Skip to content
Accent Image to accompany hero

Archeopsin Pokémon Ghost Grey

rockghost

Pokédex Entry

Pain Pokémon

It evolves so quickly that its flesh melts and reforms on its body hourly. It has died and been reborn countless times.

Archeops in Pokémon Ghost Grey

Archeops is #567 in the Pokédex for Pokémon Ghost Grey. This page covers its rock/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
RockGhost
Dex
#182 Regional Dex · #567 National
Abilities
Unstable(Primary)

Raises one stat and lowers another.

Regenerator(Secondary)

Heals upon switching out.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
flying, grass
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
184
EV Yield
None
Wild Held Items
None
Weak To
water ×2grass ×2ground ×2ghost ×2dark ×2steel ×2
Resists
fire ×0.5poison ×0.25flying ×0.5bug ×0.5
Immune To
normalfighting

How to Obtain

Archeops can be found in Route 19 (very rare), and in Route 20 (very rare). Wild ones range from level 29 to 34.

Wild Encounters (2)

Level Up Moves (19)

SingLevel: 1normal
PWR0ACC55PP15
A soothing song in a calming voice lulls the foe into a deep slumber.
Speedy ScareLevel: 1ghost
PWR17ACC100PP30
An almost invisibly fast attack that is certain to scare first.
Dual ChopLevel: 1dragon
PWR40ACC90PP15
The user hits the foe with two brutal strikes in one turn.
Rock ThrowLevel: 3rock
PWR50ACC90PP15
The foe is attacked with a shower of small, easily thrown rocks.
Wing AttackLevel: 6flying
PWR60ACC100PP35
The foe is struck with large, imposing wings spread wide.
DragonbreathLevel: 9dragon
PWR60ACC100PP20
The foe is hit with an incredible blast of breath that may also paralyze.
AncientpowerLevel: 12rock
PWR60ACC100PP5
An ancient power is used to attack. It may also raise all the user's stats.
Knock OffLevel: 15dark
PWR20ACC100PP25
Knocks down the foe's held item to prevent its use during the battle.
Mean LookLevel: 18normal
PWR0ACC100PP5
The foe is fixed with a mean look that prevents it from escaping.
U-turnLevel: 21bug
PWR70ACC100PP20
After attacking, the user switches places with a party Pokémon.
Rock SlideLevel: 24rock
PWR75ACC90PP10
Large boulders are hurled at the foe. It may make the foe flinch.
Scary FaceLevel: 27normal
PWR0ACC90PP10
Frightens the foe with a scary face to sharply reduce its Speed.
BiteLevel: 30dark
PWR40ACC100PP10
The user bites with vicious fangs. It may make the foe flinch.
AgilityLevel: 33psychic
PWR0ACC0PP30
The user relaxes and lightens its body to sharply boost its Speed.
TailwindLevel: 35flying
PWR0ACC0PP15
Whips up a tailwind that ups the Speed of all party Pokémon for four turns.
Dragon ClawLevel: 42dragon
PWR80ACC100PP15
Sharp, huge claws hook and slash the foe quickly and with great power.
CamouflageLevel: 46normal
PWR0ACC100PP20
Alters the user's type depending on the location's terrain.
Eye for EyeLevel: 51ghost
PWR1ACC100PP5
Gains power the fewer HP the user has compared with the foe.
CrunchLevel: 54dark
PWR70ACC100PP5
The foe is crunched with sharp fangs. It may lower the foe's Defense.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Archeops cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

RecoverLevel: 42(Archen · Level 42)normal
PWR0ACC0PP10
A self-healing move that restores HP by up to half of the user's maximum HP.

TM/HM Moves (33)

Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Roarnormal
PWR0ACC100PP20TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
X-Scissorbug
PWR80ACC100PP15TM10
The user slashes the foe with crossed claws as if they were scissors.
Tauntdark
PWR0ACC100PP20TM12
The foe is taunted into a rage that allows it to use only attack moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rock Sliderock
PWR75ACC90PP10TM20
Large boulders are hurled at the foe. It may make the foe flinch.
Swords Dancenormal
PWR0ACC0PP20TM22
A frenetic dance of fighting. It sharply raises the Attack stat.
Iron Headsteel
PWR80ACC100PP15TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Tombstonerghost
PWR75ACC100PP15TM28
A devastating piledriver which may paralyze the foe.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP10TM31
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Hone Clawsdark
PWR0ACC0PP15TM32
The user sharpens its claws to raise its Attack and Accuracy.
Mud Shotground
PWR55ACC95PP15TM34
The user attacks by hurling mud. It also reduces the foe's Speed.
Flamethrowerfire
PWR90ACC100PP15TM35
The foe is scorched with intense flames. The foe may suffer a burn.
U-turnbug
PWR70ACC100PP20TM37
After attacking, the user switches places with a party Pokémon.
Fire Blastfire
PWR110ACC85PP5TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Rock Tombrock
PWR60ACC95PP15TM39
Boulders are hurled at the foe. It also lowers the foe's Speed if it hits.
Acrobaticsflying
PWR55ACC100PP15TM40
A nimble attack that does double damage if the user has no held item.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
PWR120ACC100PP20TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
PWR0ACC0PP30TM49
The user relaxes and lightens its body to sharply boost its Speed.
Cutsteel
PWR50ACC95PP30HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
PWR100ACC100PP15HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.

Move Tutor Moves (27)

Purify(Pewter City)dark
PWR10ACC100PP20Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Knock Off(Pewter City)dark
PWR20ACC100PP25Tutor
Knocks down the foe's held item to prevent its use during the battle.
Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Fire Punch(Pewter City)fire
PWR75ACC100PP15Tutor
The foe is punched with a fiery fist. It may leave the foe with a burn.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edge(Unknown)normal
PWR120ACC100PP15Tutor
A reckless, life- risking tackle that also hurts the user a little.
Heal Bell(Pewter City)normal
PWR0ACC0PP5Tutor
A soothing bell chimes to heal the status problems of all allies.
Mirror Coat(Pewter City)psychic
PWR1ACC100PP20Tutor
A retaliation move that pays back the foe's special attack double.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Torment(Pewter City)dark
PWR0ACC100PP15Tutor
It enrages the foe, making it incapable of using the same move successively.
Roost(Pewter City)flying
PWR0ACC0PP10Tutor
A self-healing move that restores HP by up to half of the user's maximum HP.
Sandstorm(Pewter City)rock
PWR0ACC0PP10Tutor
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Sunny Day(Pewter City)fire
PWR0ACC0PP5Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dance(Pewter City)water
PWR0ACC0PP5Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ball(Pewter City)normal
PWR50ACC100PP10Tutor
An attack that varies in power and type depending on the weather.
Skill Swap(Pewter City)psychic
PWR0ACC100PP10Tutor
The user employs its psychic power to swap abilities with the foe.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Perish Song(Pewter City)normal
PWR0ACC0PP5Tutor
Any battler that hears this faints in three turns unless it switches.
Close Combat(Pewter City)fighting
PWR120ACC100PP5Tutor
The foe is fought up close. It also cuts the user's Defensive stats.
Sky Uppercut(Pewter City)fighting
PWR85ACC90PP15Tutor
The user attacks with an uppercut thrown skywards with force.
Drain Punch(Pewter City)fighting
PWR75ACC100PP10Tutor
A harsh punch that absorbs half the damage it inflicted to restore HP.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Fire Fang(Pewter City)fire
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it burned.
Ice Fang(Pewter City)ice
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it frozen.
Thunder Fang(Pewter City)electric
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it paralyzed.
Earth Power(Pewter City)ground
PWR90ACC100PP10Tutor
The ground under the foe erupts with power. It may also lower the foe's Sp. Def.

Type Summary

6
Weaknesses
5
Resistances
0
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Archeops. Use these types to counter it effectively.

Resistances & Immunities

Types that Archeops resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Archeops differs across the games we cover →

  • archeops in 2 games
    rockflyingdifferent typing
    Attack 140 +37Sp. Atk 112 +37Sp. Def 65 -10Speed 110 +8
Related tools
Use ← → arrow keys to navigate