Larvitarin Pokémon Heart & Soul
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Pokédex Entry
Rock Skin Pokémon
A Larvitar is born deep under the ground. It must eat its way through the soil above and reach the surface for it to see its parents' faces.
Larvitar in Pokémon Heart & Soul
Larvitar is #246 in the Pokédex for Pokémon Heart & Soul. This page covers its rock/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 5 encounter locations.
Evolution Chain
How to Obtain
Wild Encounters (5)
Gen 7 Moves
The movepool a new game starts with.
Level Up (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BiteLevel: 1Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| Rock ThrowLevel: 3Rock Throw | rock | PWR50 | ACC0 | PP15 | ||
| Throws small rocks to strike the foe. | ||||||
| SandstormLevel: 5Sandstorm | rock | PWR0 | ACC0 | PP10 | ||
| Causes a sandstorm that rages for several turns. | ||||||
| ScreechLevel: 10Screech | normal | PWR0 | ACC85 | PP40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Chip AwayLevel: 14Chip Away | normal | PWR70 | ACC100 | PP20 | ||
| Strikes through the foe's stat changes. | ||||||
| Rock SlideLevel: 19Rock Slide | rock | PWR75 | ACC90 | PP10 | ||
| Hits the foe with an avalanche of rocks. | ||||||
| Scary FaceLevel: 23Scary Face | normal | PWR0 | ACC0 | PP10 | ||
| Frightens with a scary face to sharply reduce Speed. | ||||||
| ThrashLevel: 28Thrash | normal | PWR0 | ACC100 | PP0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| Dark PulseLevel: 32Dark Pulse | dark | PWR80 | ACC100 | PP15 | ||
| Attacks with a horrible aura. May cause flinching. | ||||||
| PaybackLevel: 37Payback | dark | PWR50 | ACC100 | PP10 | ||
| Attack that gains power if the user moves last. | ||||||
| CrunchLevel: 41Crunch | dark | PWR80 | ACC100 | PP15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| EarthquakeLevel: 46Earthquake | ground | PWR100 | ACC100 | PP10 | ||
| A powerful quake that hits all other POKéMON. | ||||||
| Stone EdgeLevel: 50Stone Edge | rock | PWR100 | ACC80 | PP5 | ||
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| Hyper BeamLevel: 55Hyper Beam | normal | PWR150 | ACC90 | PP5 | ||
| Leaves the user immobile if target is not KO'd. | ||||||
Egg Moves (12)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| PursuitPursuit | dark | PWR40 | ACC100 | PP20 | |
| Inflicts bad damage if used on a foe switching out. | |||||
| StompStomp | normal | PWR65 | ACC100 | PP20 | |
| Stomps the enemy with a big foot. May cause flinching. | |||||
| OutrageOutrage | dragon | PWR0 | ACC100 | PP0 | |
| A rampage of 2 to 3 turns that confuses the user. | |||||
| Focus EnergyFocus Energy | normal | PWR0 | ACC0 | PP30 | |
| Focuses power to raise the critical-hit ratio. | |||||
| Ancient PowerAncient Power | rock | PWR60 | ACC100 | PP5 | |
| Attack that may raise all stats. | |||||
| Dragon DanceDragon Dance | dragon | PWR0 | ACC0 | PP20 | |
| A mystical dance that ups Attack and Speed. | |||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | |
| A move that functions differently for GHOSTS. | |||||
| Iron DefenseIron Defense | steel | PWR0 | ACC0 | PP15 | |
| Hardens the body's surface to sharply raise Defense. | |||||
| AssuranceAssurance | dark | PWR0 | ACC100 | PP10 | |
| Attack that gains power if the foe has been hurt. | |||||
| Iron HeadIron Head | steel | PWR80 | ACC100 | PP15 | |
| Slams the foe with a hard head. May cause flinching. | |||||
| Stealth RockStealth Rock | rock | PWR0 | ACC0 | PP20 | |
| Sets floating stones that hurt a foe switching in. | |||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | |
| Attacks with a rock-hard tail. May lower Defense. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (10)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BiteLevel: 1Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| SandstormLevel: 8Sandstorm | rock | PWR0 | ACC0 | PP10 | ||
| Causes a sandstorm that rages for several turns. | ||||||
| ScreechLevel: 15Screech | normal | PWR0 | ACC85 | PP40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Rock SlideLevel: 22Rock Slide | rock | PWR75 | ACC90 | PP10 | ||
| Hits the foe with an avalanche of rocks. | ||||||
| ThrashLevel: 29Thrash | normal | PWR0 | ACC100 | PP0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| Scary FaceLevel: 36Scary Face | normal | PWR0 | ACC0 | PP10 | ||
| Frightens with a scary face to sharply reduce Speed. | ||||||
| CrunchLevel: 43Crunch | dark | PWR80 | ACC100 | PP15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| EarthquakeLevel: 50Earthquake | ground | PWR100 | ACC100 | PP10 | ||
| A powerful quake that hits all other POKéMON. | ||||||
| Hyper BeamLevel: 57Hyper Beam | normal | PWR150 | ACC90 | PP5 | ||
| Leaves the user immobile if target is not KO'd. | ||||||
Egg Moves (7)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| PursuitPursuit | dark | PWR40 | ACC100 | PP20 | |
| Inflicts bad damage if used on a foe switching out. | |||||
| StompStomp | normal | PWR65 | ACC100 | PP20 | |
| Stomps the enemy with a big foot. May cause flinching. | |||||
| OutrageOutrage | dragon | PWR0 | ACC100 | PP0 | |
| A rampage of 2 to 3 turns that confuses the user. | |||||
| Focus EnergyFocus Energy | normal | PWR0 | ACC0 | PP30 | |
| Focuses power to raise the critical-hit ratio. | |||||
| Ancient PowerAncient Power | rock | PWR60 | ACC100 | PP5 | |
| Attack that may raise all stats. | |||||
| Dragon DanceDragon Dance | dragon | PWR0 | ACC0 | PP20 | |
| A mystical dance that ups Attack and Speed. | |||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | |
| A move that functions differently for GHOSTS. | |||||
TM/HM Moves (36)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| False SwipeFalse Swipe | normal | PWR40 | ACC100 | PP40 | TM54TM54 | |
| Attack that leaves the foe with at least 1 HP. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| PaybackPayback | dark | PWR50 | ACC100 | PP10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Rock PolishRock Polish | rock | PWR0 | ACC0 | PP20 | TM69TM69 | |
| Polishes the body to sharply raise Speed. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Stealth RockStealth Rock | rock | PWR0 | ACC0 | PP20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| Stone EdgeStone Edge | rock | PWR100 | ACC80 | PP5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| TormentTorment | dark | PWR0 | ACC100 | PP15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Larvitar. Use these types to counter it effectively.
Resistances & Immunities
Types that Larvitar resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Larvitar, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Larvitar differs across the games we cover →
larvitar in 7 gamesrockgroundSame typing and stats as this game