Accent Image to accompany hero

Metangin Pokémon Heart & Soul

steelpsychic
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Pokédex Entry

Iron Claw Pokémon

The claws tipping its arms pack the destructive power to tear through thick iron sheets as if they were silk. It flies at over 60 miles per hour.

Metang in Pokémon Heart & Soul

Metang is #375 in the Pokédex for Pokémon Heart & Soul. This page covers its steel/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
SteelPsychic
Dex
#375
Abilities
Clear Body(Primary)

Prevents ability reduction.

Light Metal(Secondary)

Halves weight.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
147
EV Yield
2 Defense
Wild Held Items
Weak To
fire ×2ground ×2ghost ×2dark ×2
Resists
normal ×0.5grass ×0.5ice ×0.5flying ×0.5psychic ×0.25rock ×0.5dragon ×0.5steel ×0.5fairy ×0.5
Immune To
poison

How to Obtain

Metang has no wild encounters recorded in this game. Evolve beldum to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (16)

Metal ClawLevel: 0steel
PWR50ACC95PP35
A claw attack that may raise the user's Attack.
ConfusionLevel: 0psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
ConfusionLevel: 1psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
Metal ClawLevel: 1steel
PWR50ACC95PP35
A claw attack that may raise the user's Attack.
Magnet RiseLevel: 1electric
PWR0ACC0PP10
The user levitates with electromagnetism.
Take DownLevel: 1normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
PursuitLevel: 23dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Bullet PunchLevel: 26steel
PWR40ACC100PP30
Punches as fast as a bul- let. It always hits first.
Miracle EyeLevel: 29psychic
PWR0ACC0PP40
Negate evasiveness and Dark type's immunities.
Zen HeadbuttLevel: 32psychic
PWR80ACC90PP15
Hits with a strong head- butt. May cause flinching.
Scary FaceLevel: 35normal
PWR0ACC0PP10
Frightens with a scary face to sharply reduce Speed.
PsychicLevel: 38psychic
PWR90ACC100PP10
A powerful psychic attack that may lower Sp. Def.
AgilityLevel: 41psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Meteor MashLevel: 44steel
PWR0ACC0PP10
Fires a meteor-like punch. May raise Attack.
Iron DefenseLevel: 47steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
Hyper BeamLevel: 50normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (10)

Take DownLevel: 1normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
ConfusionLevel: 20psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
Metal ClawLevel: 20steel
PWR50ACC95PP35
A claw attack that may raise the user's Attack.
Scary FaceLevel: 26normal
PWR0ACC0PP10
Frightens with a scary face to sharply reduce Speed.
PursuitLevel: 32dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
PsychicLevel: 38psychic
PWR90ACC100PP10
A powerful psychic attack that may lower Sp. Def.
Iron DefenseLevel: 44steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
Meteor MashLevel: 50steel
PWR0ACC0PP10
Fires a meteor-like punch. May raise Attack.
AgilityLevel: 56psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Hyper BeamLevel: 62normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.

TM/HM Moves (41)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Explosionnormal
PWR0ACC100PP5TM64
Inflicts severe damage but makes the user faint.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Gyro Ballsteel
PWR1ACC100PP5TM74
A high-speed spin that does more damage to faster foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Polishrock
PWR0ACC0PP20TM69
Polishes the body to sharply raise Speed.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Stealth Rockrock
PWR0ACC0PP20TM76
Sets floating stones that hurt a foe switching in.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.

Type Summary

4
Weaknesses
9
Resistances
1
Immunities
4
Neutral

Weaknesses

Types that deal increased damage to Metang. Use these types to counter it effectively.

Resistances & Immunities

Types that Metang resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Metang differs across the games we cover →

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