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Alolan Marowakin Pokémon Heart & Soul

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Pokédex Entry

Bone Keeper Pokémon

The cursed flames that light up the bone carried by this Pokémon are said to cause both mental and physical pain that will never fade.

Alolan Marowak in Pokémon Heart & Soul

Alolan Marowak is #1043 in the Pokédex for Pokémon Heart & Soul. This page covers its fire/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
FireGhost
Dex
#1043
Abilities
Cursed Body(Primary)

Disables moves on contact.

Lightning Rod(Secondary)

Draws electrical moves.

Rock Head(Hidden)

Prevents recoil damage.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
149
EV Yield
2 Defense
Wild Held Items
Weak To
water ×2ground ×2rock ×2ghost ×2dark ×2
Resists
fire ×0.5grass ×0.5ice ×0.5poison ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Level up Cubone to Lv. 28 outside Alola
Level up Cubone to Lv. 28 at night in Alola

How to Obtain

There's a one-time encounter in Akala Cave at level 60.

LocationLevelMethodFormHeld ItemPrerequisite
Akala CaveLv. 60static---

Gen 7 Moves

The movepool a new game starts with.

Level Up (19)

GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Tail WhipLevel: 1normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Bone ClubLevel: 1ground
PWR65ACC85PP20
Clubs the foe with a bone. May cause flinching.
Flame WheelLevel: 1fire
PWR60ACC100PP25
A fiery charge attack that may inflict a burn.
Tail WhipLevel: 3normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Bone ClubLevel: 7ground
PWR65ACC85PP20
Clubs the foe with a bone. May cause flinching.
Flame WheelLevel: 11fire
PWR60ACC100PP25
A fiery charge attack that may inflict a burn.
LeerLevel: 13normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
HexLevel: 17ghost
PWR0ACC100PP10
Does double damage if the foe has a status problem.
BonemerangLevel: 21ground
PWR50ACC90PP10
Throws a bone boomerang that strikes twice.
Will O WispLevel: 23fire
PWR0ACC0PP15
Inflicts a burn on the foe with intense fire.
Shadow BoneLevel: 27ghost
PWR85ACC100PP10
Strikes with a haunted bone. Might drop Defense.
ThrashLevel: 33normal
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
FlingLevel: 37dark
PWR1ACC100PP10
The effectiveness varies with the held item.
Stomping TantrumLevel: 43ground
PWR75ACC100PP10
Stomps around angrily. Stronger after a failure.
EndeavorLevel: 49normal
PWR1ACC100PP5
Cuts foe's HP to equal user's HP.
Flare BlitzLevel: 53fire
PWR120ACC100PP15
A charge that may burn the foe. Also hurts the user.
RetaliateLevel: 59normal
PWR70ACC100PP5
Attack that does more damage if an ally fainted.
Bone RushLevel: 65ground
PWR25ACC0PP10
Strikes the foe with a bone in hand 2 to 5 times.

Egg Moves (11)

Ancient Powerrock
PWR60ACC100PP5
Attack that may raise all stats.
Belly Drumnormal
PWR0ACC0PP10
Maximizes Attack while sacrificing half of max HP.
Screechnormal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Skull Bashnormal
PWR0ACC100PP0
Tucks in the head, then attacks on the next turn.
Perish Songnormal
PWR0ACC0PP5
Any Pokémon hearing this song faints in 3 turns.
Double Kickfighting
PWR30ACC100PP30
A double-kicking attack that strikes the foe twice.
Iron Headsteel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
Detectfighting
PWR0ACC0PP5
Evades attack, but may fail if used in succession.
Endurenormal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Chip Awaynormal
PWR70ACC100PP20
Strikes through the foe's stat changes.
Curseghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (19)

GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Tail WhipLevel: 1normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Bone ClubLevel: 1ground
PWR65ACC85PP20
Clubs the foe with a bone. May cause flinching.
Flame WheelLevel: 1fire
PWR60ACC100PP25
A fiery charge attack that may inflict a burn.
Tail WhipLevel: 3normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Bone ClubLevel: 7ground
PWR65ACC85PP20
Clubs the foe with a bone. May cause flinching.
Flame WheelLevel: 11fire
PWR60ACC100PP25
A fiery charge attack that may inflict a burn.
LeerLevel: 13normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
HexLevel: 17ghost
PWR0ACC100PP10
Does double damage if the foe has a status problem.
BonemerangLevel: 21ground
PWR50ACC90PP10
Throws a bone boomerang that strikes twice.
Will O WispLevel: 23fire
PWR0ACC0PP15
Inflicts a burn on the foe with intense fire.
Shadow BoneLevel: 27ghost
PWR85ACC100PP10
Strikes with a haunted bone. Might drop Defense.
ThrashLevel: 33normal
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
FlingLevel: 37dark
PWR1ACC100PP10
The effectiveness varies with the held item.
Stomping TantrumLevel: 43ground
PWR75ACC100PP10
Stomps around angrily. Stronger after a failure.
EndeavorLevel: 49normal
PWR1ACC100PP5
Cuts foe's HP to equal user's HP.
Flare BlitzLevel: 53fire
PWR120ACC100PP15
A charge that may burn the foe. Also hurts the user.
RetaliateLevel: 59normal
PWR70ACC100PP5
Attack that does more damage if an ally fainted.
Bone RushLevel: 65ground
PWR25ACC0PP10
Strikes the foe with a bone in hand 2 to 5 times.

Egg Moves (7)

Rock Sliderock
PWR75ACC90PP10
Hits the foe with an avalanche of rocks.
Ancient Powerrock
PWR60ACC100PP5
Attack that may raise all stats.
Belly Drumnormal
PWR0ACC0PP10
Maximizes Attack while sacrificing half of max HP.
Screechnormal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Skull Bashnormal
PWR0ACC100PP0
Tucks in the head, then attacks on the next turn.
Perish Songnormal
PWR0ACC0PP5
Any Pokémon hearing this song faints in 3 turns.
Swords Dancenormal
PWR0ACC0PP0
A fighting dance that sharply raises Attack.

Pre-evolution-only Moves (4)

These moves must be learned before evolving; Alolan Marowak cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

HeadbuttLevel: 11(Cubone · Level 11)normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Focus EnergyLevel: 17(Cubone · Level 17)normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
RageLevel: 23(Cubone · Level 23)normal
PWR20ACC100PP20
Raises the user's Attack every time it is hit.
Double EdgeLevel: 43(Cubone · Level 43)normal
PWR0ACC100PP15
A life-risking tackle that also hurts the user.

TM/HM Moves (45)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Dark Pulsedark
PWR80ACC100PP15TM79
Attacks with a horrible aura. May cause flinching.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
PWR100ACC100PP15TM85
Takes one half the damage inflicted on a sleeping foe.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
PWR40ACC100PP40TM54
Attack that leaves the foe with at least 1 HP.
Fire Blastfire
PWR0ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Stealth Rockrock
PWR0ACC0PP20TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Will O Wispfire
PWR0ACC0PP15TM61
Inflicts a burn on the foe with intense fire.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

5
Weaknesses
7
Resistances
2
Immunities
4
Neutral

Weaknesses

Types that deal increased damage to Alolan Marowak. Use these types to counter it effectively.

Resistances & Immunities

Types that Alolan Marowak resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Alolan Marowak differs across the games we cover →

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