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Articunoin Pokémon Heart & Soul

iceflying
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Pokédex Entry

Freeze Pokémon

Articuno is a legendary bird Pokémon that can control ice. The flapping of its wings chills the air. As a result, it is said that when this Pokémon flies, snow will fall.

Articuno in Pokémon Heart & Soul

Articuno is #144 in the Pokédex for Pokémon Heart & Soul. This page covers its ice/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
IceFlying
Dex
#266 Johto Dex · #144 National
Abilities
Water Veil(Primary)

Prevents burns.

Snow Cloak(Secondary)

Ups evasion in Hail or Snow.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
290
EV Yield
3 SpecialDefense
Wild Held Items
None
Weak To
fire ×2electric ×2rock ×4steel ×2
Resists
grass ×0.5bug ×0.5
Immune To
ground

How to Obtain

There's a one-time encounter in Seafoam Islands B4F at level 50.

LocationLevelMethodFormHeld ItemPrerequisite
Seafoam Islands B4FLv. 50legendary---

Gen 7 Moves

The movepool a new game starts with.

Level Up (16)

GustLevel: 1flying
PWR40ACC100PP35
Strikes the foe with a gust of wind whipped up by wings.
Powder SnowLevel: 1ice
PWR40ACC100PP25
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
MistLevel: 8ice
PWR0ACC0PP30
Creates a mist that stops reduction of stats.
Ice ShardLevel: 15ice
PWR40ACC100PP30
Hurls a chunk of ice that always strikes first.
Mind ReaderLevel: 22normal
PWR0ACC0PP5
Senses the foe's action to ensure the next move's hit.
Ancient PowerLevel: 29rock
PWR60ACC100PP5
Attack that may raise all stats.
AgilityLevel: 36psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Freeze DryLevel: 43ice
PWR70ACC100PP20
Super effective on Water- types. May cause frostbite.types. May cause freezing.
ReflectLevel: 50psychic
PWR0ACC0PP20
Wall of light cuts physical damage for 5 turns.
HailLevel: 57ice
PWR0ACC0PP10
Summons a hailstorm that strikes every turn.
TailwindLevel: 64flying
PWR0ACC0PP0
Whips up a breeze, doubling ally Speed for 4 turns.ally Speed for 3 turns.
Ice BeamLevel: 71ice
PWR0ACC100PP10
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
BlizzardLevel: 78ice
PWR0ACC0PP5
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
RoostLevel: 85flying
PWR0ACC0PP0
Restores the user's HP by half of its max HP.
HurricaneLevel: 92flying
PWR0ACC70PP10
Traps the foe in a fierce wind. May cause confusion.
Sheer ColdLevel: 99ice
PWR1ACC30PP5
A chilling attack that causes fainting if it hits.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (9)

GustLevel: 1flying
PWR40ACC100PP35
Strikes the foe with a gust of wind whipped up by wings.
Powder SnowLevel: 1ice
PWR40ACC100PP25
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
MistLevel: 13ice
PWR0ACC0PP30
Creates a mist that stops reduction of stats.
AgilityLevel: 25psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Mind ReaderLevel: 37normal
PWR0ACC0PP5
Senses the foe's action to ensure the next move's hit.
Ice BeamLevel: 49ice
PWR0ACC100PP10
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
ReflectLevel: 61psychic
PWR0ACC0PP20
Wall of light cuts physical damage for 5 turns.
BlizzardLevel: 73ice
PWR0ACC0PP5
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Sheer ColdLevel: 85ice
PWR1ACC30PP5
A chilling attack that causes fainting if it hits.

TM/HM Moves (35)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Avalancheice
PWR60ACC100PP10TM72
Attack that moves last and gains power if hit.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
PWR40ACC100PP40TM54
Attack that leaves the foe with at least 1 HP.
Flyflying
PWR0ACC95PP15HM02
Flies up on the first turn, then strikes the next turn.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Pluckflying
PWR60ACC100PP20TM88
Eats the foe's held Berry gaining its effect.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Roarnormal
PWR0ACC0PP20TM05
Switches the foe out or ends wild battle.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Roostflying
PWR0ACC0PP0TM51
Restores the user's HP by half of its max HP.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Steel Wingsteel
PWR70ACC90PP25TM47
Strikes the foe with hard wings spread wide.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.

Type Summary

4
Weaknesses
2
Resistances
1
Immunities
11
Neutral

Weaknesses

Types that deal increased damage to Articuno. Use these types to counter it effectively.

Resistances & Immunities

Types that Articuno resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Articuno differs across the games we cover →

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