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Mareaniein Pokémon PokeOrange

poisonwater
Pokemon #213

Pokédex Entry

Brutal Star Pokémon

It's found on beaches and the seafloor. Coral that grows on CORSOLA is a delicacy to this Pokémon.

Mareanie in Pokémon PokeOrange

Mareanie is #213 in the Pokédex for Pokémon mareanie. This page covers its poison/water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
PoisonWater
Dex
#213
Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
invertebrate
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
Unknown
EV Yield
None
Weak To
electric ×2ground ×2psychic ×2
Resists
fire ×0.5water ×0.5ice ×0.5fighting ×0.5poison ×0.5bug ×0.5steel ×0.5fairy ×0.5

Evolution Chain

Base form
Level up Mareanie to Lv. 38

How to Obtain

Mareanie can be found in Route 55 Underwater (uncommon), and in Seven Grapefruits Underwater (uncommon). Expect to find it at level 30.

Wild Encounters (2)

Level Up Moves (11)

Poison StingLevel: 1poison
1510035
An attack that may poison the foe.
PeckLevel: 5flying
3510035
Jabs the foe with a beak, etc.
BiteLevel: 9dark
6010025
An attack that may cause flinching.
SpikesLevel: 13ground
010020
Hurts foes when they switch out.
Poison JabLevel: 17poison
8010020
An attack that may poison the foe.
ToxicLevel: 21poison
09010
A poison move with increasing damage.
Spike CannonLevel: 29normal
2010015
Fires spikes to hit 2-5 times.
RecoverLevel: 33normal
010010
Restores HP by 1/2 the max HP.
VenoshockLevel: 39poison
6510010
Damage doubles if foe is poisoned.
Pin MissileLevel: 45bug
259520
Fires pins that strike 2-5 times.
Hydro PumpLevel: 49water
1108010
A powerful watertype attack.

TM/HM Moves (13)

Venoshockpoison
6510010TM05
Damage doubles if foe is poisoned.
Toxicpoison
09010TM06
A poison move with increasing damage.
Hailice
010010TM07
Inflicts damage every turn.
Ice Beamice
9010010TM13
An attack that may freeze the foe.
Blizzardice
110705TM14
An attack that may freeze the foe.
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Returnnormal
110020TM27
An attack that is based on loyalty.
Double Teamnormal
010015TM32
Heightens evasiveness.
Sludge Bombpoison
9010010TM36
An attack that may poison the foe.
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Surfwater
110020HM03
A strong watertype attack.

Base Stats

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