Oricorioin Pokémon SoulGold
Pokédex Entry
Dancing Pokémon
It wins the hearts of its enemies with its passionate dancing and then uses the opening it creates to burn them up with blazing flames.
Oricorio in Pokémon SoulGold
Oricorio is #741 in the Pokédex for Pokémon SoulGold. This page covers its fire/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 2 encounter locations.
Dances along with others.
Evolution Chain
How to Obtain
Wild Encounters (1)
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PoundLevel: 1Pound | normal | 40 | 100 | 35 | ||
| Pounds the foe with forelegs or tail. | ||||||
| GrowlLevel: 4Growl | normal | 0 | 100 | 40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| PeckLevel: 6Peck | flying | 35 | 100 | 35 | ||
| Attacks the foe with a jabbing beak, etc. | ||||||
| Helping HandLevel: 10Helping Hand | normal | 0 | 0 | 20 | ||
| Boosts the power of ally recipient's moves. | ||||||
| Air CutterLevel: 13Air Cutter | flying | 0 | 95 | 25 | ||
| Hacks with razorlike wind. High critical-hit ratio. | ||||||
| Baton PassLevel: 16Baton Pass | normal | 0 | 0 | 40 | ||
| Switches out the user while keeping effects in play. | ||||||
| Feather DanceLevel: 20Feather Dance | flying | 0 | 100 | 15 | ||
| Envelops the foe with down to sharply reduce Attack. | ||||||
| AcrobaticsLevel: 23Acrobatics | flying | 55 | 100 | 15 | ||
| Does double damage if the user has no item. | ||||||
| Teeter DanceLevel: 26Teeter Dance | normal | 0 | 100 | 20 | ||
| Confuses all Pokémon on the scene. | ||||||
| RoostLevel: 30Roost | flying | 0 | 0 | 0 | ||
| Restores the user's HP by half of its max HP. | ||||||
| FlatterLevel: 33Flatter | dark | 0 | 100 | 15 | ||
| Confuses the foe, but raises its Sp. Atk. | ||||||
| Air SlashLevel: 36Air Slash | flying | 75 | 95 | 0 | ||
| Attacks with a blade of air. May cause flinching. | ||||||
| Revelation DanceLevel: 40Revelation Dance | normal | 90 | 100 | 15 | ||
| Dances with mystical power. Matches user's first type. | ||||||
| AgilityLevel: 43Agility | psychic | 0 | 0 | 30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| HurricaneLevel: 47Hurricane | flying | 0 | 70 | 10 | ||
| Traps the foe in a fierce wind. May cause confusion. | ||||||
| Quiver DanceLevel: 53Quiver Dance | bug | 0 | 0 | 20 | ||
| Dances to raise Sp. Atk Sp. Def and Speed. |
Egg Moves (4)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| PluckPluck | flying | 60 | 100 | 20 | |
| Eats the foe's held Berry gaining its effect. | |||||
| TailwindTailwind | flying | 0 | 0 | 0 | |
| Whips up a breeze, doubling ally Speed for 4 turns.ally Speed for 3 turns. | |||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | |
| Protects allies from status problems for 5 turns. | |||||
| CaptivateCaptivate | normal | 0 | 100 | 20 | |
| Makes the opposite gender sharply reduce its Sp. Atk. |
TM/HM Moves (26)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AcrobaticsAcrobatics | flying | 55 | 100 | 15 | TM62TM62 | |
| Does double damage if the user has no item. | ||||||
| Aerial AceAerial Ace | flying | 60 | 0 | 20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlyFly | flying | 0 | 95 | 15 | HM02HM02 | |
| Flies up on the first turn, then strikes the next turn. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| RoostRoost | flying | 0 | 0 | 0 | TM19TM19 | |
| Restores the user's HP by half of its max HP. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Steel WingSteel Wing | steel | 70 | 90 | 25 | TM51TM51 | |
| Strikes the foe with hard wings spread wide. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Swords DanceSwords Dance | normal | 0 | 0 | 0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| TrailblazeTrailblaze | grass | 50 | 100 | 20 | TM60TM60 | |
| The user attacks suddenly, raising its Speed. | ||||||
| U TurnU Turn | bug | 70 | 100 | 20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| Work UpWork Up | normal | 0 | 0 | 30 | TM01TM01 | |
| The user is roused. Ups Attack and Sp. Atk. |
Type Summary
Weaknesses
Types that deal increased damage to Oricorio. Use these types to counter it effectively.
Resistances & Immunities
Types that Oricorio resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Oricorio, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.