémon Heart & Soul

Tatsugiri is #978 in the Pokédex for Pokémon Heart & Soul. This page covers its dragon/water typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
DragonWater
Dex
#978
Abilities
Commander(Primary)

Commands from Dondozo.

Storm Drain(Secondary)

Draws in Water moves.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
100
pokeball
Poké Ball9.5%
greatball
Great Ball13.4%
ultraball
Ultra Ball16.0%
Base Exp
166
EV Yield
2 SpecialAttack
Wild Held Items
None
Weak To
dragon ×2fairy ×2
Resists
fire ×0.25water ×0.25steel ×0.5

How to Obtain

Tatsugiri has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (12)

Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack the foe.
SplashLevel: 1normal
PWR0ACC0PP40
It's just a splash... Has no effect whatsoever.
HardenLevel: 6normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
Helping HandLevel: 12normal
PWR0ACC0PP20
Boosts the power of ally recipient's moves.
Water PulseLevel: 17water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
SoakLevel: 23water
PWR0ACC100PP20
Sprays water at the foe, changing it to Water type.
TauntLevel: 28dark
PWR0ACC100PP20
Taunts the foe into only using attack moves.
MementoLevel: 34dark
PWR0ACC0PP10
The user faints and harshly lowers foes Atk and Sp.Atk.
Muddy WaterLevel: 39water
PWR0ACC85PP10
Attacks with muddy water. May lower accuracy.
Nasty PlotLevel: 43dark
PWR0ACC0PP20
Thinks bad thoughts to sharply boost Sp. Atk.
Mirror CoatLevel: 47psychic
PWR1ACC100PP20
Counters the foe's special attack at double the power.
Dragon PulseLevel: 52dragon
PWR0ACC100PP10
Generates a shock wave to damage the foe.

Egg Moves (3)

Baton Passnormal
PWR0ACC0PP40
Switches out the user while keeping effects in play.
Counterfighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Rapid Spinnormal
PWR0ACC100PP40
User spins and removes some effects, while upping speed.effects.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (12)

Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack the foe.
SplashLevel: 1normal
PWR0ACC0PP40
It's just a splash... Has no effect whatsoever.
HardenLevel: 6normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
Helping HandLevel: 12normal
PWR0ACC0PP20
Boosts the power of ally recipient's moves.
Water PulseLevel: 17water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
SoakLevel: 23water
PWR0ACC100PP20
Sprays water at the foe, changing it to Water type.
TauntLevel: 28dark
PWR0ACC100PP20
Taunts the foe into only using attack moves.
MementoLevel: 34dark
PWR0ACC0PP10
The user faints and harshly lowers foes Atk and Sp.Atk.
Muddy WaterLevel: 39water
PWR0ACC85PP10
Attacks with muddy water. May lower accuracy.
Nasty PlotLevel: 43dark
PWR0ACC0PP20
Thinks bad thoughts to sharply boost Sp. Atk.
Mirror CoatLevel: 47psychic
PWR1ACC100PP20
Counters the foe's special attack at double the power.
Dragon PulseLevel: 52dragon
PWR0ACC100PP10
Generates a shock wave to damage the foe.

TM/HM Moves (19)

Dragon Pulsedragon
PWR0ACC100PP10TM59
Generates a shock wave to damage the foe.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

2
Weaknesses
3
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Tatsugiri. Use these types to counter it effectively.

Resistances & Immunities

Types that Tatsugiri resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Tatsugiri differs across the games we cover →

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