Accent Image to accompany hero

Hoppipin Pokémon Heart & Soul

grassflying
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Pokédex Entry

Cottonweed Pokémon

This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, a Hoppip links leaves with others to prepare against being blown away.

Hoppip in Pokémon Heart & Soul

Hoppip is #187 in the Pokédex for Pokémon Heart & Soul. This page covers its grass/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.

Type
GrassFlying
Dex
#069 Johto Dex · #187 National
Abilities
Chlorophyll(Primary)

Raises Speed in sunshine.

Leaf Guard(Secondary)

Blocks status in sunshine.

Infiltrator(Hidden)

Passes through barriers.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
fairy, grass
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
50
EV Yield
1 SpecialDefense
Wild Held Items
None
Weak To
fire ×2ice ×4poison ×2flying ×2rock ×2
Resists
water ×0.5grass ×0.25fighting ×0.5
Immune To
ground

How to Obtain

Look for Hoppip in Route 11 (uncommon), in Route 12 (rare), and in Route 13 (rare), among three other areas. Wild ones range from level two to 49.

Wild Encounters (6)

Gen 7 Moves

The movepool a new game starts with.

Level Up (20)

AbsorbLevel: 1grass
PWR20ACC100PP0
Attack that absorbs half the damage inflicted.
SplashLevel: 1normal
PWR0ACC0PP40
It's just a splash... Has no effect whatsoever.
SynthesisLevel: 4grass
PWR0ACC0PP5
Restores HP. The amount varies with the weather.
Tail WhipLevel: 6normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
TackleLevel: 8normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
Fairy WindLevel: 10fairy
PWR40ACC100PP30
Stirs up a fairy wind to strike the foe.
Poison PowderLevel: 12poison
PWR0ACC75PP35
Scatters a toxic powder that may poison the foe.
Stun SporeLevel: 14grass
PWR0ACC75PP30
Scatters a powder that may paralyze the foe.
Sleep PowderLevel: 16grass
PWR0ACC75PP15
Scatters a powder that may cause the foe to sleep.
Bullet SeedLevel: 19grass
PWR0ACC100PP30
Shoots 2 to 5 seeds in a row to strike the foe.
Leech SeedLevel: 22grass
PWR0ACC90PP10
Plants a seed on the foe to steal HP on every turn.
Mega DrainLevel: 25grass
PWR40ACC100PP25
Attack that absorbs half the damage inflicted.
AcrobaticsLevel: 28flying
PWR55ACC100PP15
Does double damage if the user has no item.
Rage PowderLevel: 31bug
PWR0ACC0PP20
Scatters powder to make foes attack only the user.
Cotton SporeLevel: 34grass
PWR0ACC0PP40
Spores cling to the foes, Spores cling to the foe, sharply reducing Speed.
U TurnLevel: 37bug
PWR70ACC100PP20
Does damage then switches out the user.
Worry SeedLevel: 40grass
PWR0ACC100PP10
Plants a seed on the foe giving it Insomnia.
Giga DrainLevel: 43grass
PWR0ACC100PP25
Attack that steals half the damage inflicted.
BounceLevel: 46flying
PWR85ACC85PP5
Bounces up, then down the next turn. May paralyze.
MementoLevel: 49dark
PWR0ACC0PP10
The user faints and harshly lowers foes Atk and Sp.Atk.

Egg Moves (12)

Confusionpsychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
Encorenormal
PWR0ACC100PP5
Makes the foe repeat its last move over 3 turns.
Double Edgenormal
PWR0ACC100PP15
A life-risking tackle that also hurts the user.
Amnesiapsychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
Helping Handnormal
PWR0ACC0PP20
Boosts the power of ally recipient's moves.
Aromatherapygrass
PWR0ACC0PP5
Heals all status problems with a soothing scent.
Worry Seedgrass
PWR0ACC100PP10
Plants a seed on the foe giving it Insomnia.
Cotton Guardgrass
PWR0ACC0PP10
Wraps its body in cotton. Drastically raises Defense.
Seed Bombgrass
PWR80ACC100PP15
A barrage of hard seeds is fired at the foe.
Endurenormal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Grassy Terraingrass
PWR0ACC0PP10
The ground turns to grass for 5 turns. Restores HP.
Strength Sapgrass
PWR0ACC100PP10
Saps the foe's Attack to heal HP, then drops Attack.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (10)

SplashLevel: 1normal
PWR0ACC0PP40
It's just a splash... Has no effect whatsoever.
SynthesisLevel: 5grass
PWR0ACC0PP5
Restores HP. The amount varies with the weather.
Tail WhipLevel: 5normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
TackleLevel: 10normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
Poison PowderLevel: 13poison
PWR0ACC75PP35
Scatters a toxic powder that may poison the foe.
Stun SporeLevel: 15grass
PWR0ACC75PP30
Scatters a powder that may paralyze the foe.
Sleep PowderLevel: 17grass
PWR0ACC75PP15
Scatters a powder that may cause the foe to sleep.
Leech SeedLevel: 20grass
PWR0ACC90PP10
Plants a seed on the foe to steal HP on every turn.
Cotton SporeLevel: 25grass
PWR0ACC0PP40
Spores cling to the foes, Spores cling to the foe, sharply reducing Speed.
Mega DrainLevel: 30grass
PWR40ACC100PP25
Attack that absorbs half the damage inflicted.

Egg Moves (7)

Confusionpsychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
Encorenormal
PWR0ACC100PP5
Makes the foe repeat its last move over 3 turns.
Double Edgenormal
PWR0ACC100PP15
A life-risking tackle that also hurts the user.
Reflectpsychic
PWR0ACC0PP20
Wall of light cuts physical damage for 5 turns.
Amnesiapsychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
Helping Handnormal
PWR0ACC0PP20
Boosts the power of ally recipient's moves.
Psych Upnormal
PWR0ACC0PP10
Copies foe's stat changes and gives to the user.

TM/HM Moves (33)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Bullet Seedgrass
PWR0ACC100PP30TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
PWR0ACC100PP25TM19
Attack that steals half the damage inflicted.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Silver Windbug
PWR60ACC100PP5TM62
A powdery attack that may raise abilities.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.

Type Summary

5
Weaknesses
3
Resistances
1
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Hoppip. Use these types to counter it effectively.

Resistances & Immunities

Types that Hoppip resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Hoppip differs across the games we cover →

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