Accent Image to accompany hero

Mareaniein Pokémon Heart & Soul

poisonwater
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Pokédex Entry

Brutal Star Pokémon

It's found crawling on beaches and seafloors. The coral that grows on Corsola's head is as good as a five-star banquet to this Pokémon.

Mareanie in Pokémon Heart & Soul

Mareanie is #747 in the Pokédex for Pokémon Heart & Soul. This page covers its poison/water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
PoisonWater
Dex
#747
Abilities
Merciless(Primary)

Criticals poisoned foes.

Limber(Secondary)

Prevents paralysis.

Regenerator(Hidden)

Heals upon switching out.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
61
EV Yield
1 Defense
Wild Held Items
Weak To
electric ×2ground ×2psychic ×2
Resists
fire ×0.5water ×0.5ice ×0.5fighting ×0.5poison ×0.5bug ×0.5steel ×0.5fairy ×0.5

How to Obtain

Mareanie has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (13)

Poison StingLevel: 1poison
PWR30ACC100PP35
A toxic attack with barbs, etc., that may poison.
PeckLevel: 5flying
PWR35ACC100PP35
Attacks the foe with a jabbing beak, etc.
BiteLevel: 9dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Toxic SpikesLevel: 13poison
PWR0ACC0PP20
Sets spikes that poison a foe switching in.
Wide GuardLevel: 17rock
PWR0ACC0PP10
Evades wide-ranging attacks for one turn.
ToxicLevel: 21poison
PWR0ACC0PP10
Poisons the foe with an intensifying toxin.
VenoshockLevel: 25poison
PWR65ACC100PP10
Does double damage if the foe is poisoned.
Spike CannonLevel: 29normal
PWR20ACC100PP15
Launches sharp spikes that strike 2 to 5 times.
RecoverLevel: 33normal
PWR0ACC0PP20
Recovers up to half the user's maximum HP.
Poison JabLevel: 37poison
PWR80ACC100PP20
A stabbing attack that may poison the foe.
Venom DrenchLevel: 41poison
PWR0ACC100PP20
Lowers the Attack, Sp. Atk and Speed of poisoned foes.
Pin MissileLevel: 45bug
PWR0ACC0PP20
Sharp pins are fired to strike 2 to 5 times.
LiquidationLevel: 49water
PWR85ACC100PP10
Slams the foe with water. Can lower Defense.

Egg Moves (4)

Stockpilenormal
PWR0ACC0PP0
Charges up power for up to 3 turns.
Swallownormal
PWR0ACC0PP10
Absorbs stockpiled power and restores HP.
Spit Upnormal
PWR1ACC100PP10
Releases stockpiled power (the more the better).
Hazeice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (13)

Poison StingLevel: 1poison
PWR30ACC100PP35
A toxic attack with barbs, etc., that may poison.
PeckLevel: 5flying
PWR35ACC100PP35
Attacks the foe with a jabbing beak, etc.
BiteLevel: 9dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Toxic SpikesLevel: 13poison
PWR0ACC0PP20
Sets spikes that poison a foe switching in.
Wide GuardLevel: 17rock
PWR0ACC0PP10
Evades wide-ranging attacks for one turn.
ToxicLevel: 21poison
PWR0ACC0PP10
Poisons the foe with an intensifying toxin.
VenoshockLevel: 25poison
PWR65ACC100PP10
Does double damage if the foe is poisoned.
Spike CannonLevel: 29normal
PWR20ACC100PP15
Launches sharp spikes that strike 2 to 5 times.
RecoverLevel: 33normal
PWR0ACC0PP20
Recovers up to half the user's maximum HP.
Poison JabLevel: 37poison
PWR80ACC100PP20
A stabbing attack that may poison the foe.
Venom DrenchLevel: 41poison
PWR0ACC100PP20
Lowers the Attack, Sp. Atk and Speed of poisoned foes.
Pin MissileLevel: 45bug
PWR0ACC0PP20
Sharp pins are fired to strike 2 to 5 times.
LiquidationLevel: 49water
PWR85ACC100PP10
Slams the foe with water. Can lower Defense.

TM/HM Moves (27)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brinewater
PWR65ACC100PP10TM55
Does double damage to foes with half HP or less.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Poison Jabpoison
PWR80ACC100PP20TM84
A stabbing attack that may poison the foe.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Snatchdark
PWR0ACC0PP10TM49
Steals the effects of the move the target uses next.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

3
Weaknesses
8
Resistances
0
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Mareanie. Use these types to counter it effectively.

Resistances & Immunities

Types that Mareanie resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Mareanie differs across the games we cover →

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