Accent Image to accompany hero

Larvitarin Pokémon Emerald Legacy

rockground

Pokédex Entry

Rock Skin Pokémon

A Larvitar is born deep under the ground. It must eat its way through the soil above and reach the surface for it to see its parents' faces.

Larvitar in Pokémon Emerald Legacy

Larvitar is #246 in the Pokédex for Pokémon Emerald Legacy. This page covers its rock/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
RockGround
Dex
#246
Abilities

Ups ATTACK if suffering.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
67
EV Yield
1 Attack
Wild Held Items
None
Weak To
water ×4grass ×4ice ×2fighting ×2ground ×2steel ×2
Resists
normal ×0.5fire ×0.5poison ×0.25flying ×0.5rock ×0.5
Immune To
electric

How to Obtain

Larvitar can be found in Victory Road B2F (very rare). Wild ones range from level 20 to 25.

Wild Encounters (1)

Level Up Moves (10)

BiteLevel: 1dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foe with a leer to lower DEFENSE.
SandstormLevel: 8rock
PWR0ACC0PP10
Causes a sandstorm that rages for several turns.
ScreechLevel: 15normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's DEFENSE.
Rock SlideLevel: 22rock
PWR80ACC95PP15
Large boulders are hurled. May cause flinching.
ThrashLevel: 29normal
PWR100ACC100PP20
A rampage of 2 to 3 turns that confuses the user.
Scary FaceLevel: 36normal
PWR0ACC90PP10
Frightens with a scary face to sharply reduce SPEED.
CrunchLevel: 43dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower DEFENSE.
EarthquakeLevel: 50ground
PWR100ACC100PP10
A powerful quake, but has no effect on flying foes.
Hyper BeamLevel: 57normal
PWR150ACC90PP5
Powerful, but leaves the user immobile the next turn.

Egg Moves (7)

Pursuitdark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Stompnormal
PWR65ACC100PP20
Stomps the enemy with a big foot. May cause flinching.
Outragedragon
PWR110ACC100PP15
A rampage of 2 to 3 turns that confuses the user.
Focus Energynormal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
Ancient Powerrock
PWR60ACC100PP10
An attack that may raise all stats.
Dragon Dancedragon
PWR0ACC0PP20
A mystical dance that ups ATTACK and SPEED.
Cursenormal
PWR0ACC0PP10
A move that functions differently for GHOSTS.

TM/HM Moves (20)

Toxicpoison
PWR0ACC85PP10TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
PWR1ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP10TM11
Boosts the power of FIRE- type moves for 5 turns.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP10TM18
Boosts the power of WATER- type moves for 5 turns.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the TRAINER is disliked.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Digground
PWR70ACC100PP20TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Facadenormal
PWR70ACC100PP20TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Rock Smashfighting
PWR60ACC100PP15HM06
A rock-crushing attack that may lower DEFENSE.

Move Tutor Moves (10)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Rock Slide(Battle Frontier Lounge 7)rock
PWR80ACC95PP15Tutor
Large boulders are hurled. May cause flinching.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Snore(Battle Frontier Lounge 7)normal
PWR60ACC100PP20Tutor
A loud attack that can be used only while asleep.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Mud Slap(Battle Frontier Lounge 7)ground
PWR30ACC100PP15Tutor
Hurls mud in the foe's face to reduce its accuracy.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC90PP15Tutor
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.

Type Summary

6
Weaknesses
5
Resistances
1
Immunities
6
Neutral

Weaknesses

Types that deal increased damage to Larvitar. Use these types to counter it effectively.

Resistances & Immunities

Types that Larvitar resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Larvitar differs across the games we cover →

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