Accent Image to accompany hero

Litwickin Pokémon SoulGold

ghostfire

Pokédex Entry

Candle Pokémon

While Litwick shines a light and pretends to be a guide, it absorbs the life force of any who follow it, which becomes the fuel that it burns.

Litwick in Pokémon SoulGold

Litwick is #607 in the Pokédex for Pokémon SoulGold. This page covers its ghost/fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.

Type
GhostFire
Dex
#607
Abilities
Flash Fire(Primary)

Powers up if hit by fire.

Flame Body(Secondary)

Burns the foe on contact.

Infiltrator(Hidden)

Passes through barriers.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
55
EV Yield
1 SpecialAttack
Wild Held Items
None
Weak To
water ×2ground ×2rock ×2ghost ×2dark ×2
Resists
fire ×0.5grass ×0.5ice ×0.5poison ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
normalfighting

How to Obtain

Litwick appears in Burned Tower 1F (rare), and in Burned Tower B1F (rare). Wild ones range from level 18 to 23.

Wild Encounters (2)

Level Up Moves (16)

SmogLevel: 1poison
07020
An exhaust-gas attack that may also poison.
AstonishLevel: 1ghost
3010015
An attack that may shock the foe into flinching.
EmberLevel: 4fire
4010025
A weak fire attack that may inflict a burn.
MinimizeLevel: 8normal
000
Minimizes the user's size to sharply raise evasiveness.raise evasiveness.
Confuse RayLevel: 12ghost
010010
A sinister ray that confuses the foe.
HexLevel: 16ghost
010010
Does double damage if the foe has a status problem.
Will O WispLevel: 20fire
0015
Inflicts a burn on the foe with intense fire.
Fire SpinLevel: 24fire
0015
Traps the foe in a ring of fire for turns.
Night ShadeLevel: 28ghost
110015
Inflicts damage identical to the user's level.
CurseLevel: 32ghost
0010
A move that functions differently for GHOSTS.
Shadow BallLevel: 36ghost
8010015
Hurls a black blob that may lower the foe's Sp. Def.
InfernoLevel: 40fire
100505
Powerful and sure to inflict a burn, but inaccurate.
ImprisonLevel: 44psychic
0010
Prevents foes from using moves known by the user.
Pain SplitLevel: 48normal
0020
Adds the user and foe's HP, then shares them equally.
OverheatLevel: 52fire
0905
Allows a full-power attack, but sharply lowers Sp. Atk.
MementoLevel: 56dark
0010
The user faints and harshly lowers foes Atk and Sp.Atk.

Egg Moves (8)

Acid Armorpoison
000
Liquifies the user's body to sharply raise Defense.
Heat Wavefire
09010
Exhales a hot breath on the foes. May inflict a burn.
Hazeice
0030
Creates a black haze that eliminates all stat changes.
Endurenormal
0010
Endures any attack for 1 turn, leaving at least 1HP.
Captivatenormal
010020
Makes the opposite gender sharply reduce its Sp. Atk.
Acidpoison
4010030
Sprays a hide-melting acid. May lower Sp. Def.May lower Defense.
Clear Smogpoison
50015
Attacks with white haze that eliminates all stat changes.
Power Splitpsychic
0010
Averages changes to Attack and Sp. Atk with the foe.

TM/HM Moves (30)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Dark Pulsedark
8010015TM97
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flame Chargefire
5010020TM43
Attacks in a cloak of flames. Raises Speed.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Hexghost
010010TM05
Does double damage if the foe has a status problem.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Paybackdark
5010010TM66
An attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.

Type Summary

5
Weaknesses
7
Resistances
2
Immunities
4
Neutral

Weaknesses

Types that deal increased damage to Litwick. Use these types to counter it effectively.

Resistances & Immunities

Types that Litwick resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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