Accent Image to accompany hero

Larvitarin Pokémon Crystal Advance Redux

rockground

Pokédex Entry

Rock Skin Pokémon

It is born deep underground. It can't emerge until it has entirely consumed the soil around it.

Larvitar in Pokémon Crystal Advance Redux

Larvitar is #246 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its rock/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 7 encounter locations.

Type
RockGround
Dex
#246
Abilities
Guts(Primary)

Ups Attack by 50% when Slp/Brn/Par/Psn.

Sand Veil(Secondary)

Ups evasion by 1 stage in a sandstorm.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
67
EV Yield
1 Attack
Wild Held Items
Weak To
water ×4grass ×4ice ×2fighting ×2ground ×2steel ×2
Resists
normal ×0.5fire ×0.5poison ×0.25flying ×0.5rock ×0.5
Immune To
electric

Evolution Chain

Base form
Level up Larvitar to Lv. 30
Level up Pupitar to Lv. 55

How to Obtain

Larvitar can be found in Icefall Cave (rare), in Mt Mortar (very rare), and in Pewter City (very rare), among four other areas. Wild ones range from level two to 35.

Wild Encounters (7)

Level Up Moves (17)

BiteLevel: 1dark
PWR60ACC100PP25
The user bites with vicious fangs. It may make the foe flinch.
LeerLevel: 3normal
PWR0ACC100PP30
The foe is given an intimidating look that lowers its Defense stat.
SandstormLevel: 5rock
PWR0ACC0PP10
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Rock ThrowLevel: 7rock
PWR50ACC90PP15
The foe is attacked with a shower of small, easily thrown rocks.
ScreechLevel: 10normal
PWR0ACC85PP40
An ear-splitting screech is emitted to sharply reduce the foe's Defense.
PursuitLevel: 12dark
PWR40ACC100PP20
An attack move that works especially well on a foe that is switching out.
Scary FaceLevel: 15normal
PWR0ACC90PP10
Frightens the foe with a scary face to sharply reduce its Speed.
BulldozeLevel: 18ground
PWR60ACC100PP20
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Rock SlideLevel: 21rock
PWR75ACC90PP10
Large boulders are hurled at the foe. It may make the foe flinch.
Rock PolishLevel: 24rock
PWR0ACC0PP20
The user polishes its body to sharply boost its Speed.
CrunchLevel: 27dark
PWR80ACC100PP15
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Brick BreakLevel: 31fighting
PWR75ACC100PP15
An attack that also breaks any barrier like Light Screen and Reflect.
Stealth RockLevel: 35rock
PWR0ACC0PP20
Levitating rocks are laid around the foe's party to hurt foes switching in.
Iron HeadLevel: 39steel
PWR80ACC100PP15
The foe is slammed with its hard head. It may also make the foe flinch.
DetectLevel: 43fighting
PWR0ACC0PP5
Enables the user to evade all attacks. It may fail if used in succession.
Stone EdgeLevel: 48rock
PWR100ACC80PP5
The foe is stabbed by sharpened stones. It has a high critical-hit ratio.
EarthquakeLevel: 53ground
PWR100ACC100PP10
An earthquake that strikes all Pokémon in battle excluding the user.

Egg Moves (10)

Ancientpowerrock
PWR60ACC100PP5
An ancient power is used to attack. It may also raise all the user's stats.
Assurancedark
PWR50ACC100PP10
Does double damage if the foe has already taken damage this turn.
Curseghost
PWR0ACC0PP10
A move that works differently for the Ghost type and all the other types.
Dragon Dancedragon
PWR0ACC0PP20
A mystic, powerful dance that boosts the user's Attack and Speed stats.
Focus Energynormal
PWR0ACC0PP30
The user takes a deep breath and focuses to raise its critical-hit ratio.
Iron Defensesteel
PWR0ACC0PP15
The user hardens its body's surface to sharply raise its Defense stat.
Iron Headsteel
PWR80ACC100PP15
The foe is slammed with its hard head. It may also make the foe flinch.
Outragedragon
PWR120ACC100PP15
The user thrashes about for two to three turns, then becomes confused.
Pursuitdark
PWR40ACC100PP20
An attack move that works especially well on a foe that is switching out.
Stompnormal
PWR65ACC100PP20
The foe is stomped with a big foot. It may make the foe flinch.

TM/HM Moves (19)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Rock Sliderock
PWR75ACC90PP10TM08
Large boulders are hurled at the foe. It may make the foe flinch.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Digground
PWR80ACC100PP10TM28
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Sandstormrock
PWR0ACC0PP10TM37
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.

Move Tutor Moves (22)

Earth Power(Route 3)ground
PWR90ACC100PP10Tutor
Makes the ground under the foe erupt with power. Lower the foe's Sp. Def.
Stone Edge(Route 5)rock
PWR100ACC80PP5Tutor
The foe is stabbed by sharpened stones. It has a high critical-hit ratio.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Dragon Pulse(Blackthorn City)dragon
PWR90ACC100PP10Tutor
The foe is attacked with a shock wave generated by the user's gaping mouth.
Muddy Water(Cerulean City)water
PWR95ACC85PP10Tutor
The user attacks with muddy water. It may also lower the foe's accuracy.
Power Gem(Pewter City)rock
PWR80ACC100PP20Tutor
The user attacks with a ray of light that sparkles like gemstones.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Superpower(Celadon Dept.)fighting
PWR120ACC100PP5Tutor
A powerful attack, but it also lowers the user's Attack and Defense stats.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Outrage(Celadon Dept.)dragon
PWR120ACC100PP15Tutor
The user thrashes about for two to three turns, then becomes confused.
Ancientpower(Goldenrod Dept., Ruins Of Alph)rock
PWR60ACC100PP5Tutor
An ancient power is used to attack. It may also raise all the user's stats.
Dark Pulse(Battle Tower, Victory Road)dark
PWR80ACC100PP15Tutor
The user releases a horrible aura that may also make the foe flinch.
Crunch(Blackthorn City)dark
PWR80ACC100PP15Tutor
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Faint Attack(Goldenrod Dept.)dark
PWR60ACC0PP20Tutor
The user draws up close to the foe disarmingly, then hits without fail.
Dragon Dance(Blackthorn City)dragon
PWR0ACC0PP20Tutor
A mystic, powerful dance that boosts the user's Attack and Speed stats.
Iron Head(Blackthorn City)steel
PWR80ACC100PP15Tutor
The foe is slammed with its hard head. It may also make the foe flinch.
Taunt(Battle Tower, Three Island, Underwater Sevii)dark
PWR0ACC100PP20Tutor
The foe is taunted into a rage that allows it to use only attack moves.
Hone Claws(Battle Tower)dark
PWR0ACC0PP15Tutor
The user sharpens its claws to raise its Attack and Accuracy.

Type Summary

6
Weaknesses
5
Resistances
1
Immunities
6
Neutral

Weaknesses

Types that deal increased damage to Larvitar. Use these types to counter it effectively.

Resistances & Immunities

Types that Larvitar resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Larvitar differs across the games we cover →

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