Accent Image to accompany hero

Tatsugiriin Pokémon Heart & Soul

dragonwater

Pokédex Entry

Mimicry Pokémon

This is a small dragon Pokémon. It lives inside the mouth of Dondozo to protect itself from enemies on the outside.

Tatsugiri in Pokémon Heart & Soul

Tatsugiri is #978 in the Pokédex for Pokémon Heart & Soul. This page covers its dragon/water typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
DragonWater
Dex
#978
Abilities
Commander(Primary)

Commands from Dondozo.

Storm Drain(Secondary)

Draws in Water moves.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
100
pokeball
Poké Ball9.5%
greatball
Great Ball13.4%
ultraball
Ultra Ball16.0%
Base Exp
166
EV Yield
2 SpecialAttack
Wild Held Items
None
Weak To
dragon ×2fairy ×2
Resists
fire ×0.25water ×0.25steel ×0.5

How to Obtain

Tatsugiri isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (12)

Water GunLevel: 1water
4010025
Squirts water to attack the foe.
SplashLevel: 1normal
0040
It's just a splash... Has no effect whatsoever.
HardenLevel: 6normal
0030
Stiffens the body's muscles to raise Defense.
Helping HandLevel: 12normal
0020
Boosts the power of ally recipient's moves.
Water PulseLevel: 17water
6010020
Attacks with ultrasonic waves. May confuse the foe.
SoakLevel: 23water
010020
Sprays water at the foe, changing it to Water type.
TauntLevel: 28dark
010020
Taunts the foe into only using attack moves.
MementoLevel: 34dark
0010
The user faints and harshly lowers foes Atk and Sp.Atk.
Muddy WaterLevel: 39water
08510
Attacks with muddy water. May lower accuracy.
Nasty PlotLevel: 43dark
0020
Thinks bad thoughts to sharply boost Sp. Atk.
Mirror CoatLevel: 47psychic
110020
Counters the foe's special attack at double the power.
Dragon PulseLevel: 52dragon
010010
Generates a shock wave to damage the foe.

Egg Moves (3)

Baton Passnormal
0040
Switches out the user while keeping effects in play.
Counterfighting
110020
Retaliates any physical hit with double the power.
Rapid Spinnormal
010040
User spins and removes some effects, while upping speed.effects.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (12)

Water GunLevel: 1water
4010025
Squirts water to attack the foe.
SplashLevel: 1normal
0040
It's just a splash... Has no effect whatsoever.
HardenLevel: 6normal
0030
Stiffens the body's muscles to raise Defense.
Helping HandLevel: 12normal
0020
Boosts the power of ally recipient's moves.
Water PulseLevel: 17water
6010020
Attacks with ultrasonic waves. May confuse the foe.
SoakLevel: 23water
010020
Sprays water at the foe, changing it to Water type.
TauntLevel: 28dark
010020
Taunts the foe into only using attack moves.
MementoLevel: 34dark
0010
The user faints and harshly lowers foes Atk and Sp.Atk.
Muddy WaterLevel: 39water
08510
Attacks with muddy water. May lower accuracy.
Nasty PlotLevel: 43dark
0020
Thinks bad thoughts to sharply boost Sp. Atk.
Mirror CoatLevel: 47psychic
110020
Counters the foe's special attack at double the power.
Dragon PulseLevel: 52dragon
010010
Generates a shock wave to damage the foe.

TM/HM Moves (19)

Dragon Pulsedragon
010010TM59
Generates a shock wave to damage the foe.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.

Type Summary

2
Weaknesses
3
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Tatsugiri. Use these types to counter it effectively.

Resistances & Immunities

Types that Tatsugiri resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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