Working through some updates, thank you for your patience! Having a problem? Please give me a shout at cammy@polisheddex.app.

Accent Image to accompany hero

Bronzorin Pokémon Heart & Soul

steelpsychic

Pokédex Entry

Bronze Pokémon

Implements shaped like it were discovered in ancient tombs. There are researchers who believe this Pokémon reflected like a mirror in the distant past.

Bronzor in Pokémon Heart & Soul

Bronzor is #436 in the Pokédex for Pokémon bronzor. This page covers its steel/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
SteelPsychic
Dex
#436
Abilities
LEVITATE(Primary)

Not hit by Ground attacks.

HEATPROOF(Secondary)

Heat and burn protection.

HEAVY METAL(Hidden)

Doubles weight.

Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
EV Yield
1 Defense
Wild Held Items
Weak To
fire ×2ground ×2ghost ×2dark ×2
Resists
normal ×0.5grass ×0.5ice ×0.5flying ×0.5psychic ×0.25rock ×0.5dragon ×0.5steel ×0.5fairy ×0.5
Immune To
poison

How to Obtain

Bronzor isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (13)

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
ConfusionLevel: 1psychic
5010025
A psychic attack that may cause confusion.
HypnosisLevel: 7psychic
06020
A hypnotizing move that may induce sleep.
ImprisonLevel: 12psychic
0010
Prevents foes from using moves known by the user.
Confuse RayLevel: 14ghost
010010
A sinister ray that confuses the foe.
ExtrasensoryLevel: 19psychic
801000
Attacks with a peculiar power. May cause flinching.
Iron DefenseLevel: 26steel
0015
Hardens the body's surface to sharply raise Defense.
SafeguardLevel: 30normal
0025
Protects allies from status problems for 5 turns.
Gyro BallLevel: 35steel
11005
A high-speed spin that does more damage to faster foes.
Future SightLevel: 37psychic
8000
Heightens inner power to strike 2 turns later.
Feint AttackLevel: 41dark
60020
Draws the foe close, then strikes without fail.
PaybackLevel: 49dark
5010010
Attack that gains power if the user moves last.
Heal BlockLevel: 52psychic
010015
Prevents the foes from recovering HP for 5 turns.

TM/HM Moves (40)

Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
10010015TM85
Takes one half the damage inflicted on a sleeping foe.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Recyclenormal
0010TM67
Recycles a used item for one more use.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Polishrock
0020TM69
Polishes the body to sharply raise Speed.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Skill Swappsychic
0010TM48
The user swaps special abilities with the target.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
Related tools
Use ← → arrow keys to navigate